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Video SDK Linux

AnthropicOfficialCreated by ZoomDistributed by Anthropic

  • Skill
  • Tool integration
  • Software development
  • MIT
  • No issues found

From the author

Zoom Video SDK for Linux - C++ headless bots, raw audio/video capture/injection, Qt/GTK integration, Docker support
— the description by Zoom

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

This skill provides comprehensive documentation and architectural patterns for developing with the Zoom Video SDK on Linux. It covers the specific requirements for Linux environments, such as the mandatory use of raw data pipes instead of a Canvas API, PulseAudio configuration for audio, and integration with UI frameworks like Qt and GTK. The documentation includes setup guides, API references, and best practices for building headless bots, virtual devices, and custom media processing pipelines.

What it does

  • Provides architectural patterns for Zoom Video SDK integration on Linux.
  • Explains how to implement raw video and audio capture/injection.
  • Offers guidance on building headless bots for Docker environments.
  • Details integration steps for Qt and GTK UI frameworks.
  • Includes troubleshooting guides for common Linux-specific build and runtime issues.
  • Provides API references for session management, raw data pipes, and virtual devices.

When to use it

  • When developing C++ applications using the Zoom Video SDK on Linux.
  • When building headless Zoom bots that require virtual audio/video devices.
  • When implementing custom video rendering or audio processing pipelines.
  • When integrating Zoom video capabilities into Qt or GTK-based desktop applications.
  • When troubleshooting audio or build issues specific to the Linux SDK implementation.

Advantages

  • Enables headless operation for server-side automation.
  • Provides low-level access to raw media streams (YUV420/PCM).
  • Supports custom UI integration via Qt/GTK.
  • Includes clear guidance on Linux-specific architectural constraints.
  • Provides ready-to-use patterns for session management and media handling.

Usage examples

“How do I join a session using the Linux SDK?”
The agent provides the session join pattern, including the necessary JWT token, session context configuration, and the required virtual audio speaker setup for headless environments.
“Why is my video not rendering on Linux?”
The agent explains that the Linux SDK lacks a Canvas API and directs the user to implement a raw data pipe for video rendering.
“How do I configure audio for a headless bot?”
The agent provides the PulseAudio setup steps and the code required to initialize virtual audio speakers and microphones.
“What are the dependencies for building the SDK on Ubuntu?”
The agent lists the required system packages, including build-essential, CMake, and specific libxcb libraries, while noting the need to use bundled Qt5 libraries.

Install

  1. Download the skill as a ZIP:

    https://mp-staging.autogineer.com/agent-skills/anthropics/video-sdk-linux/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip video-sdk-linux.zip -d .agents/skills

Documentation by Zoom

Zoom Video SDK - Linux Development

Expert guidance for developing with the Zoom Video SDK on Linux. Build headless bots, raw media capture/injection applications, and custom UI integrations with Qt/GTK.

Official Documentation: https://developers.zoom.us/docs/video-sdk/linux/ API Reference: https://marketplacefront.zoom.us/sdk/custom/linux/ Sample Repository: https://github.com/zoom/videosdk-linux-raw-recording-sample

New to Video SDK? Follow this path:

  1. SDK Architecture Pattern - Universal 3-step pattern for ANY feature

  2. Session Join Pattern - Complete working code to join a session

  3. Raw Data vs Canvas - CRITICAL: Linux has NO Canvas API - raw data ONLY

  4. Raw Video Capture - Capture and process YUV420 frames

Reference:

Having issues?

Key Differences from Windows/macOS

FeatureLinuxWindows/Mac
Canvas API❌ Not available✅ Available
Raw Data Pipe✅ ONLY option✅ Available
UI IntegrationQt, GTK, SDL2, OpenGLWin32/WinForms/WPF, Cocoa
Headless Support✅ Excellent (Docker)Limited
AudioPulseAudio requiredNative
Virtual Devices✅ Required for headlessOptional

SDK Overview

The Zoom Video SDK for Linux is a C++ library optimized for:

  • Headless Bots: Docker/WSL support, no display required

  • Raw Data Access: Capture YUV420 video, PCM audio

  • Raw Data Injection: Virtual camera/mic for custom media

  • Screen Sharing: Capture or inject share data

  • Cloud Recording: Record sessions to Zoom cloud

  • Live Streaming: Stream to RTMP endpoints

  • Live Transcription: Real-time speech-to-text

  • Qt/GTK Integration: Full UI framework support

Prerequisites

System Requirements
  • OS: Ubuntu 20.04+, Debian 11+, or compatible

  • Architecture: x64 (recommended), ARM64

  • Compiler: GCC 9+, Clang 10+

  • CMake: 3.14 or later

  • Qt5: Bundled with SDK (do NOT install system Qt5)

Dependencies
sudo apt update
sudo apt install -y build-essential gcc cmake libglib2.0-dev liblzma-dev \
    libxcb-image0 libxcb-keysyms1 libxcb-xfixes0 libxcb-xkb1 libxcb-shape0 \
    libxcb-shm0 libxcb-randr0 libxcb-xtest0 libgbm1 libxtst6 libgl1 libnss3 \
    libasound2 libpulse0

# For headless Linux
sudo apt install -y pulseaudio

# PulseAudio configuration (CRITICAL for audio)
mkdir -p ~/.config
echo "[General]" > ~/.config/zoomus.conf
echo "system.audio.type=default" >> ~/.config/zoomus.conf

