Nemo Mbridge Perf Parallelism Strategies
NVIDIAOfficialPublished by NVIDIA
- Skill
- Guidelines
- Software development
- Apache-2.0
- Medium risk
AutoGineer summary
Written by AutoGineer from the skill’s own files, not by the author
This skill provides a structured approach to selecting and combining parallelism strategies (TP, DP, PP, CP, EP) within the Megatron Bridge framework. It covers sizing heuristics based on model size, hardware topology, and sequence length, while clarifying the critical distinction between dense and MoE parallelism meshes. It includes essential formulas for calculating minimum GPU requirements and data parallel sizes, alongside common pitfalls to avoid during configuration.
What it does
- Provides recommended parallelism configurations for dense and MoE models based on parameter count.
- Defines hardware topology constraints for TP, PP, and DP scaling.
- Offers guidance on scaling strategies for long-sequence models using CP and SP.
- Corrects common misconceptions regarding minimum GPU count calculations for MoE models.
- Details the interaction between dense and expert parallelism meshes.
- Lists configuration pitfalls and verification steps for combined parallelism.
When to use it
- When determining the initial parallelism strategy for a new model training run.
- When troubleshooting OOM errors or performance regressions related to parallelism settings.
- When sizing infrastructure for large-scale dense or MoE model training.
- When optimizing communication overhead by aligning parallelism with hardware topology.
Advantages
- Prevents common over-allocation errors in GPU sizing.
- Provides clear, actionable heuristics for complex MoE configurations.
- Emphasizes performance-critical constraints like NVLink domain boundaries.
- Includes specific formulas for calculating DP and EDP sizes.
Usage examples
- “How do I calculate the minimum number of GPUs for a 355B MoE model with PP=8 and EP=16?”
- The agent will apply the formula PP * max(TP * CP, EP * ETP) to provide the correct minimum GPU count, explicitly warning against the incorrect product-based calculation.
- “What is the recommended parallelism strategy for a 70B dense model on 64 GPUs?”
- The agent will suggest a starting configuration of TP=8, PP=4, and DP=2, while advising to profile the first iteration for memory and communication performance.
Install
Download the skill as a ZIP:
https://mp-staging.autogineer.com/agent-skills/nvidia/nemo-mbridge-perf-parallelism-strategies/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip nemo-mbridge-perf-parallelism-strategies.zip -d .agents/skills
Documentation by NVIDIA
Parallelism Strategy Selection Skill
For stable background on each parallelism type, see:
@docs/parallelisms.md
@skills/nemo-mbridge-perf-parallelism-strategies/card.yaml
Decision by Model Size
Dense models
| Model size | GPUs | Recommended starting point |
|---|---|---|
| < 1B | 1-8 | DP only |
| 1-10B | 8-16 | TP=2-4 + DP |
| 10-70B | 16-64 | TP=4-8 + PP=2-4 + DP |
| 70-175B | 64-256 | TP=8 + PP=4-8 + DP |
| 175-500B | 256-1024 | TP=8 + PP=8-16 + CP=2 + DP |
MoE models
MoE parallelism differs from dense models. Because only a fraction of parameters are active per token, TP can often stay at 1 or 2 — the active parameter shard already fits on a single GPU. EP is the primary scaling dimension, with PP handling cross-node layer distribution.
| Model (total / active) | TP | PP | EP | Notes |
|---|---|---|---|---|
| OLMoE 7B / 1B | 1 | 1 | 8 | EP only, fits single node |
| Moonlight 16B / 3B | 2 | 1 | 8 | small TP for shared layers |
| DeepSeek-V2 236B / 21B | 1 | 4 | 32 | no TP at all |
| GLM-4.5 Air 106B / 12B | 1 | 4 | 8 | no TP at all |
| Qwen3 30B-A3B | 4 | 2 | 4 | |
| GLM-4.5 355B / 32B | 2 | 8 | 16 | |
| Qwen3 235B-A22B | 4 | 16 | 8 | CP=2 for pretrain |
| DeepSeek-V3 671B / 37B | 2 | 16 | 64 | TP=2, not 8 |
| Kimi-K2 1T | 2 | 16 | 32 |
Key patterns:
TP is sized by active params, not total params. A 671B MoE with 37B active needs far less TP than a 70B dense model.
EP scales with expert count. Common: EP = num_experts or num_experts / experts_per_gpu.
PP handles depth. Large MoE models use PP=8-16 across nodes.
