Nitro
Anthony FuCommunityCreated by Anthony Fu
- Skill
- Tool integration
- Software development
- MIT
- No issues found
AutoGineer summary
Written by AutoGineer from the skill’s own files, not by the author
Nitro is a server toolkit designed to build and deploy web servers that run on Node.js, Bun, Deno, and various cloud platforms like Cloudflare, Vercel, and Netlify. It provides a unified codebase for server development, featuring filesystem-based routing, a built-in KV storage layer, caching mechanisms, and support for tasks, WebSockets, and OpenAPI documentation. Nitro v3 introduces significant changes including a package rename, the removal of auto-imports, and a shift toward web-standard H3 v2 APIs.
What it does
- Provides filesystem-based routing with H3 v2 event handlers.
- Manages server configuration and runtime settings via nitro.config.ts.
- Handles caching and storage using an unstorage-based KV layer.
- Supports on-demand and scheduled tasks, WebSockets, and SSE.
- Generates OpenAPI specifications automatically from route metadata.
- Enables deployment to multiple runtimes and platforms through presets.
When to use it
- When building a web server that needs to be portable across different deployment environments.
- When you require a unified toolkit for handling routing, storage, and caching in a server project.
- When migrating existing server projects from Nitro v2 to v3.
- When you need to implement server-side tasks, WebSockets, or OpenAPI documentation.
Advantages
- Framework-agnostic design allows for use with or without other frameworks.
- Deployment-agnostic architecture supports a wide range of runtimes and cloud providers.
- Unified storage and caching layer simplifies data management.
- Declarative route rules for handling redirects, headers, and CORS.
- Built-in support for modern web standards via H3 v2.
Usage examples
- “How do I define a basic server route in Nitro v3?”
- You create a file in your server directory and export a handler using defineHandler from the nitro package.
- “How do I access KV storage in my Nitro server?”
- You use the useKV function imported from nitro/kv to interact with your configured storage mount points.
- “What is the correct way to import Nitro utilities in v3?”
- You must use explicit imports from specific subpaths like nitro, nitro/kv, or nitro/h3, as auto-imports are no longer supported.
- “How do I configure public assets in Nitro?”
- You define a publicAssets array in your nitro.config.ts file, specifying the directory and base URL for your assets.
Install
Download the skill as a ZIP:
https://mp-staging.autogineer.com/agent-skills/antfu/nitro/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip nitro.zip -d .agents/skills
Documentation by Anthony Fu
The skill is based on Nitro v3 (beta, 3.0.260903), generated at 2026-09-25.
Nitro is a framework-agnostic, deployment-agnostic server toolkit powered by H3 v2, unstorage, and Vite/Rolldown/Rollup. It powers Nuxt and works standalone. From one codebase it builds optimized output for Node.js, Bun, Deno, Cloudflare, Vercel, Netlify, and more.
Key capabilities:
Filesystem routing with H3 v2 event handlers, dynamic params, and method suffixes.
Route rules for declarative caching, headers, redirects, proxying, and CORS.
Caching layer (cached handlers/functions, SWR) on top of the unstorage KV layer.
Runtime config overridable via
NITRO_*env vars.Tasks (on-demand + scheduled/cron), WebSockets/SSE, a SQL database layer, and OpenAPI auto-docs.
Plugins & lifecycle hooks, custom renderer/server entry, and portable deployment presets.
Key v3 changes (vs.
nitropackv2): the package is renamednitropack→nitrowith H3 v2 (web-standardRequest/Response); auto-imports are removed (import everything explicitly); directory scanning is opt-in viaserverDir;useStorage→useKV(nitro/kv) and thestorageconfig option →kv; cacheswrnow defaults tofalse. If unsure about v2-vs-v3 APIs, read advanced-migration first.
