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Display Glasses With Jetpack Compose Glimmer

Android (Google)OfficialCreated by Google LLCDistributed by Android (Google)

  • Skill
  • Tool integration
  • Software development
  • Apache-2.0
  • No issues found

From the author

Provides guidelines for developing projected Android XR apps for display glasses using the Jetpack Compose Glimmer UI toolkit. Covers Glimmer design principles, workflows, and interaction models for the glasses form factor. Use this skill to build an Android XR Augmented Experience app with Jetpack Compose Glimmer. Don't use for audio-only AI glasses without a display, non-glasses Android XR headsets (spatial panels or 3D volumes with Jetpack Compose for XR), or phone and tablet Material 3 UIs.
— the description by Google LLC

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

This skill provides design principles, UI patterns, and development workflows for creating projected Android XR applications for display glasses. It focuses on the Jetpack Compose Glimmer toolkit, covering component usage, theming, input handling, and hardware integration for additive display environments.

What it does

  • Defines Glimmer design principles and interaction models for display glasses.
  • Provides guidance on setting up projected activities and managing device connectivity.
  • Outlines UI component usage including cards, buttons, lists, and stacks.
  • Details typography, color, and depth token usage for additive displays.
  • Explains mapping hardware touchpad and gesture inputs to app actions.
  • Offers patterns for voice input indicators and hardware access.

When to use it

  • When developing Android XR apps specifically for display glasses.
  • When implementing UI using the Jetpack Compose Glimmer toolkit.
  • When designing interactions for one-dimensional hardware controls.
  • When configuring apps to run as projected activities on connected eyewear.

Advantages

  • Ensures consistent UI behavior across display glasses.
  • Provides specific guidance for additive display rendering.
  • Standardizes interaction patterns for limited input hardware.
  • Facilitates proper integration with the Android XR projected context.

Usage examples

“How do I set up a basic projected activity for display glasses?”
The skill provides the AndroidManifest configuration and the necessary Activity setup, including the use of ProjectedDisplayController and GlimmerTheme.
“What are the best practices for card layouts in Glimmer?”
It explains how to use ActionCard for single actions and ButtonGroup with non-focusable cards to avoid focus contention.
“How should I handle user input on display glasses?”
The skill details mapping touchpad gestures like taps and swipes, and explains how to use System Back for navigation.
“How do I implement a voice input indicator?”
It provides a code pattern for using the VoiceInputIndicator component driven by SpeechRecognizer RMS changes.

Install

  1. Download the skill as a ZIP:

    https://mp-staging.autogineer.com/agent-skills/android/display-glasses-with-jetpack-compose-glimmer/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip display-glasses-with-jetpack-compose-glimmer.zip -d .agents/skills

Documentation by Google LLC

Glossary

TermDefinition
Intelligent eyewearHands-free eyewear with speakers, camera, and microphone (audio-only or display glasses).
Display glassesEyewear with a private in-lens display for glanceable visuals that pair with audio.
Jetpack Compose GlimmerCompose UI toolkit providing components, theming, and focus behavior for display glasses.
Projected activityAn Activity running on a phone host whose UI and input are projected to connected eyewear.
Projected deviceAn XR eyewear device connected to an Android host phone that projects app content to it.
GlimmerThemeRoot styling provider for GlimmerColors, GlimmerTypography, and GlimmerShapes.
Additive displayDisplay where black (#000000) renders as 100% transparent by adding light to the scene.
Augmented experiencesLightweight, additive Android XR experiences that help users while they're on the go.
Visual anglePerceived size in XR; minimum readable text is 0.6 degrees (about 18sp at 1 m).

Prerequisites

  • Target compileSdk 37 or higher (compileSdk = 37 or compileSdk { version = release(37) }). Update compileSdk to 37 if lower.

  • When adding dependencies, follow the instructions in Create your first activity for intelligent eyewear:

    • androidx.xr.glimmer:glimmer (minimum 1.0.0-alpha21, or catalog alias libs.androidx.glimmer)

    • androidx.xr.glimmer:glimmer-google-fonts (minimum 1.0.0-alpha21, or catalog alias libs.androidx.glimmer.google.fonts)

    • androidx.xr.projected:projected (minimum 1.0.0-alpha13, or catalog alias libs.androidx.xr.projected or libs.androidx.projected)

    • Check gradle/libs.versions.toml first; if catalog entries exist, use them in app/build.gradle.kts and verify their versions meet the minimums. Never guess 1.0.0-alpha01 for glimmer-google-fonts.

Core constraints and limitations

  • Don't : Use MaterialTheme or Material 3 components (androidx.compose.material3.*) inside Projected Activities or Glimmer UI.

  • Do : Use GlimmerTheme and Glimmer components (androidx.xr.glimmer.*).

  • Do : Always pass createGoogleSansFlexTypography() from androidx.xr.glimmer.googlefonts as typography in GlimmerTheme.

  • Specific hardware device models or unique capabilities aren't detailed.

  • Elevation : Material 3 shadow or elevation modifiers aren't supported. Use ShadowScope or Depth tokens from Jetpack Compose Glimmer.

  • Typography limits: Minimum readable text size is 18sp (0.6°). Avoid "Thin" or "Hairline" weights, which shimmer on additive lenses.

1. Set up dependencies

  • Set up projected activity : When creating a projected activity, follow Create your first activity for intelligent eyewear and projectedcontext-source.md. Set android:requiredDisplayCategory to android.hardware.display.category.XR_PROJECTED in AndroidManifest.xml:

    <activity
        android:name="com.example.xr.projected.ProjectedMainActivity"
        android:exported="true"
        android:requiredDisplayCategory="android.hardware.display.category.XR_PROJECTED">
        <intent-filter>
            <action android:name="android.intent.action.MAIN" />
            <category android:name="android.intent.category.XR_PROJECTED_LAUNCHER"/>
        </intent-filter>
    </activity>

    <br />

  • Mobile app integration : In the host phone app, add a button with Text("Launch on Glasses"). Observe ProjectedContext.isProjectedDeviceConnected(context, coroutineContext) using collectAsStateWithLifecycle(initialValue = false) to set the button's enabled state so it's disabled when glasses are disconnected. When clicked, launch GlassesMainActivity on the glasses display using ProjectedContext.createProjectedActivityOptions(context).toBundle() as shown in the following snippet:

    val options = ProjectedContext.createProjectedActivityOptions(context)
    val intent = Intent(context, ProjectedMainActivity::class.java)
    context.startActivity(intent, options.toBundle())

    <br />

  • UI library and font : When declaring the Glimmer, Google Fonts, and Projected artifacts in app/build.gradle.kts, follow Declaring Jetpack Compose Glimmer Dependencies, and follow glimmersansflextypography-source.md when configuring Google Sans Flex using createGoogleSansFlexTypography.

  • Theming, initial focus, and black background : On additive displays, pure black (Color.Black or GlimmerTheme.colors.background) renders as 100% transparent. In onCreate (annotated with @OptIn(ExperimentalComposeUiApi::class)), set ComposeUiFlags.isInitialFocusOnFocusableAvailable = true (androidx.compose.ui.ComposeUiFlags), wrap content in GlimmerTheme(typography = createGoogleSansFlexTypography()), and apply Modifier.background(Color.Black) (or GlimmerTheme.colors.background) to the root container:

    @OptIn(ExperimentalProjectedApi::class)
    class ProjectedMainActivity : ComponentActivity() {
    
        private var displayController: ProjectedDisplayController? = null
        private var isVisualUiSupported by mutableStateOf(false)
        private var areVisualsOn by mutableStateOf(true)
    
        override fun onCreate(savedInstanceState: Bundle?) {
            super.onCreate(savedInstanceState)
    
            lifecycle.addObserver(object : DefaultLifecycleObserver {
                override fun onDestroy(owner: LifecycleOwner) {
                    displayController?.close()
                    displayController = null
                }
            })
    
            initializeGlassesFeatures()
    
            setContent {
                GlimmerTheme {
                    HomeScreen(
                        areVisualsOn = areVisualsOn,
                        isVisualUiSupported = isVisualUiSupported,
                        onClose = { finish() }
                    )
                }
            }
        }
    
        private fun initializeGlassesFeatures() {
            lifecycleScope.launch {
                // Check device capabilities
                val projectedDeviceController = ProjectedDeviceController.create(this@ProjectedMainActivity)
                isVisualUiSupported = projectedDeviceController.capabilities.contains(CAPABILITY_VISUAL_UI)
    
                val controller = ProjectedDisplayController.create(this@ProjectedMainActivity)
                displayController = controller
                val observer = GlassesLifecycleObserver(
                    context = this@ProjectedMainActivity,
                    controller = controller,
                    onVisualsChanged = { visualsOn -> areVisualsOn = visualsOn }
                )
                lifecycle.addObserver(observer)
            }
        }
    }

    <br />

  • Hardware capabilities, permissions, and access : When checking hardware capabilities, requesting permissions, or accessing glasses hardware, follow Check device capabilities at runtime, Request hardware permissions, and Use a projected context to access hardware.

