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Team Communication Protocols

Seth HobsonCommunityCreated by Seth Hobson

  • Skill
  • Guidelines
  • Agent tooling
  • MIT
  • No issues found

From the author

Structured messaging protocols for agent team communication including message type selection, plan approval, shutdown procedures, and anti-patterns to avoid. Use this skill when establishing communication norms for a newly spawned team, when deciding whether to send a direct message or a broadcast, when a team-lead needs to review and approve an implementer's plan before work begins, when orchestrating a graceful team shutdown after all tasks are complete, or when debugging why teammates are not coordinating correctly at integration points.
— the description by Seth Hobson

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

This skill provides a structured framework for communication within multi-agent teams. It defines standard message types, establishes formal workflows for plan approvals and team shutdowns, and outlines best practices to avoid common coordination anti-patterns. By following these protocols, agent teams can maintain clear, efficient, and resource-conscious interactions throughout their lifecycle.

What it does

  • Defines message types for direct communication and team-wide broadcasts.
  • Establishes a formal workflow for team-lead plan approval.
  • Provides a structured sequence for graceful team shutdown.
  • Identifies common communication anti-patterns to avoid.
  • Offers templates for task assignments, blockers, and status reports.
  • Includes troubleshooting guidance for common coordination issues.

When to use it

  • When establishing communication norms for a newly formed agent team.
  • When a team-lead needs to review and approve an implementer's plan.
  • When coordinating handoffs at integration points between teammates.
  • When managing the graceful termination of a team after task completion.
  • When debugging coordination failures or deadlocks between agents.

Advantages

  • Reduces resource waste by minimizing unnecessary broadcasts.
  • Ensures consistent and readable communication across the team.
  • Prevents integration errors through structured handoff notifications.
  • Provides clear procedures for handling task blockers and rejections.
  • Promotes efficient team lifecycle management from startup to shutdown.

Usage examples

“I need to send a message to the frontend-dev teammate that the API endpoint is ready.”
The agent uses the message type with the recipient set to frontend-dev, including a summary and content detailing the API readiness.
“How should I handle a teammate that is rejecting my shutdown request?”
The agent checks the rejection reason, waits for the teammate to finish their current task, and then retries the shutdown request.
“I need to notify the whole team about a critical change to the shared types file.”
The agent uses the broadcast message type to ensure all teammates receive the critical update immediately.
“How do I approve a plan submitted by an implementer?”
The agent sends a plan_approval_response with approve set to true, referencing the correct request_id.

Install

  1. Download the skill as a ZIP:

    https://mp-staging.autogineer.com/agent-skills/wshobson/team-communication-protocols/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip team-communication-protocols.zip -d .agents/skills

Documentation by Seth Hobson

Team Communication Protocols

Protocols for effective communication between agent teammates, including message type selection, plan approval workflows, shutdown procedures, and common anti-patterns to avoid.

When to Use This Skill

  • Establishing communication norms for a new team

  • Choosing between message types (message, broadcast, shutdown_request)

  • Handling plan approval workflows

  • Managing graceful team shutdown

  • Discovering teammate identities and capabilities

Message Type Selection

message (Direct Message) — Default Choice

Send to a single specific teammate:

{
  "type": "message",
  "recipient": "implementer-1",
  "content": "Your API endpoint is ready. You can now build the frontend form.",
  "summary": "API endpoint ready for frontend"
}

Use for: Task updates, coordination, questions, integration notifications.

broadcast — Use Sparingly

Send to ALL teammates simultaneously:

{
  "type": "broadcast",
  "content": "Critical: shared types file has been updated. Pull latest before continuing.",
  "summary": "Shared types updated"
}

Use ONLY for: Critical blockers affecting everyone, major changes to shared resources.

Why sparingly?: Each broadcast sends N separate messages (one per teammate), consuming API resources proportional to team size.

shutdown_request — Graceful Termination

Request a teammate to shut down:

{
  "type": "shutdown_request",
  "recipient": "reviewer-1",
  "content": "Review complete, shutting down team."
}

The teammate responds with shutdown_response (approve or reject with reason).