ETP (expert tensor parallelism) is rarely used. Llama 4 is an exception (ETP=4).
These are starting points, not hard rules. Always profile the first iteration to verify memory and communication.
Decision by Hardware Topology
Single node with NVLink:
cfg.model.tensor_model_parallel_size = 8Multiple nodes with InfiniBand:
cfg.model.tensor_model_parallel_size = 8
cfg.model.pipeline_model_parallel_size = NLimited network (Ethernet):
cfg.model.tensor_model_parallel_size = 4
cfg.model.pipeline_model_parallel_size = MThe stable rule is: keep TP within a single NVLink domain. Use PP or DP for cross-node scaling. TP across nodes is almost always a performance loss.
Decision by Sequence Length
| Sequence length | Recommendation |
|---|---|
| < 2K | standard TP + PP + DP |
| 2K-8K | add SP (sequence_parallel=True) |
| 8K-32K | add CP=2 |
| 32K+ | add CP=4-8, consider a2a+p2p for large CP |
Combined Parallelism Enablement
3D parallelism (TP + PP + DP):
cfg.model.tensor_model_parallel_size = 4
cfg.model.pipeline_model_parallel_size = 4
cfg.model.sequence_parallel = True4D parallelism (TP + PP + CP + DP):
cfg.model.tensor_model_parallel_size = 8
cfg.model.pipeline_model_parallel_size = 8
cfg.model.context_parallel_size = 2
cfg.model.sequence_parallel = TrueMoE with EP + PP (e.g. DeepSeek-V2 236B on 128 GPUs):
cfg.model.tensor_model_parallel_size = 1
cfg.model.pipeline_model_parallel_size = 4
cfg.model.expert_model_parallel_size = 32
cfg.model.sequence_parallel = FalseMoE with small TP + PP + EP (e.g. DeepSeek-V3 671B on 256 GPUs):
cfg.model.tensor_model_parallel_size = 2
cfg.model.pipeline_model_parallel_size = 16
cfg.model.expert_model_parallel_size = 64
cfg.model.sequence_parallel = TrueDP size is always implicit:
data_parallel_size = world_size / (TP * PP * CP) # dense path
expert_data_parallel_size = world_size / (PP * EP * ETP) # MoE pathMinimum GPU Count
The minimum GPUs needed to run a config (i.e. with DP=1, EDP=1)
is not the product of all parallelism dimensions. The dense path uses
a TP*CP-mesh and the MoE path uses an EP*ETP-mesh, and within each PP
stage these two meshes share the same set of GPUs — they overlap, they
don't multiply. Only PP stages multiply (they're disjoint slices of the
model). So:
min_gpus = PP * max(TP * CP, EP * ETP)Common simplification (WRONG): PP * TP * CP * EP * ETP. This
over-allocates GPUs and shows up in many READMEs and slurm sizing tables.
Don't propagate it.
The decoupling of attention and MoE parallelism (different mesh shapes for the dense and expert paths sharing the same PP-stage GPUs) is detailed in Pangu Ultra MoE (arXiv:2504.14960).
Examples
| Config | Wrong (PP·TP·CP·EP·ETP) | Correct (PP·max(TP·CP, EP·ETP)) |
|---|---|---|
| PP=1, TP=2, CP=1, EP=8, ETP=1 | 16 | 8 (1 node) |
| PP=1, TP=4, CP=1, EP=8, ETP=1 | 32 | 8 (max(4, 8)) |
| PP=1, TP=2, CP=2, EP=8, ETP=1 | 32 | 8 (max(4, 8)) |
| PP=1, TP=2, CP=4, EP=8, ETP=1 | 64 | 8 (max(8, 8)) |
| PP=2, TP=2, CP=1, EP=8, ETP=1 | 32 | 16 (2 · max(2, 8)) |
| PP=1, TP=2, CP=1, EP=4, ETP=2 | 16 | 8 (max(2, 8)) |
Scaling above the minimum
Adding GPUs scales DP and/or EDP (the world_size must satisfy
both equations simultaneously). At min_gpus the larger-mesh side has
DP (or EDP) = 1 and the smaller side absorbs the slack.
Example — TP=2, CP=1, EP=8, ETP=1, PP=1:
8 GPUs (
min_gpus): denseDP = 8/2 = 4, MoEEDP = 8/8 = 116 GPUs: dense
DP = 8, MoEEDP = 2→ 2× global batch32 GPUs: dense
DP = 16, MoEEDP = 4→ 4× global batch
When sizing slurm scripts, compute --nodes from min_gpus (or a
multiple of it for higher throughput via DP/EDP).