2. Minimize and translate the UI

  • Build UI with Jetpack Compose Glimmer components and use depth for priority.

  • Design from the bottom up and always bottom-align UI (Alignment.BottomCenter).

  • One thing at a time : Show one primary piece of information at a time (for example, using VerticalStack) and avoid multiple simultaneous cards.

  • Color contrast : When choosing colors, follow material-hct-source.md to maintain at least a 70% tone difference between foreground and background in HCT.

3. Map input controls

  • Map tap and swipe interactions to the glasses touchpad. Inputs are one-dimensional; avoid nesting scrolling controls.

  • Use System Back to dismiss temporary states or detailed views.

  • When implementing focus navigation and hardware input handling, follow Focus in Jetpack Compose Glimmer and Hardware Controls for display glasses. Focus movement is continuous for scrollable containers and discrete for elements like button rows.

4. Build with Jetpack Compose Glimmer

Implementing Glimmer styles

When accessing theme tokens using GlimmerTheme, follow glimmertheme-source.md.

CategoryTokenValue / Role
Colorprimary / secondary#9BBFFF / #4C88E9 (Focal colors)
Colorpositive / negative#7AD48F (Confirmation) / #F57082 (Alert)
Colorbackground#000000 (Pure black, renders 100% transparent)
Colorsurface#262626 (Use SurfaceDefaults.border for borders)
ShapeStandard / SmallRoundedCornerShape(36.dp) / RoundedCornerShape(12.dp)
Typography scale (Google Sans Flex) and depth levels

Use Google Sans Flex with variable axes ROND = 100f, wdth = 100f, opsz = 9f, and wght by role:

StyleSize / Line-HeightWeight
Title Large / Medium / Small30/36.sp, 24/32.sp, 20/28.sp725
Body Large / Medium / Small30/36.sp, 24/32.sp, 20/28.sp520
Caption18.sp / 28.sp650

When simulating depth with DepthEffect and DepthEffectLevels, follow deptheffect-source.md and deptheffectlevels-source.md: use level1 for resting cards and background UI, and level2 for focused or pressed interactive UI.

Implementing Jetpack Compose Glimmer components
Cards, ActionCards, ImageCards, and ButtonGroups

Cards (androidx.xr.glimmer.Card) group related content into a single focal point. Never embed a Card within a ListItem. When implementing cards, follow the instructions in Jetpack Compose Glimmer: Cards, card-source.md, and card-samples-source.md.

  • Clickable versus non-clickable card : Pass onClick = { ... } if the entire Card acts as a trigger; omit onClick if informational. Control focus on non-clickable cards with focusable: Boolean = true (such as Card(focusable = false)).

  • Single primary action (ActionCard) : When a card has a single primary button action anchored to its bottom edge, use androidx.xr.glimmer.ActionCard instead of placing a Button inside Card. Its action button takes focus directly:

    ActionCard(
        action = {
            Button(onClick = {}, trailingIcon = { Icon(FavoriteIcon, "Localized description") }) {
                Text("Send")
            }
        }
    ) {
        Text("This is a card with a title, leading icon, header image, and action")
    }

    <br />

  • Multiple actions (Card and ButtonGroup)---avoiding focus contention : When pairing a card with multiple action buttons, use androidx.xr.glimmer.ButtonGroup (with optional rememberButtonGroupState). Never nest ButtonGroup inside Card { ... }. Place a non-focusable Card(focusable = false) (without onClick) above ButtonGroup as a sibling in a Column so the card and buttons don't compete for focus:

    ButtonGroup(modifier = Modifier.fillMaxWidth()) {
        Button(onClick = {}) { Text("Button 1") }
        Button(onClick = {}) { Text("Button 2") }
        Button(onClick = {}) { Text("Button 3") }
        Button(onClick = {}) { Text("Button 4") }
        Button(onClick = {}) { Text("Button 5") }
    }

    <br />

  • Image cards : Use ImageCard, LeadingImageCard, or TrailingImageCard to display prominent imagery alongside card text.

Buttons and ToggleButtons

When implementing buttons or toggle buttons, follow the instructions in Jetpack Compose Glimmer: Buttons, button-source.md, and button-samples-source.md.

  • Standard and icon buttons : Use Button for text actions (with optional leadingIcon/trailingIcon) and IconButton for icon-only triggers (such as media next-track or previous-track buttons).

  • Toggle buttons (ToggleButton and IconToggleButton) : Use ToggleButton or IconToggleButton for stateful on/off or play/pause controls that morph based on checked:

    @Composable
    fun ToggleButtonWithLeadingIconSample() {
        var checked by remember { mutableStateOf(false) }
    
        ToggleButton(
            checked = checked,
            leadingIcon = {
                Icon(
                    if (checked) FavoriteIcon else OutlinedFavoriteIcon,
                    contentDescription = "Toggle favorite"
                )
            },
            onCheckedChange = { checked = it }
        ) {
            Text(if (checked) "On" else "Off")
        }
    }

    <br />

Title chips

TitleChip (androidx.xr.glimmer.TitleChip) is a non-interactive pill header (three words or fewer, single line). When implementing title chips, follow the instructions in Jetpack Compose Glimmer: Title Chips, titlechip-source.md, and titlechip-samples-source.md.

  • Spatial spacing : When placing a standalone TitleChip above a Card or ActionCard, center the TitleChip horizontally and separate it from the card using TitleChipDefaults.associatedContentSpacing (using Spacer or Arrangement.spacedBy(TitleChipDefaults.associatedContentSpacing)):

    @Composable
    fun TitleChipWithCardSample() {
        Column(horizontalAlignment = Alignment.CenterHorizontally) {
            TitleChip { Text("Title Chip") }
    
            Spacer(Modifier.height(TitleChipDefaults.associatedContentSpacing))
    
            Card(
                title = { Text("Title") },
                subtitle = { Text("Subtitle") },
                leadingIcon = { Icon(FavoriteIcon, "Localized description") },
            ) {
                Text("Card Content")
            }
        }
    }

    <br />

Icons

When adding icons or icon buttons, follow the instructions in Jetpack Compose Glimmer: Icons, icon-source.md, iconbutton-source.md, and iconsizes-source.md.

  • Sizing and interactivity : Size icons with GlimmerTheme.iconSizes (small, medium, large). Use IconButton or IconToggleButton for triggers and Icon for status indicators.

  • Contrast and library : Never use pure black (Color.Black) for icon tints; black renders as transparent. Use Material Symbols (600 weight, Rounded, Unfilled). If androidx.compose.material:material-icons-* isn't in app/build.gradle.kts, build vectors with ImageVector.Builder or painterResource instead of importing androidx.compose.material.icons.*.

Lists

Use GlimmerLazyColumn (androidx.xr.glimmer.list.GlimmerLazyColumn) for homogeneous scrollable items. When building scrollable lists and list items, follow the API definitions in list-source.md, listitem-source.md, and liststate-source.md.

  • Always use GlimmerLazyColumn : Never use foundation LazyColumn. Import GlimmerLazyColumn, rememberGlimmerLazyListState, and items from androidx.xr.glimmer.list (item is a scope member, not imported). For programmatic scrolling to the first item, hoist val listState = rememberGlimmerLazyListState() and call listState.scrollToItem(0) or listState.animateScrollToItem(0).

  • Integrated title, spacing, and rows : Pass headers using title = { TitleChip { Text("...") } } directly on GlimmerLazyColumn (not outside it), set verticalArrangement = Arrangement.spacedBy(20.dp), and render rows with androidx.xr.glimmer.ListItem(onClick = { ... }, supportingLabel = { Text(...) }) { Text(...) } (pass the primary label as the trailing content lambda, not headlineContent, and never nest a Card inside ListItem):

    @Composable
    fun GlimmerLazyColumnWithTitleChipSample() {
        val ingredientItems =
            listOf("Milk", "Flour", "Egg", "Salt", "Apples", "Butter", "Vanilla", "Sugar", "Cinnamon")
        GlimmerLazyColumn(title = { TitleChip { Text("Ingredients") } }) {
            items(ingredientItems) { text -> ListItem { Text(text) } }
        }
    }

    <br />

Stacks

Use VerticalStack (androidx.xr.glimmer.stack.VerticalStack) to display heterogeneous cards one at a time (such as calendar, transit, and weather cards). Never use a TitleChip with VerticalStack. When implementing a VerticalStack, follow the API definitions in stack-source.md, stackstate-source.md, and stackitemscope-source.md.