Communication Anti-Patterns

Anti-PatternProblemBetter Approach
Broadcasting routine updatesWastes resources, noiseDirect message to affected teammate
Sending JSON status messagesNot designed for structured dataUse TaskUpdate to update task status
Not communicating at integration pointsTeammates build against stale interfacesMessage when your interface is ready
Micromanaging via messagesOverwhelms teammates, slows workCheck in at milestones, not every step
Using UUIDs instead of namesHard to read, error-proneAlways use teammate names
Ignoring idle teammatesWasted capacityAssign new work or shut down

Plan Approval Workflow

When a teammate is spawned with plan_mode_required:

  1. Teammate creates a plan using read-only exploration tools

  2. Teammate calls ExitPlanMode which sends a plan_approval_request to the lead

  3. Lead reviews the plan

  4. Lead responds with plan_approval_response:

Approve:

{
  "type": "plan_approval_response",
  "request_id": "abc-123",
  "recipient": "implementer-1",
  "approve": true
}

Reject with feedback:

{
  "type": "plan_approval_response",
  "request_id": "abc-123",
  "recipient": "implementer-1",
  "approve": false,
  "content": "Please add error handling for the API calls"
}

Shutdown Protocol

Graceful Shutdown Sequence
  1. Lead sends shutdown_request to each teammate

  2. Teammate receives request as a JSON message with type: "shutdown_request"

  3. Teammate responds with shutdown_response:

    • approve: true — Teammate saves state and exits

    • approve: false + reason — Teammate continues working

  4. Lead handles rejections — Wait for teammate to finish, then retry

  5. After all teammates shut down — Call TeamDelete to remove team resources

Handling Rejections

If a teammate rejects shutdown:

  • Check their reason (usually "still working on task")

  • Wait for their current task to complete

  • Retry shutdown request

  • If urgent, user can force shutdown

Teammate Discovery

Find team members by reading the config file:

Location: ~/.claude/teams/{team-name}/config.json

Structure:

{
  "members": [
    {
      "name": "security-reviewer",
      "agentId": "uuid-here",
      "agentType": "team-reviewer"
    },
    {
      "name": "perf-reviewer",
      "agentId": "uuid-here",
      "agentType": "team-reviewer"
    }
  ]
}

Always use name for messaging and task assignment. Never use agentId, role names, or unsuffixed aliases directly. If a teammate was spawned as team-lead-2, send to team-lead-2, not team-lead.

Troubleshooting

A teammate is not responding to messages. Check the teammate's task status. If it is idle, it may have completed its task and is waiting to be assigned new work or shut down. If it is still active, it may be mid-execution and will process messages once the current operation finishes.

A teammate says it cannot see SendMessage. Check the teammate agent's tools: frontmatter. Agent Teams communication tools such as SendMessage, TaskList, TaskGet, and TaskUpdate must be listed explicitly when an agent uses a restricted tool allowlist.

The lead is sending broadcasts for every status update. This is a common anti-pattern. Broadcasts are expensive — each one sends N messages. Use direct messages (type: "message") for point-to-point updates. Reserve broadcasts for critical shared-resource changes like an updated interface contract.

A teammate rejected a shutdown request unexpectedly. The teammate is still working. Check the rejection reason in the shutdown_response content field, wait for the work to finish, then retry. Never force-terminate a teammate that has unsaved work.

A plan_approval_request arrived but the request_id is missing. The teammate called ExitPlanMode without the required request context. Have the teammate re-enter plan mode, complete exploration, and call ExitPlanMode again. The request_id is generated automatically by the plan mode system.

Two teammates are waiting on each other and neither is making progress. This is a deadlock: both are blocked waiting for the other to finish first. The lead should send a direct message to one teammate with a stub or partial result so it can unblock and proceed.

  • team-composition-patterns — Select agent types and team size before establishing communication norms

  • parallel-feature-development — Use communication protocols to coordinate integration handoffs between parallel implementers

Files

Requirements and compatibility

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Security

No issues found by our static scan· No issues found

A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.

Attribution and licence

Created by
Seth Hobson
Publisher
Seth Hobson (Community)
Source
wshobson/agents · plugins/agent-teams/skills/team-communication-protocols · commit 4bde316
Licence
MIT License (redistribution allowed)
  • LICENSE (added by AutoGineer from LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
Synced

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Download ZIP

The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download team-communication-protocols.zip