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Eval Performance

.NET (Microsoft)OfficialPublished by .NET (Microsoft)

  • Skill
  • Review and audit
  • Software development
  • MIT
  • No issues found

From the author

Diagnose measured MSBuild evaluation cost before targets run. USE FOR: evaluation-only repeats under global-property variants, expensive node_modules/.git/bin/obj globs, import depth >20, /pp >10K lines, file-I/O property functions, five-phase evaluation. DO NOT USE FOR: duplicate executions (find-repeated-work-within-one-build), execution bottlenecks (build-perf-diagnostics), incremental rebuilds (incremental-build), non-MSBuild systems.
— the description by .NET (Microsoft)

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

This skill provides a structured approach to identifying and resolving performance issues that occur during the MSBuild evaluation phase—the period before any targets are executed. It emphasizes data-driven diagnostics, requiring users to measure evaluation time using binlogs or performance summaries before attempting optimizations. The guide covers common culprits such as excessive globbing, deep import chains, redundant project evaluations, and expensive property functions, while providing actionable strategies to streamline project file processing.

What it does

  • Analyzes MSBuild binlogs to identify evaluation-specific bottlenecks.
  • Provides methods to detect redundant project evaluations caused by varying global properties.
  • Guides the inspection of import chains and preprocessed project files for excessive depth or size.
  • Identifies expensive file I/O or heavy computation occurring within property functions.
  • Offers optimization strategies for glob patterns to avoid scanning large, unnecessary directories.
  • Supplies a checklist for verifying and improving evaluation efficiency.

When to use it

  • When build start times are slow even when no compilation is required.
  • When diagnostic logs indicate that evaluation time is a significant portion of the total build duration.
  • When investigating deep import chains or complex project structures.
  • When suspecting that projects are being evaluated multiple times unnecessarily.
  • When custom glob patterns are suspected of scanning large directory trees like node_modules or .git.

Advantages

  • Promotes evidence-based optimization rather than speculative configuration changes.
  • Helps reduce build start latency by minimizing pre-execution overhead.
  • Provides clear, actionable diagnostic steps using standard MSBuild tools.
  • Prevents unnecessary modifications to SDK defaults by targeting specific, measured bottlenecks.

Usage examples

“How can I tell if my MSBuild project is being evaluated multiple times?”
The agent will guide you to use binlog analysis or grep the diagnostic log for 'Evaluation started' messages to count occurrences per project and check for differing global properties.
“My build is slow before it even starts compiling. How do I check for expensive globs?”
The agent will instruct you to check for broad glob patterns like **/*.cs and suggest using DefaultItemExcludes to ignore large directories like bin, obj, or node_modules.

Install

  1. Download the skill as a ZIP:

    https://mp-staging.autogineer.com/agent-skills/dotnet/eval-performance/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip eval-performance.zip -d .agents/skills

Documentation by .NET (Microsoft)

Diagnosing MSBuild Evaluation Performance

Evaluation is the work MSBuild does before any target runs — reading project files, processing imports, expanding globs. This skill helps you find and confirm evaluation bottlenecks. Measure first; recommend a change only when a measurement proves it is warranted.

Confirm the problem before changing anything

Engage only when evaluation is measurably the bottleneck. Do NOT act when:

  • The slowness is during compilation or target execution, not evaluation. That is not an evaluation problem — use build-perf-diagnostics instead.

  • The complaint is "rebuilds too much" / incremental build. Use incremental-build instead.

  • You have no measurement. If no binlog or timing summary shows evaluation is slow, gather one first (see below). Do not guess from reading project files.

  • A pattern below appears but evaluation is already fast. Broad globs, deep imports, or EnableDefaultItems are only worth flagging when the numbers show they cost real time. A project that evaluates quickly needs no change.

When a pattern is present but unmeasured, report it as an observation and let the user decide — do not rewrite working configuration to match a "best practice" without evidence it costs measurable evaluation time. Prefer the smallest, most targeted change; never disable SDK defaults as a first move.

MSBuild Evaluation Phases

For a comprehensive overview of MSBuild's evaluation and execution model, see Build process overview.

  1. Initial properties: environment variables, global properties, reserved properties

  2. Imports and property evaluation: process <Import>, evaluate <PropertyGroup> top-to-bottom

  3. Item definition evaluation: <ItemDefinitionGroup> metadata defaults

  4. Item evaluation: <ItemGroup> with Include, Remove, Update, glob expansion

  5. UsingTask evaluation: register custom tasks

Key insight: evaluation happens BEFORE any targets run. Slow evaluation = slow build start even when nothing needs compiling.