  • Bottom alignment, height (+66.dp), and itemDecoration : Align VerticalStack to Alignment.BottomCenter, set its height to 66.dp taller than the tallest card (maxCardHeight + 66.dp), and apply Modifier.itemDecoration(CardDefaults.shape) to the Card inside every item { ... } block so background cards are clipped and masked:

    @Composable
    fun VerticalStackSample() {
        VerticalStack {
            item {
                Card { Text("Top Card") }
            }
            item {
                Card { Text("Second Card") }
            }
            item {
                Card { Text("Third Card") }
            }
        }
    }

    <br />

Horizontal pagers and animated text

Use GlimmerHorizontalPager (androidx.xr.glimmer.pager.GlimmerHorizontalPager) with rememberGlimmerPagerState(pageCount = { ... }) for horizontal card walkthroughs (never foundation HorizontalPager).

  • Smooth text motion : Inside pager pages, configure Glimmer Text (androidx.xr.glimmer.Text, never androidx.compose.material3.Text) with textMotion = TextMotion.Animated (using .copy(textMotion = TextMotion.Animated)) for smooth rendering during snap transitions:

    // Hoist the pager state, specifying the total page count with a lambda.
    val pagerState = rememberGlimmerPagerState(pageCount = { 10 })
    
    GlimmerHorizontalPager(
        state = pagerState,
        modifier = Modifier.fillMaxSize(),
    ) { page ->
        // Use Glimmer components like Card and Text for optimized glasses styling.
        Card(modifier = Modifier.fillMaxWidth()) {
            Text(
                text = "Page: $page",
                // Recommended: use TextMotion.Animated for smooth transitions in a pager.
                style = LocalTextStyle.current.copy(textMotion = TextMotion.Animated),
            )
        }
    }

    <br />

Surface

Modifier.surface (androidx.xr.glimmer.surface) builds custom interactive components (such as status badges without Card or Button). When creating custom surfaces, follow the API definitions in surface-source.md.

  • Shared MutableInteractionSource and order : Create a single remember { MutableInteractionSource() } and pass it to both Modifier.surface(interactionSource = interactionSource, ...) and .clickable(interactionSource = interactionSource, ...) (or .focusable), chaining .surface(...) before .clickable(...):

    @Composable
    fun FocusableSurfaceSample() {
        val interactionSource = remember { MutableInteractionSource() }
        Box(
            modifier = Modifier
                .size(100.dp)
                .surface(interactionSource = interactionSource)
                .focusable(interactionSource = interactionSource),
            contentAlignment = Alignment.Center
        ) {
            Text("Focusable")
        }
    }
    
    @Composable
    fun ClickableSurfaceSample() {
        val interactionSource = remember { MutableInteractionSource() }
        Box(
            modifier = Modifier
                .size(100.dp)
                .surface(interactionSource = interactionSource)
                .focusable(interactionSource = interactionSource)
                .clickable(
                    interactionSource = interactionSource,
                    indication = null
                ) { /* Handle click action */ },
            contentAlignment = Alignment.Center
        ) {
            Text("Clickable")
        }
    }

    <br />

Voice input indicator and indirect pointer gestures
  • VoiceInputIndicator and ContainedVoiceInputIndicator : Pass a level lambda returning a Float normalized to 0.0f..1.0f. When driven by SpeechRecognizer (RecognitionListener.onRmsChanged(rmsdB: Float)), normalize and clamp rmsdB with .coerceIn(0f, 1f):

    // Example state variable to hold the normalized level (0.0 to 1.0)
    // that the VoiceInputIndicator component expects.
    val audioLevel = MutableStateFlow(0f)
    
    // Initialize the Android SpeechRecognizer
    val speechRecognizer = SpeechRecognizer.createSpeechRecognizer(context)
    
    // Listener to capture speech events and audio level changes
    val listener = object : RecognitionListener {
        override fun onRmsChanged(rmsdB: Float) {
            // Normalize raw dB level to a 0.0-1.0 range.
            // Android SpeechRecognizer's rmsdB typically ranges from 0 to ~10.
            audioLevel.value = ((rmsdB - 1f) / 9f).coerceIn(0f, 1f)
        }
    
        // ... Implement other required RecognitionListener methods ...
        override fun onReadyForSpeech(params: Bundle?) {}
        override fun onBeginningOfSpeech() {}
        override fun onEndOfSpeech() {}
        override fun onError(error: Int) {}
        override fun onResults(results: Bundle?) {}
        override fun onPartialResults(partialResults: Bundle?) {}
        override fun onEvent(eventType: Int, params: Bundle?) {}
        override fun onBufferReceived(buffer: ByteArray?) {}
    }
    
    // Attach the listener to the recognizer
    speechRecognizer.setRecognitionListener(listener)
    
    // Create an intent to specify the recognition model and behavior
    val intent = Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH).apply {
        putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM)
    }
    // Begin listening for audio input
    speechRecognizer.startListening(intent)

    <br />

    @Composable
    fun VoiceInputExample(modifier: Modifier) {
        // Collect the flow as Compose State so the UI reacts to changes in real-time.
        val currentLevel by audioLevel.collectAsState()
    
        VoiceInputIndicator(
            // The VoiceInputIndicator component provides a visual "pulse" or indicator
            // that changes based on the 'level' lambda, which returns a Float between 0.0 and 1.0.
            level = { currentLevel },
            modifier = modifier
        )
    }

    <br />

  • Modifier.onIndirectPointerGesture : Handle low-level touchpad tap (onClick), forward swipe (onSwipeForward), and backward swipe (onSwipeBackward) gestures using androidx.xr.glimmer.onIndirectPointerGesture on a container made focusable (using focusTarget, focusable, or surface(focusable = true)):

    @Composable
    fun OnIndirectPointerGestureSample() {
        var lastGesture by remember { mutableStateOf("None") }
    
        Box(
            modifier =
                Modifier.fillMaxSize()
                    .onIndirectPointerGesture(
                        enabled = true,
                        onSwipeForward = { lastGesture = "Forward" },
                        onSwipeBackward = { lastGesture = "Backward" },
                        onClick = { lastGesture = "Click" },
                    )
                    .focusTarget(),
            contentAlignment = Alignment.Center,
        ) {
            Text("Last Gesture: $lastGesture")
        }
    }

    <br />

5. Integrate with system UI

Files

references/card-source.md

When creating a Glimmer Card component, refer to the following source code in Card.kt:

/*
 * Copyright 2025 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package androidx.xr.glimmer

import androidx.compose.foundation.clickable
import androidx.compose.foundation.focusable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.defaultMinSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.remember
import androidx.compose.ui.Alignment
import androidx.compose.ui.Alignment.Companion.CenterVertically
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.layout.layout
import androidx.compose.ui.unit.Density
import androidx.compose.ui.unit.dp
import kotlin.math.roundToInt