Core
| Topic | Description | Reference |
|---|---|---|
| Routing | File-based routes, defineHandler, params, middleware, route rules, errors | core-routing |
| Configuration | nitro.config.ts, defineConfig, key options, runtime config | core-configuration |
| Storage | unstorage KV, mount points, drivers, dynamic mounts | core-storage |
| Cache | defineCachedHandler, defineCachedFunction, SWR, invalidation | core-cache |
| Assets | Public assets, compression, server assets via storage | core-assets |
| Rendering | Renderer (HTML/SSR), server entry, framework integration | core-rendering |
Features
| Topic | Description | Reference |
|---|---|---|
| Plugins & Hooks | definePlugin, runtime lifecycle hooks, error capture | features-plugins |
| Tasks | On-demand & scheduled (cron) tasks, runTask | features-tasks |
| WebSocket & SSE | defineWebSocketHandler, pub/sub, namespaces, event streams | features-websocket |
| Database | Built-in SQL layer via db0, useDatabase, connectors | features-database |
| OpenAPI | Auto spec from defineRouteMeta, Scalar/Swagger UIs | features-openapi |
Advanced / Deployment
| Topic | Description | Reference |
|---|---|---|
| Deployment Presets | Runtimes & providers, compatibility dates, platform integration | deploy-presets |
| v2 → v3 Migration | Package rename, nitro/* imports, H3 v2 API, preset changes | advanced-migration |
Files
- ATTRIBUTION.mdAdded by AutoGineer892 B
- GENERATION.md135 B
- LICENSELicence file added by AutoGineer1.1 KiB
- SKILL.md3.7 KiB
- references/advanced-migration.md6.8 KiB
- references/core-assets.md3.7 KiB
- references/core-cache.md7.9 KiB
- references/core-configuration.md5.7 KiB
- references/core-rendering.md5.0 KiB
- references/core-routing.md8.3 KiB
- references/core-storage.md4.4 KiB
- references/deploy-presets.md3.8 KiB
- references/features-database.md3.5 KiB
- references/features-openapi.md3.5 KiB
- references/features-plugins.md3.9 KiB
- references/features-tasks.md4.0 KiB
- references/features-websocket.md3.8 KiB
references/core-assets.md
name: assets description: Public assets served to clients and server assets bundled for runtime access in Nitro
Assets
Nitro handles three asset kinds: public assets served directly to clients, imported files inlined into the bundle, and server assets bundled into the server for programmatic access via the storage layer.
Public assets
Files in public/ are served automatically at the matching URL.
public/
image.png -> /image.png
robots.txt -> /robots.txtServed with automatic
ETag/Last-Modifiedand304 Not Modifiedsupport.In production,
public/is copied to.output/public/and a metadata manifest is embedded for fast lookups + caching headers.
Custom public directories
import { defineConfig } from "nitro";
export default defineConfig({
publicAssets: [
{
baseURL: "build", // served under /build/
dir: "public/build", // source on disk
maxAge: 3600, // Cache-Control: public, max-age=3600, immutable
},
],
});Other entry options: dir (relative to rootDir), fallthrough (continue to handlers when not found; defaults true for root, false otherwise) and ignore. maxAge only applies when fallthrough is false.
Pre-compression
Generate gzip/brotli/zstd variants at build time, served based on Accept-Encoding:
export default defineConfig({
compressPublicAssets: true, // or { gzip: true, brotli: true, zstd: false }
});Only compressible MIME types ≥ 1 KB are compressed (.map files excluded; zstd needs Node 22+ at build time).
Importing files
Inline any file into the server bundle with an import attribute (base64-encoded for binary). Prefer server assets for larger files.
import logo from "./logo.png" with { type: "bytes" }; // Uint8Array
import readme from "./README.md" with { type: "text" }; // string
// or the raw: prefix
import logo2 from "raw:./logo.png"; // Uint8Array
import readme2 from "raw:./README.md"; // stringServer assets
Files in assets/ (relative to serverDir when set, else project root) are bundled into the server and read via the storage layer at the assets:server mount point (only included in the bundle when accessed through useKV).
assets/
data.json
templates/welcome.htmlimport { defineHandler } from "nitro";
import { useKV } from "nitro/kv";
export default defineHandler(async () => {
const serverAssets = useKV("assets:server");
const keys = await serverAssets.getKeys();
const data = await serverAssets.getItem("data.json");
const meta = await serverAssets.getMeta("data.json"); // { type, etag, mtime }
return { keys, data, meta };
});Custom server asset directories
import { defineConfig } from "nitro";
export default defineConfig({
serverAssets: [
{ baseName: "templates", dir: "./templates" },
],
});Access via the assets:templates mount:
const html = await useKV("assets:templates").getItem("email.html");Entry options: baseName, dir (relative to rootDir), pattern (default **/*), ignore.
Key Points
public/→ served to clients with ETag/compression;assets/→ bundled, read viauseKV("assets:server").Server assets are only bundled if referenced through
useKV(v2useStorage).In dev, server assets read from the filesystem; in production they are inlined with precomputed metadata.
Use
publicAssets[].maxAgeandcompressPublicAssetsto offload caching/compression without a CDN.
<!-- Source references: - https://nitro.build/docs/assets - https://nitro.build/docs/storage#server-assets -->
Requirements and compatibility
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Security
No issues found by our static scan· No issues found
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Attribution and licence
- Created by
- Anthony Fu
- Publisher
- Anthony Fu (Community)
- Source
- antfu/skills · skills/nitro · commit f63e9ec
- Licence
- MIT License (redistribution allowed)
- LICENSE (added by AutoGineer from LICENSE.md)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
AutoGineer is not affiliated with or endorsed by Anthony Fu.
Download ZIP
The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download nitro.zip