Diagnosing Evaluation Performance

Primary: binlog MCP (preferred)

Use the binlog MCP server (Microsoft.AITools.BinlogMcp, exposed under the binlog MCP namespace) to analyze evaluation performance:

  1. Use the evaluations tool to list all evaluations and their durations

  2. Use evaluation_global_properties to check for multiple evaluations with differing global properties

  3. Use evaluation_properties to inspect evaluated properties for a specific project+TFM

  4. Use imports tool to analyze the import chain depth and structure

  5. Use properties tool to check for expensive property function evaluations

Fallback: text-log replay and preprocessing (when MCP is unavailable)
Using binlog
  1. Replay the binlog: dotnet msbuild build.binlog -noconlog -fl "-flp:v=diag;logfile=full.log"

  2. Search for evaluation events: grep -i 'Evaluation started\|Evaluation finished' full.log

  3. Multiple evaluations for the same project = overbuilding

  4. Look for "Project evaluation started/finished" messages and their timestamps

Using /pp (preprocess)
  • dotnet msbuild -pp:full.xml MyProject.csproj

  • Shows the fully expanded project with ALL imports inlined

  • Use to understand: what's imported, import depth, total content volume

  • Large preprocessed output (>10K lines) = heavy evaluation

Using /clp:PerformanceSummary
  • Add to build command for timing breakdown

  • Shows evaluation time separately from target/task execution

Expensive Glob Patterns

Only pursue these remedies once a measurement shows item evaluation is slow and the globs are the cause; a custom glob that isn't walking large trees is fine.

  • Globs like **/*.cs walk the entire directory tree

  • Default SDK globs are optimized, but custom globs may not be

  • Problem: globbing over node_modules/, .git/, bin/, obj/ — millions of files

  • Remedy: use <DefaultItemExcludes> to exclude large directories

  • Remedy: be specific with glob paths: src/**/*.cs instead of **/*.cs

  • Remedy: use <EnableDefaultItems>false</EnableDefaultItems> only as a last resort (loses SDK defaults) — prefer the two options above first

  • Check: grep for Compile items in the diagnostic log → if Compile items include unexpected files, globs are too broad

Import Chain Analysis

  • Deep import chains (>20 levels) slow evaluation

  • Each import: file I/O + parse + evaluate

  • Common causes: NuGet packages adding .props/.targets, framework SDK imports, Directory.Build chains

  • Diagnosis: /pp output → search for <!-- Importing comments to see import tree

  • Remedy (only if the chain is measurably costly): reduce transitive package imports where possible, consolidate imports

Multiple Evaluations

  • A project evaluated multiple times = wasted work

  • Common causes: referenced from multiple other projects with different global properties

  • Each unique set of global properties = separate evaluation

  • Diagnosis: grep 'Evaluation started.*ProjectName' full.log → if count > 1, check for differing global properties

  • Fix: normalize global properties, use graph build (/graph)

TreatAsLocalProperty

  • Prevents property values from flowing to child projects via MSBuild task

  • Overuse: declaring many TreatAsLocalProperty entries adds evaluation overhead

  • Correct use: only when you genuinely need to override an inherited property

Property Function Cost

  • Property functions execute during evaluation

  • Most are cheap (string operations)

  • Expensive: $([System.IO.File]::ReadAllText(...)) during evaluation — reads file on every evaluation

  • Expensive: network calls, heavy computation

  • Rule: property functions should be fast and side-effect-free

Optimization Checklist

  • [ ] Check preprocessed output size: dotnet msbuild -pp:full.xml

  • [ ] Verify evaluation count: should be 1 per project per TFM

  • [ ] Exclude large directories from globs

  • [ ] Avoid file I/O in property functions during evaluation

  • [ ] Minimize import depth

  • [ ] Use graph build to reduce redundant evaluations

  • [ ] Check for unnecessary UsingTask declarations

Files

Requirements and compatibility

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Needs: Needs an MCP server

Security

No issues found by our static scan· No issues found

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Attribution and licence

Published by
.NET (Microsoft)
Publisher
.NET (Microsoft) (Official)
Source
dotnet/skills · plugins/dotnet-msbuild/skills/eval-performance · commit 96c3d68
Licence
MIT License (redistribution allowed)
  • LICENSE (added by AutoGineer from LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
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Download ZIP

The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download eval-performance.zip