/**
 * Card is a component used to group related information into a single digestible unit. A card can
 * adapt to display a wide range of content, from simple text blurbs to more complex summaries with
 * multiple elements. A card contains text [content], and may also have any combination of [title],
 * [subtitle], [leadingIcon], and [trailingIcon]. If specified, [title] is placed on top of the
 * [subtitle], which is placed on top of the [content]. A card fills the maximum width available by
 * default.
 *
 * This Card is focusable by default - see the other [Card] overload for a clickable Card.
 *
 * See [ActionCard] for a card with a primary action, and [ImageCard] for a card with an image.
 *
 * Cards can also be combined with a [TitleChip]. See the documentation for [TitleChip] for more
 * information / sample code.
 *
 * A simple Card with just text:
 *
 * @sample androidx.xr.glimmer.samples.CardSample
 *
 * A Card with a trailing icon:
 *
 * @sample androidx.xr.glimmer.samples.CardWithTrailingIconSample
 *
 * A Card with a title, subtitle, and a leading icon:
 *
 * @sample androidx.xr.glimmer.samples.CardWithTitleAndSubtitleAndLeadingIconSample
 *
 * An example of usage when [focusable] is `false`, with focus handled by a [ButtonGroup] instead:
 *
 * @sample androidx.xr.glimmer.samples.NonFocusableCardWithButtonGroupSample
 * @param modifier the [Modifier] to be applied to this card
 * @param focusable whether this card is focusable. When `false`, this card will not receive focus
 *   or participate in focus navigation
 * @param title optional title to be placed above [subtitle] and [content]
 * @param subtitle optional subtitle to be placed above [content], below [title]
 * @param leadingIcon optional leading icon to be placed before [content]. This is typically an
 *   [Icon] tinted with [contentColor] by default.
 * @param trailingIcon optional trailing icon to be placed after [content]. This is typically an
 *   [Icon] tinted with [contentColor] by default.
 * @param shape the [Shape] used to clip this card, and also used to draw the background and border
 * @param color background color of this card
 * @param contentColor content color used by components inside [content], [title], [subtitle],
 *   [leadingIcon], and [trailingIcon].
 * @param contentPadding the spacing values to apply internally between the container and the
 *   content. Note that there is additional padding applied around the content / text / icons inside
 *   a card, this only affects the outermost content padding.
 * @param interactionSource an optional hoisted [MutableInteractionSource] for observing and
 *   emitting Interactions for this card. You can use this to change the card's appearance or
 *   preview the card in different states. Note that if `null` is provided, interactions will still
 *   happen internally.
 * @param content the main content / body text to display inside this card. This is recommended to
 *   be limited to 10 lines of text.
 */
@Composable
public fun Card(
    modifier: Modifier = Modifier,
    focusable: Boolean = true,
    title: @Composable (() -> Unit)? = null,
    subtitle: @Composable (() -> Unit)? = null,
    leadingIcon: @Composable (() -> Unit)? = null,
    trailingIcon: @Composable (() -> Unit)? = null,
    shape: Shape = CardDefaults.shape,
    color: Color = CardDefaults.color,
    contentColor: Color = CardDefaults.contentColor(color),
    contentPadding: PaddingValues = CardDefaults.contentPadding,
    interactionSource: MutableInteractionSource? = null,
    content: @Composable () -> Unit,
) {
    val internalInteractionSource = interactionSource ?: remember { MutableInteractionSource() }
    CardImpl(
        modifier =
            modifier
                .surface(
                    shape = shape,
                    color = color,
                    contentColor = contentColor,
                    interactionSource = internalInteractionSource,
                )
                .focusable(enabled = focusable, interactionSource = internalInteractionSource),
        title = title,
        subtitle = subtitle,
        image = null,
        leadingIcon = leadingIcon,
        trailingIcon = trailingIcon,
        action = null,
        contentPadding = contentPadding,
        content = content,
    )
}

/**
 * Card is a component used to group related information into a single digestible unit. A card can
 * adapt to display a wide range of content, from simple text blurbs to more complex summaries with
 * multiple elements. A card contains text [content], and may also have any combination of [title],
 * [subtitle], [leadingIcon], and [trailingIcon]. If specified, [title] is placed on top of the
 * [subtitle], which is placed on top of the [content]. A card fills the maximum width available by
 * default.
 *
 * This Card is focusable and clickable - see the other [Card] overload for a non-clickable variant
 * with optional focus.
 *
 * See [ActionCard] for a card with a primary action, and [ImageCard] for a card with an image.
 *
 * Cards can also be combined with a [TitleChip]. See the documentation for [TitleChip] for more
 * information / sample code.
 *
 * A simple clickable Card with just text:
 *
 * @sample androidx.xr.glimmer.samples.ClickableCardSample
 *
 * A clickable Card with a trailing icon:
 *
 * @sample androidx.xr.glimmer.samples.ClickableCardWithTrailingIconSample
 *
 * A clickable Card with a title, subtitle, and a leading icon:
 *
 * @sample androidx.xr.glimmer.samples.ClickableCardWithTitleAndSubtitleAndLeadingIconSample
 * @param onClick called when this card item is clicked
 * @param modifier the [Modifier] to be applied to this card
 * @param title optional title to be placed above [subtitle] and [content]
 * @param subtitle optional subtitle to be placed above [content], below [title]
 * @param leadingIcon optional leading icon to be placed before [content]. This is typically an
 *   [Icon] tinted with [contentColor] by default.
 * @param trailingIcon optional trailing icon to be placed after [content]. This is typically an
 *   [Icon] tinted with [contentColor] by default.
 * @param shape the [Shape] used to clip this card, and also used to draw the background and border
 * @param color background color of this card
 * @param contentColor content color used by components inside [content], [title], [subtitle],
 *   [leadingIcon], and [trailingIcon].
 * @param contentPadding the spacing values to apply internally between the container and the
 *   content. Note that there is additional padding applied around the content / text / icons inside
 *   a card, this only affects the outermost content padding.
 * @param interactionSource an optional hoisted [MutableInteractionSource] for observing and
 *   emitting Interactions for this card. You can use this to change the card's appearance or
 *   preview the card in different states. Note that if `null` is provided, interactions will still
 *   happen internally.
 * @param content the main content / body text to display inside this card. This is recommended to
 *   be limited to 10 lines of text.
 */
@Composable
public fun Card(
    onClick: () -> Unit,
    modifier: Modifier = Modifier,
    title: @Composable (() -> Unit)? = null,
    subtitle: @Composable (() -> Unit)? = null,
    leadingIcon: @Composable (() -> Unit)? = null,
    trailingIcon: @Composable (() -> Unit)? = null,
    shape: Shape = CardDefaults.shape,
    color: Color = CardDefaults.color,
    contentColor: Color = CardDefaults.contentColor(color),
    contentPadding: PaddingValues = CardDefaults.contentPadding,
    interactionSource: MutableInteractionSource? = null,
    content: @Composable () -> Unit,
) {
    val internalInteractionSource = interactionSource ?: remember { MutableInteractionSource() }
    CardImpl(
        modifier =
            modifier
                .surface(
                    shape = shape,
                    color = color,
                    contentColor = contentColor,
                    interactionSource = internalInteractionSource,
                )
                .clickable(interactionSource = internalInteractionSource, onClick = onClick),
        title = title,
        subtitle = subtitle,
        image = null,
        leadingIcon = leadingIcon,
        trailingIcon = trailingIcon,
        action = null,
        contentPadding = contentPadding,
        content = content,
    )
}

/**
 * ActionCard is a version of a card that contains a primary [action] that is placed inside the card
 * along the bottom edge of the card. The action should be a [Button], and represents the action
 * that will be performed when this card is interacted with. The main card itself is not focusable -
 * the [action] takes the focus instead.
 *
 * ActionCard is a component used to group related information into a single digestible unit. An
 * action card can adapt to display a wide range of content, from simple text blurbs to more complex
 * summaries with multiple elements. An action card contains text [content], and may also have any
 * combination of [title], [subtitle], [leadingIcon], and [trailingIcon]. If specified, [title] is
 * placed on top of the [subtitle], which is placed on top of the [content]. An action card fills
 * the maximum width available by default.
 *
 * For more documentation and samples of the other cards, see [Card].
 *
 * @sample androidx.xr.glimmer.samples.ActionCardWithTitleSample
 *
 * ActionCard contains a single embedded [action]. If you need to have more than one action at a
 * time, consider combining an unfocusable [Card] with a [ButtonGroup] instead. Cards can be
 * configured as unfocusable by setting `focusable` to `false`.
 *
 * @sample androidx.xr.glimmer.samples.NonFocusableCardWithButtonGroupSample
 * @param action the action for this card. This should be a [Button], and represents the action
 *   performed when a user interacts with this card. The action is placed inside the card along the
 *   bottom, and fills up the width of the [ActionCard].
 * @param modifier the [Modifier] to be applied to the outer layout containing the card and action
 * @param title optional title to be placed above [subtitle] and [content]
 * @param subtitle optional subtitle to be placed above [content], below [title]
 * @param leadingIcon optional leading icon to be placed before [content]. This is typically an
 *   [Icon] tinted with [contentColor] by default.
 * @param trailingIcon optional trailing icon to be placed after [content]. This is typically an
 *   [Icon] tinted with [contentColor] by default.
 * @param shape the [Shape] used to clip this card, and also used to draw the background and border
 * @param color background color of this card
 * @param contentColor content color used by components inside [content], [title], [subtitle],
 *   [leadingIcon], and [trailingIcon].
 * @param contentPadding the spacing values to apply internally between the container and the
 *   content. Note that there is additional padding applied around the content / text / icons inside
 *   a card, this only affects the outermost content padding.
 * @param content the main content / body text to display inside this card. This is recommended to
 *   be limited to 10 lines of text.
 */
@Composable
public fun ActionCard(
    action: @Composable () -> Unit,
    modifier: Modifier = Modifier,
    title: @Composable (() -> Unit)? = null,
    subtitle: @Composable (() -> Unit)? = null,
    leadingIcon: @Composable (() -> Unit)? = null,
    trailingIcon: @Composable (() -> Unit)? = null,
    shape: Shape = ActionCardDefaults.shape,
    color: Color = ActionCardDefaults.color,
    contentColor: Color = ActionCardDefaults.contentColor(color),
    contentPadding: PaddingValues = ActionCardDefaults.contentPadding,
    content: @Composable () -> Unit,
) {
    CardImpl(
        modifier = modifier.surface(shape = shape, color = color, contentColor = contentColor),
        title = title,
        subtitle = subtitle,
        image = null,
        leadingIcon = leadingIcon,
        trailingIcon = trailingIcon,
        action = action,
        contentPadding = contentPadding,
        content = content,
    )
}

