Agent Skills

Trusted skills for AI agents from official vendors and established maintainers. Every skill is attributed to its author, scanned, and comes with install steps for your AI tool.

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1928 skills

  • Threejs Weather

    Meng To· Community

    Techniques for implementing performant, atmospheric weather systems in Three.js scenes.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITLow riskHas scriptsGitHub stars of the source repository7.3k
  • 3d Wood Material

    Meng To· Community

    A procedural wood material for Three.js using MeshPhysicalMaterial to simulate realistic timber grain, pores, and finishes without image textures.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • 3d Underwater God Rays

    Meng To· Community

    A Three.js module for rendering volumetric underwater god rays with drifting swell fields and caustic effects.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITLow riskHas scriptsGitHub stars of the source repository7.3k
  • Audit Verify Explain Grade 5

    Meng To· Community

    A systematic approach to auditing work, verifying claims with evidence, and explaining findings in simple, accessible language.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Tailwindcss

    Meng To· Community

    A guide for building user interfaces using Tailwind CSS utility-first styling patterns.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Threejs

    Meng To· Community

    A guide for building and debugging interactive 3D web experiences using the Three.js library.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Add Mouse Driven Orbit

    Meng To· Community

    Implement restrained, mouse-driven 3D parallax and camera orbit for cinematic Three.js hero sections.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITLow riskHas scriptsGitHub stars of the source repository7.3k
  • Build Threejs Enemy Systems

    Meng To· Community

    A structured approach for building data-driven, reusable enemy systems in Three.js action games.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Liquid Metal Border

    Meng To· Community

    Integrate animated WebGL liquid-metal borders into React components using the metal-fx package.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Glass Dark UI

    Meng To· Community

    A guide for implementing dark-mode glassmorphism with frosted surfaces and gradient borders.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Beam Glow States

    Meng To· Community

    Implement animated edge glow states in React using the border-beam package for UI feedback.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Build Mobile Threejs Games

    Meng To· Community

    A comprehensive workflow for developing, optimizing, and testing Three.js games specifically for mobile web environments.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Video To Superprompt

    Meng To· Community

    Transforms reference videos into comprehensive, builder-ready technical prompts for web development and motion design.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Globe Particles

    Meng To· Community

    A Three.js implementation for rendering 3D particle-based globe visualizations with orbital rings.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITMedium riskGitHub stars of the source repository7.3k
  • Game Dev Combat Skill Polish

    Meng To· Community

    A systematic workflow for polishing game combat skills using blind judge scoring and objective rubrics.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITLow riskHas scriptsGitHub stars of the source repository7.3k
  • Fire Paper Loader

    Meng To· Community

    A guide to building a non-blocking, worker-based burning paper ring loader for web pages.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • CSS Border Gradient

    Meng To· Community

    A design guide and implementation pattern for creating subtle, premium gradient borders on web UI components.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITMedium riskGitHub stars of the source repository7.3k
  • Build Wireframe Scan Reveal

    Meng To· Community

    Implement a Three.js wireframe scan reveal effect to dynamically introduce 3D models with a leading wireframe cage and trailing solid surface.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITLow riskHas scriptsGitHub stars of the source repository7.3k
  • Build Game Monster System

    Meng To· Community

    A standardized framework for building, rigging, and integrating combat-ready monsters into Three.js web games.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Build Game Inventory

    Meng To· Community

    A structured approach to designing and implementing robust, transaction-based game inventory and equipment systems.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Build Game Changelog

    Meng To· Community

    Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k
  • Webgl 3d Object

    Meng To· Community

    A Three.js implementation for rendering interactive 3D objects with PBR materials and lighting.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITMedium riskGitHub stars of the source repository7.3k
  • A guide for implementing cinematic, scroll-driven product storytelling using GSAP ScrollTrigger.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITMedium riskGitHub stars of the source repository7.3k
  • Pointer Trail Emitter

    Meng To· Community

    Guidelines for building cursor trails with constant mote spacing regardless of pointer speed.

    Software developmentClaude CodeClaude appsOpenAI Codex+14 more
    MITGitHub stars of the source repository7.3k