When answering MoE sizing prompts, include this checklist:
compute
min_gpus = PP * max(TP * CP, EP * ETP)with the requested valuesexplicitly reject the wrong
PP * TP * CP * EP * ETPfull productgive both DP formulas: dense
world_size / (TP * PP * CP)and MoEworld_size / (PP * EP * ETP)mention TP topology, SP, CP divisibility, and long-sequence CP guidance
Memory Estimation
Without parallelism (70B model, FP16):
parameters: 140 GB
gradients: 140 GB
optimizer states: 280 GB (Adam)
activations: 48 GB (batch=1, seq=4K)
total: 608 GBWith TP=4, PP=4, DP=4 (64 GPUs):
parameters: 8.75 GB per GPU
gradients: 8.75 GB per GPU
optimizer states: 17.50 GB per GPU
activations: 3.00 GB per GPU
total: ~38 GB per GPUCode Anchors
Parallelism dimensions set in model provider:
model_config = GPTModelProvider(
tensor_model_parallel_size=2,
# ... other model parameters
)DP size calculation:
data_parallel_size = world_size / (tensor_model_parallel_size × pipeline_model_parallel_size × context_parallel_size)Bridge initialization wires parallelism into process groups:
parallel_state.initialize_model_parallel(
tensor_model_parallel_size=model_config.tensor_model_parallel_size,
pipeline_model_parallel_size=model_config.pipeline_model_parallel_size,
...
context_parallel_size=model_config.context_parallel_size,
hierarchical_context_parallel_sizes=model_config.hierarchical_context_parallel_sizes,
expert_model_parallel_size=model_config.expert_model_parallel_size,
...
)Pitfalls
TP across nodes destroys throughput. Always keep TP within a single NVLink domain.
PP without interleaving has large pipeline bubbles. Use
virtual_pipeline_model_parallel_sizewhen possible.SP requires
tensor_model_parallel_size > 1. Enabling SP alone without TP is a config error.CP requires
seq_length % (2 * context_parallel_size) == 0.EP is only for MoE models. Setting
expert_model_parallel_sizeon a dense model is a no-op or error.The model-size-to-parallelism table above is a starting heuristic. Always profile the first iteration to check memory and communication.
CUDA_DEVICE_MAX_CONNECTIONSand related env vars interact with overlap settings. See @skills/nemo-mbridge-perf-tp-dp-comm-overlap/SKILL.md.The minimum GPU count for an MoE config is
PP * max(TP*CP, EP*ETP), not the product of all dimensions. The denseTP*CP-mesh and MoEEP*ETP-mesh share the same GPUs in each PP stage. See "Minimum GPU Count" section above.
Verification
Quick sanity check that combined parallelism initializes correctly using the smallest available recipe with overridden parallelism:
CUDA_VISIBLE_DEVICES=0,1,2,3 uv run python -m torch.distributed.run --nproc_per_node=4 \
scripts/training/run_recipe.py \
--recipe llama32_1b_pretrain_config \
model.tensor_model_parallel_size=2 \
model.pipeline_model_parallel_size=2 \
model.sequence_parallel=True \
train.train_iters=3 train.global_batch_size=8 train.micro_batch_size=1 \
scheduler.lr_warmup_iters=0 \
validation.eval_iters=0 validation.eval_interval=0 \
checkpoint.save_interval=0 \
logger.log_interval=1Success criteria:
exit code 0
finite loss at iteration 3 (e.g.
lm loss: 1.003808E+01)log shows TP=2 PP=2 DP=1 layout with 4 ranks
Files
- ATTRIBUTION.mdAdded by AutoGineer879 B
- BENCHMARK.md4.3 KiB
- LICENSELicence file added by AutoGineer11.2 KiB
- SKILL.md9.4 KiB
- card.yaml2.9 KiB
- evals/evals.json1.5 KiB
- skill-card.md3.7 KiB
- skill.oms.sig4.7 KiB
Requirements and compatibility
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
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Needs: Needs Python, Needs Node.js
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Attribution and licence
- Published by
- NVIDIA
- Publisher
- NVIDIA (Official)
- Source
- NVIDIA/skills · skills/nemo-mbridge-perf-parallelism-strategies · commit fce3cca
- Licence
- Apache License 2.0 (redistribution allowed)
- LICENSE (added by AutoGineer from LICENSE-APACHE)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
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