/**
 * ImageCard is a version of a card that contains a primary [image] that is placed at the top of the
 * card.
 *
 * ImageCard is a component used to group related information into a single digestible unit. An
 * image card can adapt to display a wide range of content, from simple text blurbs to more complex
 * summaries with multiple elements. An image card contains an [image] and text [content], and may
 * also have any combination of [title], [subtitle], [leadingIcon], and [trailingIcon]. If
 * specified, [title] is placed on top of the [subtitle], which is placed on top of the [content],
 * below [image]. An image card fills the maximum width available by default.
 *
 * This ImageCard is focusable by default - see the other [ImageCard] overload for a clickable
 * ImageCard.
 *
 * For more documentation and samples of the other cards, see [Card].
 *
 * A simple ImageCard with just text:
 *
 * @sample androidx.xr.glimmer.samples.ImageCardSample
 *
 * An ImageCard with a title, subtitle, and a leading icon:
 *
 * @sample androidx.xr.glimmer.samples.ImageCardWithTitleAndSubtitleAndLeadingIconSample
 *
 * An example of usage when [focusable] is `false`, with focus handled by a [ButtonGroup] instead:
 *
 * @sample androidx.xr.glimmer.samples.NonFocusableCardWithButtonGroupSample
 * @param image image to be placed at the top of the card. This image should typically fill the max
 *   width available, for example using [androidx.compose.ui.layout.ContentScale.FillWidth]. Images
 *   are constrained to a maximum aspect ratio (1.6) to avoid taking up too much vertical space, so
 *   using a modifier such as [androidx.compose.foundation.layout.fillMaxSize] will result in an
 *   image that fills the maximum aspect ratio.
 * @param modifier the [Modifier] to be applied to this card
 * @param focusable whether this card is focusable. When `false`, this card will not receive focus
 *   or participate in focus navigation
 * @param title optional title to be placed above [subtitle] and [content], below [image]
 * @param subtitle optional subtitle to be placed above [content], below [title]
 * @param leadingIcon optional leading icon to be placed before [content]. This is typically an
 *   [Icon] tinted with [contentColor] by default.
 * @param trailingIcon optional trailing icon to be placed after [content]. This is typically an
 *   [Icon] tinted with [contentColor] by default.
 * @param shape the [Shape] used to clip this card, and also used to draw the background and border
 * @param color background color of this card
 * @param contentColor content color used by components inside [content], [title], [subtitle],
 *   [leadingIcon], and [trailingIcon].
 * @param contentPadding the spacing values to apply internally between the container and the
 *   content. Note that there is additional padding applied around the content / text / icons inside
 *   a card, this only affects the outermost content padding.
 * @param interactionSource an optional hoisted [MutableInteractionSource] for observing and
 *   emitting Interactions for this card. You can use this to change the card's appearance or
 *   preview the card in different states. Note that if `null` is provided, interactions will still
 *   happen internally.
 * @param content the main content / body text to display inside this card. This is recommended to
 *   be limited to 10 lines of text.
 */
@Composable
public fun ImageCard(
    image: @Composable () -> Unit,
    modifier: Modifier = Modifier,
    focusable: Boolean = true,
    title: @Composable (() -> Unit)? = null,
    subtitle: @Composable (() -> Unit)? = null,
    leadingIcon: @Composable (() -> Unit)? = null,
    trailingIcon: @Composable (() -> Unit)? = null,
    shape: Shape = ImageCardDefaults.shape,
    color: Color = ImageCardDefaults.color,
    contentColor: Color = ImageCardDefaults.contentColor(color),
    contentPadding: PaddingValues = ImageCardDefaults.contentPadding,
    interactionSource: MutableInteractionSource? = null,
    content: @Composable () -> Unit,
) {
    val internalInteractionSource = interactionSource ?: remember { MutableInteractionSource() }
    CardImpl(
        modifier =
            modifier
                .surface(
                    shape = shape,
                    color = color,
                    contentColor = contentColor,
                    interactionSource = internalInteractionSource,
                )
                .focusable(enabled = focusable, interactionSource = internalInteractionSource),
        title = title,
        subtitle = subtitle,
        image = image,
        leadingIcon = leadingIcon,
        trailingIcon = trailingIcon,
        action = null,
        contentPadding = contentPadding,
        content = content,
    )
}

/**
 * ImageCard is a version of a card that contains a primary [image] that is placed at the top of the
 * card.
 *
 * ImageCard is a component used to group related information into a single digestible unit. An
 * image card can adapt to display a wide range of content, from simple text blurbs to more complex
 * summaries with multiple elements. An image card contains an [image] and text [content], and may
 * also have any combination of [title], [subtitle], [leadingIcon], and [trailingIcon]. If
 * specified, [title] is placed on top of the [subtitle], which is placed on top of the [content],
 * below [image]. An image card fills the maximum width available by default.
 *
 * This ImageCard is focusable and clickable - see the other [ImageCard] overload for a
 * non-clickable variant with optional focus.
 *
 * For more documentation and samples of the other cards, see [Card].
 *
 * A simple clickable ImageCard with just text:
 *
 * @sample androidx.xr.glimmer.samples.ClickableImageCardSample
 *
 * A clickable ImageCard with a title, subtitle, and a leading icon:
 *
 * @sample androidx.xr.glimmer.samples.ClickableImageCardWithTitleAndSubtitleAndLeadingIconSample
 * @param onClick called when this card item is clicked
 * @param image image to be placed at the top of the card. This image should typically fill the max
 *   width available, for example using [androidx.compose.ui.layout.ContentScale.FillWidth]. Images
 *   are constrained to a maximum aspect ratio (1.6) to avoid taking up too much vertical space, so
 *   using a modifier such as [androidx.compose.foundation.layout.fillMaxSize] will result in an
 *   image that fills the maximum aspect ratio.
 * @param modifier the [Modifier] to be applied to this card
 * @param title optional title to be placed above [subtitle] and [content], below [image]
 * @param subtitle optional subtitle to be placed above [content], below [title]
 * @param leadingIcon optional leading icon to be placed before [content]. This is typically an
 *   [Icon] tinted with [contentColor] by default.
 * @param trailingIcon optional trailing icon to be placed after [content]. This is typically an
 *   [Icon] tinted with [contentColor] by default.
 * @param shape the [Shape] used to clip this card, and also used to draw the background and border
 * @param color background color of this card
 * @param contentColor content color used by components inside [content], [title], [subtitle],
 *   [leadingIcon], and [trailingIcon].
 * @param contentPadding the spacing values to apply internally between the container and the
 *   content. Note that there is additional padding applied around the content / text / icons inside
 *   a card, this only affects the outermost content padding.
 * @param interactionSource an optional hoisted [MutableInteractionSource] for observing and
 *   emitting Interactions for this card. You can use this to change the card's appearance or
 *   preview the card in different states. Note that if `null` is provided, interactions will still
 *   happen internally.
 * @param content the main content / body text to display inside this card. This is recommended to
 *   be limited to 10 lines of text.
 */
@Composable
public fun ImageCard(
    onClick: () -> Unit,
    image: @Composable () -> Unit,
    modifier: Modifier = Modifier,
    title: @Composable (() -> Unit)? = null,
    subtitle: @Composable (() -> Unit)? = null,
    leadingIcon: @Composable (() -> Unit)? = null,
    trailingIcon: @Composable (() -> Unit)? = null,
    shape: Shape = ImageCardDefaults.shape,
    color: Color = ImageCardDefaults.color,
    contentColor: Color = ImageCardDefaults.contentColor(color),
    contentPadding: PaddingValues = ImageCardDefaults.contentPadding,
    interactionSource: MutableInteractionSource? = null,
    content: @Composable () -> Unit,
) {
    val internalInteractionSource = interactionSource ?: remember { MutableInteractionSource() }
    CardImpl(
        modifier =
            modifier
                .surface(
                    shape = shape,
                    color = color,
                    contentColor = contentColor,
                    interactionSource = internalInteractionSource,
                )
                .clickable(interactionSource = internalInteractionSource, onClick = onClick),
        title = title,
        subtitle = subtitle,
        image = image,
        leadingIcon = leadingIcon,
        trailingIcon = trailingIcon,
        action = null,
        contentPadding = contentPadding,
        content = content,
    )
}

