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Tilegym Monkey Patch Kernels To Transformers

NVIDIAOfficialCreated by TileGym TeamDistributed by NVIDIA

  • Skill
  • Tool integration
  • Software development
  • Link-only
  • Medium risk

From the author

Integrate TileGym kernels into Hugging Face `transformers` models by replacing the library's submodule(s) and certain class(es)' implementations, and patching certain class(es)' init/forward/load weight methods prior to instantiating models. Used when the user requires integrating TileGym kernels into `transformers` models.
— the description by TileGym Team

Install

Documentation by TileGym Team

The licence of this skill does not allow us to copy its documentation. Read it at the source

Files

Requirements and compatibility

Written for: Claude Code, OpenAI Codex, Cursor

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

The author says: Verified on Claude Code with Opus-4.6 and onward, CodeX with GPT-5.5 and onward, and Cursor (Agent mode) with GPT-5.3-CodeX and stronger models.

Security

What our scanner noticed· Medium risk

  • Large base64-encoded blobs

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Attribution and licence

Created by
TileGym Team
Publisher
NVIDIA (Official)
Distributed by
NVIDIA
Source
NVIDIA/skills · skills/tilegym-monkey-patch-kernels-to-transformers · commit fce3cca
Licence
Unrecognised licence declaration: CC-BY-4.0 AND Apache-2.0 (link-only: we do not redistribute its files)
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