/**
 * LeadingImageCard is a component used to group related information into a single digestible unit,
 * featuring a leading [image]. A leading image card contains text [content], and may also have any
 * combination of [title] and [subtitle]. If specified, [title] is placed on top of the [subtitle],
 * which is placed on top of the [content]. A leading image card fills the maximum width available
 * by default.
 *
 * This LeadingImageCard is focusable by default - see the other [LeadingImageCard] overload for a
 * clickable LeadingImageCard.
 *
 * A LeadingImageCard with a title and subtitle:
 *
 * @sample androidx.xr.glimmer.samples.LeadingImageCardSample
 *
 * An example of usage when [focusable] is `false`, with focus handled by a [ButtonGroup] instead:
 *
 * @sample androidx.xr.glimmer.samples.NonFocusableCardWithButtonGroupSample
 * @param image the image to be placed before the text content. This image is allocated 30% of the
 *   card width.
 * @param modifier the [Modifier] to be applied to this card
 * @param focusable whether this card is focusable. When `false`, this card will not receive focus
 *   or participate in focus navigation
 * @param title optional title to be placed above [subtitle] and [content]
 * @param subtitle optional subtitle to be placed above [content], below [title]
 * @param shape the [Shape] used to clip this card, and also used to draw the background and border
 * @param color background color of this card
 * @param contentColor content color used by components inside [content], [title], and [subtitle]
 * @param contentPadding the spacing values to apply internally between the container and the
 *   content. Note that there is additional padding applied around the content / text / image inside
 *   a card, this only affects the outermost content padding.
 * @param interactionSource an optional hoisted [MutableInteractionSource] for observing and
 *   emitting Interactions for this card. You can use this to change the card's appearance or
 *   preview the card in different states. Note that if `null` is provided, interactions will still
 *   happen internally.
 * @param content the main content / body text to display inside this card. This is recommended to
 *   be limited to 10 lines of text.
 */
@Composable
public fun LeadingImageCard(
    image: @Composable () -> Unit,
    modifier: Modifier = Modifier,
    focusable: Boolean = true,
    title: @Composable (() -> Unit)? = null,
    subtitle: @Composable (() -> Unit)? = null,
    shape: Shape = LeadingImageCardDefaults.shape,
    color: Color = LeadingImageCardDefaults.color,
    contentColor: Color = LeadingImageCardDefaults.contentColor(color),
    contentPadding: PaddingValues = LeadingImageCardDefaults.contentPadding,
    interactionSource: MutableInteractionSource? = null,
    content: @Composable () -> Unit,
) {
    val internalInteractionSource = interactionSource ?: remember { MutableInteractionSource() }
    SmallImageCardImpl(
        modifier =
            modifier
                .surface(
                    shape = shape,
                    color = color,
                    contentColor = contentColor,
                    interactionSource = internalInteractionSource,
                )
                .focusable(enabled = focusable, interactionSource = internalInteractionSource),
        image = image,
        title = title,
        subtitle = subtitle,
        contentPadding = contentPadding,
        isLeading = true,
        content = content,
    )
}

/**
 * LeadingImageCard is a component used to group related information into a single digestible unit,
 * featuring a leading [image]. A leading image card contains text [content], and may also have any
 * combination of [title] and [subtitle]. If specified, [title] is placed on top of the [subtitle],
 * which is placed on top of the [content]. A leading image card fills the maximum width available
 * by default.
 *
 * This LeadingImageCard is focusable and clickable - see the other [LeadingImageCard] overload for
 * a non-clickable variant with optional focus.
 *
 * @param onClick called when this card item is clicked
 * @param image the image to be placed before the text content. This image is allocated 30% of the
 *   card width.
 * @param modifier the [Modifier] to be applied to this card
 * @param title optional title to be placed above [subtitle] and [content]
 * @param subtitle optional subtitle to be placed above [content], below [title]
 * @param shape the [Shape] used to clip this card, and also used to draw the background and border
 * @param color background color of this card
 * @param contentColor content color used by components inside [content], [title], and [subtitle]
 * @param contentPadding the spacing values to apply internally between the container and the
 *   content. Note that there is additional padding applied around the content / text / image inside
 *   a card, this only affects the outermost content padding.
 * @param interactionSource an optional hoisted [MutableInteractionSource] for observing and
 *   emitting Interactions for this card. You can use this to change the card's appearance or
 *   preview the card in different states. Note that if `null` is provided, interactions will still
 *   happen internally.
 * @param content the main content / body text to display inside this card. This is recommended to
 *   be limited to 10 lines of text.
 */
@Composable
public fun LeadingImageCard(
    onClick: () -> Unit,
    image: @Composable () -> Unit,
    modifier: Modifier = Modifier,
    title: @Composable (() -> Unit)? = null,
    subtitle: @Composable (() -> Unit)? = null,
    shape: Shape = LeadingImageCardDefaults.shape,
    color: Color = LeadingImageCardDefaults.color,
    contentColor: Color = LeadingImageCardDefaults.contentColor(color),
    contentPadding: PaddingValues = LeadingImageCardDefaults.contentPadding,
    interactionSource: MutableInteractionSource? = null,
    content: @Composable () -> Unit,
) {
    val internalInteractionSource = interactionSource ?: remember { MutableInteractionSource() }
    SmallImageCardImpl(
        modifier =
            modifier
                .surface(
                    shape = shape,
                    color = color,
                    contentColor = contentColor,
                    interactionSource = internalInteractionSource,
                )
                .clickable(interactionSource = internalInteractionSource, onClick = onClick),
        image = image,
        title = title,
        subtitle = subtitle,
        contentPadding = contentPadding,
        isLeading = true,
        content = content,
    )
}

/**
 * TrailingImageCard is a component used to group related information into a single digestible unit,
 * featuring a trailing [image]. A trailing image card contains text [content], and may also have
 * any combination of [title] and [subtitle]. If specified, [title] is placed on top of the
 * [subtitle], which is placed on top of the [content]. A trailing image card fills the maximum
 * width available by default.
 *
 * This TrailingImageCard is focusable by default - see the other [TrailingImageCard] overload for a
 * clickable TrailingImageCard.
 *
 * A TrailingImageCard with a title and subtitle:
 *
 * @sample androidx.xr.glimmer.samples.TrailingImageCardSample
 *
 * An example of usage when [focusable] is `false`, with focus handled by a [ButtonGroup] instead:
 *
 * @sample androidx.xr.glimmer.samples.NonFocusableCardWithButtonGroupSample
 * @param image the image to be placed after the text content. This image is allocated 30% of the
 *   card width.
 * @param modifier the [Modifier] to be applied to this card
 * @param focusable whether this card is focusable. When `false`, this card will not receive focus
 *   or participate in focus navigation
 * @param title optional title to be placed above [subtitle] and [content]
 * @param subtitle optional subtitle to be placed above [content], below [title]
 * @param shape the [Shape] used to clip this card, and also used to draw the background and border
 * @param color background color of this card
 * @param contentColor content color used by components inside [content], [title], and [subtitle]
 * @param contentPadding the spacing values to apply internally between the container and the
 *   content. Note that there is additional padding applied around the content / text / image inside
 *   a card, this only affects the outermost content padding.
 * @param interactionSource an optional hoisted [MutableInteractionSource] for observing and
 *   emitting Interactions for this card. You can use this to change the card's appearance or
 *   preview the card in different states. Note that if `null` is provided, interactions will still
 *   happen internally.
 * @param content the main content / body text to display inside this card. This is recommended to
 *   be limited to 10 lines of text.
 */
@Composable
public fun TrailingImageCard(
    image: @Composable () -> Unit,
    modifier: Modifier = Modifier,
    focusable: Boolean = true,
    title: @Composable (() -> Unit)? = null,
    subtitle: @Composable (() -> Unit)? = null,
    shape: Shape = TrailingImageCardDefaults.shape,
    color: Color = TrailingImageCardDefaults.color,
    contentColor: Color = TrailingImageCardDefaults.contentColor(color),
    contentPadding: PaddingValues = TrailingImageCardDefaults.contentPadding,
    interactionSource: MutableInteractionSource? = null,
    content: @Composable () -> Unit,
) {
    val internalInteractionSource = interactionSource ?: remember { MutableInteractionSource() }
    SmallImageCardImpl(
        modifier =
            modifier
                .surface(
                    shape = shape,
                    color = color,
                    contentColor = contentColor,
                    interactionSource = internalInteractionSource,
                )
                .focusable(enabled = focusable, interactionSource = internalInteractionSource),
        image = image,
        title = title,
        subtitle = subtitle,
        contentPadding = contentPadding,
        isLeading = false,
        content = content,
    )
}

/**
 * TrailingImageCard is a component used to group related information into a single digestible unit,
 * featuring a trailing [image]. A trailing image card contains text [content], and may also have
 * any combination of [title] and [subtitle]. If specified, [title] is placed on top of the
 * [subtitle], which is placed on top of the [content]. A trailing image card fills the maximum
 * width available by default.
 *
 * This TrailingImageCard is focusable and clickable - see the other [TrailingImageCard] overload
 * for a non-clickable variant with optional focus.
 *
 * @param onClick called when this card item is clicked
 * @param image the image to be placed after the text content. This image is allocated 30% of the
 *   card width.
 * @param modifier the [Modifier] to be applied to this card
 * @param title optional title to be placed above [subtitle] and [content]
 * @param subtitle optional subtitle to be placed above [content], below [title]
 * @param shape the [Shape] used to clip this card, and also used to draw the background and border
 * @param color background color of this card
 * @param contentColor content color used by components inside [content], [title], and [subtitle]
 * @param contentPadding the spacing values to apply internally between the container and the
 *   content. Note that there is additional padding applied around the content / text / image inside
 *   a card, this only affects the outermost content padding.
 * @param interactionSource an optional hoisted [MutableInteractionSource] for observing and
 *   emitting Interactions for this card. You can use this to change the card's appearance or
 *   preview the card in different states. Note that if `null` is provided, interactions will still
 *   happen internally.
 * @param content the main content / body text to display inside this card. This is recommended to
 *   be limited to 10 lines of text.
 */
@Composable
public fun TrailingImageCard(
    onClick: () -> Unit,
    image: @Composable () -> Unit,
    modifier: Modifier = Modifier,
    title: @Composable (() -> Unit)? = null,
    subtitle: @Composable (() -> Unit)? = null,
    shape: Shape = TrailingImageCardDefaults.shape,
    color: Color = TrailingImageCardDefaults.color,
    contentColor: Color = TrailingImageCardDefaults.contentColor(color),
    contentPadding: PaddingValues = TrailingImageCardDefaults.contentPadding,
    interactionSource: MutableInteractionSource? = null,
    content: @Composable () -> Unit,
) {
    val internalInteractionSource = interactionSource ?: remember { MutableInteractionSource() }
    SmallImageCardImpl(
        modifier =
            modifier
                .surface(
                    shape = shape,
                    color = color,
                    contentColor = contentColor,
                    interactionSource = internalInteractionSource,
                )
                .clickable(interactionSource = internalInteractionSource, onClick = onClick),
        image = image,
        title = title,
        subtitle = subtitle,
        contentPadding = contentPadding,
        isLeading = false,
        content = content,
    )
}

@Composable
private fun CardImpl(
    modifier: Modifier,
    title: @Composable (() -> Unit)?,
    subtitle: @Composable (() -> Unit)?,
    image: @Composable (() -> Unit)?,
    leadingIcon: @Composable (() -> Unit)?,
    trailingIcon: @Composable (() -> Unit)?,
    action: @Composable (() -> Unit)?,
    contentPadding: PaddingValues,
    content: @Composable () -> Unit,
) {
    val iconSize = GlimmerTheme.iconSizes.large
    val typography = GlimmerTheme.typography
    val componentSpacingValues = GlimmerTheme.componentSpacingValues
    val innerPadding = componentSpacingValues.small
    val iconSpacing = componentSpacingValues.medium

    Column(
        modifier = modifier.defaultMinSize(minHeight = MinimumHeight).padding(contentPadding),
        verticalArrangement = CardVerticalArrangement,
        horizontalAlignment = Alignment.CenterHorizontally,
    ) {
        Column(
            modifier = Modifier.fillMaxWidth(),
            horizontalAlignment = Alignment.CenterHorizontally,
        ) {
            image?.let {
                Box(
                    Modifier.constrainHeightToAspectRatio(HeaderImageMaximumAspectRatio)
                        .clip(ImageShape),
                    contentAlignment = Alignment.Center,
                ) {
                    it()
                }
            }
            Row(
                modifier = Modifier.fillMaxWidth().padding(innerPadding),
                verticalAlignment = Alignment.CenterVertically,
            ) {
                if (leadingIcon != null) {
                    Box(
                        modifier = Modifier.align(Alignment.Top).padding(end = iconSpacing),
                        contentAlignment = Alignment.TopStart,
                    ) {
                        CompositionLocalProvider(
                            LocalIconSize provides iconSize,
                            content = leadingIcon,
                        )
                    }
                }
                Column(
                    Modifier.weight(1f),
                    verticalArrangement = Arrangement.spacedBy(TextVerticalSpacing),
                ) {
                    if (title != null) {
                        CompositionLocalProvider(
                            LocalTextStyle provides typography.bodyMedium,
                            content = title,
                        )
                    }

                    if (subtitle != null) {
                        CompositionLocalProvider(
                            LocalTextStyle provides typography.caption,
                            content = subtitle,
                        )
                    }

                    CompositionLocalProvider(
                        LocalTextStyle provides typography.bodySmall,
                        content = content,
                    )
                }
                if (trailingIcon != null) {
                    Box(
                        modifier = Modifier.align(Alignment.Top).padding(start = iconSpacing),
                        contentAlignment = Alignment.TopEnd,
                    ) {
                        CompositionLocalProvider(
                            LocalIconSize provides iconSize,
                            content = trailingIcon,
                        )
                    }
                }
            }
        }
        // b/436852852 - in a list the button won't be focused until it crosses the focus line.
        action?.let {
            Box(modifier = Modifier.fillMaxWidth(), propagateMinConstraints = true) { it() }
        }
    }
}

@Composable
private fun SmallImageCardImpl(
    modifier: Modifier,
    image: @Composable () -> Unit,
    title: @Composable (() -> Unit)?,
    subtitle: @Composable (() -> Unit)?,
    contentPadding: PaddingValues,
    isLeading: Boolean,
    content: @Composable () -> Unit,
) {
    val typography = GlimmerTheme.typography
    val componentSpacingValues = GlimmerTheme.componentSpacingValues
    val innerPadding = componentSpacingValues.small
    val imageSpacing = componentSpacingValues.medium

    Row(
        modifier =
            modifier
                .defaultMinSize(minHeight = MinimumHeight)
                .fillMaxWidth()
                .padding(contentPadding),
        verticalAlignment = Alignment.CenterVertically,
    ) {
        if (isLeading) {
            Box(
                modifier =
                    Modifier.align(Alignment.Top).weight(ImageWidthFraction).clip(ImageShape),
                contentAlignment = Alignment.TopStart,
            ) {
                image()
            }
        }

        Column(
            modifier =
                Modifier.weight(1f - ImageWidthFraction)
                    .padding(
                        start = if (isLeading) imageSpacing else innerPadding,
                        end = if (isLeading) innerPadding else imageSpacing,
                    ),
            verticalArrangement = Arrangement.spacedBy(TextVerticalSpacing),
        ) {
            if (title != null) {
                CompositionLocalProvider(
                    LocalTextStyle provides typography.bodyMedium,
                    content = title,
                )
            }

            if (subtitle != null) {
                CompositionLocalProvider(
                    LocalTextStyle provides typography.caption,
                    content = subtitle,
                )
            }

            CompositionLocalProvider(
                LocalTextStyle provides typography.bodySmall,
                content = content,
            )
        }

        if (!isLeading) {
            Box(
                modifier =
                    Modifier.align(Alignment.Top).weight(ImageWidthFraction).clip(ImageShape),
                contentAlignment = Alignment.TopStart,
            ) {
                image()
            }
        }
    }
}

/**
 * A custom [Arrangement.Vertical] used by [CardImpl] that pins the action to the bottom of the card
 * and centers the body content in the remaining space above it.
 *
 * For regular cards (single child), it vertically centers the body within the card. For action
 * cards (two children), it places the action at the bottom of the available space and centers the
 * body in the remaining space above the action.
 */
private object CardVerticalArrangement : Arrangement.Vertical {
    override fun Density.arrange(totalSize: Int, sizes: IntArray, outPositions: IntArray) {
        if (sizes.isEmpty()) return
        if (sizes.size == 1) {
            outPositions[0] = CenterVertically.align(sizes[0], totalSize)
            return
        }

        val bodyHeight = sizes[0]
        val actionHeight = sizes[1]
        val availableBodyHeight = totalSize - actionHeight

        // Sets outPositions[0] using CenterVertically on the available space
        outPositions[0] = CenterVertically.align(size = bodyHeight, space = availableBodyHeight)
        outPositions[1] = totalSize - actionHeight
    }
}

/**
 * Constrains the content's height to a maximum aspect ratio, based on the maximum width.
 *
 * This modifier is similar to [androidx.compose.foundation.layout.aspectRatio], but it only
 * enforces a maximum size, allowing the content to be smaller than the bounds defined by the aspect
 * ratio. It also only constrains the height based on the width, it does not constrain the width
 * based on the height.
 *
 * @param widthToHeightRatio the maximum aspect ratio allowed for the height. This is defined as the
 *   ratio of width / height
 */
private fun Modifier.constrainHeightToAspectRatio(widthToHeightRatio: Float): Modifier {
    require(widthToHeightRatio > 0) { "Ratio must be positive" }
    return this.layout { measurable, constraints ->
        // We only want to constrain height, based on width. If width is unbounded and there is a
        // bounded height, we don't want to constrain the width based on height. So do nothing if
        // we don't have a constrained width
        if (!constraints.hasBoundedWidth) {
            val placeable = measurable.measure(constraints)
            return@layout layout(placeable.width, placeable.height) {
                placeable.placeRelative(0, 0)
            }
        }

        val height =
            (constraints.maxWidth / widthToHeightRatio)
                .roundToInt()
                // Handle the case where the width is more than ratio times larger than available
                // height
                .coerceAtMost(constraints.maxHeight)

        val newConstraints =
            constraints.copy(
                // Relax minimum height to let the content be smaller than constraints.minHeight if
                // the aspect ratio results in a height smaller than min height
                minHeight = 0,
                maxHeight = height,
            )

        val placeable = measurable.measure(newConstraints)

        // We relaxed the constraints earlier, but we still need to respect the incoming constraints
        // ourselves.
        val layoutHeight = placeable.height.coerceIn(constraints.minHeight, constraints.maxHeight)

        layout(placeable.width, layoutHeight) {
            // Center the content within the final layout height if needed
            val y = (layoutHeight - placeable.height) / 2
            placeable.placeRelative(0, y)
        }
    }
}

/** Default values used for [Card] */
public object CardDefaults {
    /**
     * Default content padding used for a [Card]
     *
     * This affects the outermost content padding applied around the content container. Note that
     * there is additional padding applied around the content / text / icons inside a card, this
     * only represents the outer padding for the entire content.
     */
    public val contentPadding: PaddingValues
        @Composable get() = PaddingValues(GlimmerTheme.componentSpacingValues.medium)

    /** The default shape of [Card], which determines its corner radius. */
    public val shape: Shape
        @Composable get() = GlimmerTheme.shapes.medium

    /** The default background color of [Card]. */
    public val color: Color
        @Composable get() = GlimmerTheme.colors.surface

    /**
     * Calculates the default content color for a [Card] based on the provided [color].
     *
     * @param color the background color of the card
     * @return the calculated content color
     */
    @Composable
    public fun contentColor(color: Color = CardDefaults.color): Color {
        return calculateContentColor(color)
    }
}

/** Default values used for [ActionCard] */
public object ActionCardDefaults {
    /**
     * Default content padding used for an [ActionCard]
     *
     * This affects the outermost content padding applied around the content container. Note that
     * there is additional padding applied around the content / text / icons inside an action card,
     * this only represents the outer padding for the entire content.
     */
    public val contentPadding: PaddingValues
        @Composable get() = CardDefaults.contentPadding

    /** The default shape of [ActionCard], which determines its corner radius. */
    public val shape: Shape
        @Composable get() = CardDefaults.shape

    /** The default background color of [ActionCard]. */
    public val color: Color
        @Composable get() = CardDefaults.color

    /**
     * Calculates the default content color for an [ActionCard] based on the provided [color].
     *
     * @param color the background color of the action card
     * @return the calculated content color
     */
    @Composable
    public fun contentColor(color: Color = ActionCardDefaults.color): Color {
        return CardDefaults.contentColor(color)
    }
}

/** Default values used for [ImageCard] */
public object ImageCardDefaults {
    /**
     * Default content padding used for an [ImageCard]
     *
     * This affects the outermost content padding applied around images and the content container.
     * Note that there is additional padding applied around the content / text / icons inside an
     * image card, this only represents the outer padding for the entire content.
     */
    public val contentPadding: PaddingValues
        @Composable get() = CardDefaults.contentPadding

    /** The default shape of [ImageCard], which determines its corner radius. */
    public val shape: Shape
        @Composable get() = CardDefaults.shape

    /** The default background color of [ImageCard]. */
    public val color: Color
        @Composable get() = CardDefaults.color

    /**
     * Calculates the default content color for an [ImageCard] based on the provided [color].
     *
     * @param color the background color of the image card
     * @return the calculated content color
     */
    @Composable
    public fun contentColor(color: Color = ImageCardDefaults.color): Color {
        return CardDefaults.contentColor(color)
    }
}

/** Default values used for [LeadingImageCard] */
public object LeadingImageCardDefaults {
    /**
     * Default content padding used for a [LeadingImageCard]
     *
     * This affects the outermost content padding applied around the image and the content
     * container. Note that there is additional padding applied around the content / text / image
     * inside a leading image card, this only represents the outer padding for the entire content.
     */
    public val contentPadding: PaddingValues
        @Composable get() = CardDefaults.contentPadding

    /** The default shape of [LeadingImageCard], which determines its corner radius. */
    public val shape: Shape
        @Composable get() = CardDefaults.shape

    /** The default background color of [LeadingImageCard]. */
    public val color: Color
        @Composable get() = CardDefaults.color

    /**
     * Calculates the default content color for a [LeadingImageCard] based on the provided [color].
     *
     * @param color the background color of the leading image card
     * @return the calculated content color
     */
    @Composable
    public fun contentColor(color: Color = LeadingImageCardDefaults.color): Color {
        return CardDefaults.contentColor(color)
    }
}

/** Default values used for [TrailingImageCard] */
public object TrailingImageCardDefaults {
    /**
     * Default content padding used for a [TrailingImageCard]
     *
     * This affects the outermost content padding applied around the image and the content
     * container. Note that there is additional padding applied around the content / text / image
     * inside a trailing image card, this only represents the outer padding for the entire content.
     */
    public val contentPadding: PaddingValues
        @Composable get() = CardDefaults.contentPadding

    /** The default shape of [TrailingImageCard], which determines its corner radius. */
    public val shape: Shape
        @Composable get() = CardDefaults.shape

    /** The default background color of [TrailingImageCard]. */
    public val color: Color
        @Composable get() = CardDefaults.color

    /**
     * Calculates the default content color for a [TrailingImageCard] based on the provided [color].
     *
     * @param color the background color of the trailing image card
     * @return the calculated content color
     */
    @Composable
    public fun contentColor(color: Color = TrailingImageCardDefaults.color): Color {
        return CardDefaults.contentColor(color)
    }
}

/** Default minimum height for a [Card] */
private val MinimumHeight = 80.dp

/** Spacing between title / subtitle / body text */
private val TextVerticalSpacing = 3.dp

/** Shape used to clip the image in a card */
private val ImageShape = RoundedCornerShape(24.dp)

/**
 * Width / height aspect ratio for the image used in [ImageCard], to prevent it from taking up too
 * much vertical space
 */
private const val HeaderImageMaximumAspectRatio = 1.6f

/** Maximum width fraction for leading and trailing images in a card */
private const val ImageWidthFraction = 0.3f

<br />

Requirements and compatibility

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Security

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Attribution and licence

Created by
Google LLC
Publisher
Android (Google) (Official)
Distributed by
Android (Google)
Source
android/skills · xr/display-glasses-with-jetpack-compose-glimmer · commit bf68e2d
Licence
Apache License 2.0 (redistribution allowed)
  • LICENSE (added by AutoGineer from LICENSE.txt)
  • ATTRIBUTION.md (written by AutoGineer)
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Download ZIP

The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download display-glasses-with-jetpack-compose-glimmer.zip