# Log directory
mkdir -p ~/.zoom/logs

Quick Start

#include "zoom_video_sdk_api.h"
#include "zoom_video_sdk_interface.h"
#include "zoom_video_sdk_delegate_interface.h"

USING_ZOOM_VIDEO_SDK_NAMESPACE

// 1. Create SDK
IZoomVideoSDK* sdk = CreateZoomVideoSDKObj();

// 2. Initialize
ZoomVideoSDKInitParams init_params;
init_params.domain = "https://zoom.us";
init_params.enableLog = true;
init_params.logFilePrefix = "bot";
init_params.videoRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
init_params.shareRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
init_params.audioRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;

sdk->initialize(init_params);

// 3. Add delegate
sdk->addListener(myDelegate);

// 4. Join session
ZoomVideoSDKSessionContext ctx;
ctx.sessionName = "my-session";
ctx.userName = "Linux Bot";
ctx.token = "jwt-token";
ctx.audioOption.connect = true;
ctx.audioOption.mute = false;
ctx.videoOption.localVideoOn = false;

// For headless: Virtual audio speaker
ctx.virtualAudioSpeaker = new VirtualSpeaker();

IZoomVideoSDKSession* session = sdk->joinSession(ctx);

See Session Join Pattern for complete code.

Key Features

FeatureLinux SupportGuide
Session Management✅ FullSession Join
Raw Video (YUV420)✅ ONLY rendering optionRaw Video
Raw Audio (PCM)✅ FullRaw Audio
Virtual Camera/Mic✅ FullVirtual Devices
Cloud Recording✅ FullRecording
Live Streaming✅ FullLive Stream
Live Transcription✅ FullTranscription
Command Channel✅ FullCommands
Chat✅ FullChat
Qt Integration✅ RecommendedQt/GTK
GTK Integration✅ SupportedQt/GTK
Docker/Headless✅ ExcellentVirtual Devices

Critical Gotchas

⚠️ CRITICAL #1: No Canvas API on Linux

Problem: Linux SDK does NOT have Canvas API like Windows/Mac.

Solution: You MUST use Raw Data Pipe and implement your own rendering.

See: Raw Data vs Canvas

⚠️ CRITICAL #2: PulseAudio Required for Audio

Problem: SDK requires PulseAudio for raw audio functions.

Solution:

sudo apt install -y pulseaudio
mkdir -p ~/.config
echo "[General]" > ~/.config/zoomus.conf
echo "system.audio.type=default" >> ~/.config/zoomus.conf

See: PulseAudio Setup

⚠️ CRITICAL #3: Qt5 Dependencies

Problem: SDK requires Qt5 libraries (bundled, NOT system Qt5).

Solution:

# Copy from SDK package
cp -r samples/qt_libs/Qt/lib/* lib/zoom_video_sdk/

# Create symlinks
cd lib/zoom_video_sdk
for lib in libQt5*.so.5; do ln -sf $lib ${lib%.5}; done

See: Qt Dependencies

⚠️ CRITICAL #4: Heap Memory Mode

Always use heap mode for raw data:

init_params.videoRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
init_params.shareRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
init_params.audioRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
⚠️ CRITICAL #5: Virtual Audio for Headless

Problem: Docker/headless environments have no audio devices.

Solution: Use virtual audio speaker and mic.

session_context.virtualAudioSpeaker = new VirtualSpeaker();
session_context.virtualAudioMic = new VirtualMic();

See: Virtual Audio/Video

Sample Repositories

Official Samples
RepositoryDescription
raw-recording-sampleRaw audio/video capture
qt-quickstartQt6 UI integration
gtk-quickstartGTK3 UI integration
Sample Architecture
Headless Bot (Docker):
┌──────────────────────────────────┐
│  Virtual Audio Speaker/Mic       │
├──────────────────────────────────┤
│  Raw Data Processing             │
│  - YUV420 → File/Stream   


## Merged from video-sdk/linux/SKILL.md

# Zoom Video SDK Linux - Complete Documentation Index

## Quick Start Path

**If you're new to the SDK, follow this order:**

1. **Read the architecture pattern** → [concepts/sdk-architecture-pattern.md](concepts/sdk-architecture-pattern.md)
   - Universal formula: Singleton → Delegate → Subscribe
   - Once you understand this, you can implement any feature

2. **Understand Linux specifics** → [concepts/raw-data-vs-canvas.md](concepts/raw-data-vs-canvas.md)
   - **CRITICAL**: Linux has NO Canvas API - raw data ONLY

3. **Implement session join** → [examples/session-join-pattern.md](examples/session-join-pattern.md)
   - Complete working JWT + session join code

4. **Setup environment** → [troubleshooting/pulseaudio-setup.md](troubleshooting/pulseaudio-setup.md)
   - PulseAudio configuration (required for audio)
   - [troubleshooting/qt-dependencies.md](troubleshooting/qt-dependencies.md)
   - Qt5 library setup (bundled with SDK)

5. **Implement features** → Choose from examples below

---

## Documentation Structure

video-sdk/linux/ ├── SKILL.md # Main skill overview ├── SKILL.md # This file - navigation guide ├── linux.md # Platform summary │ ├── concepts/ # Core architectural patterns │ ├── sdk-architecture-pattern.md # Universal formula for ANY feature │ ├── singleton-hierarchy.md # 5-level navigation guide │ └── raw-data-vs-canvas.md # Linux-specific: raw data ONLY │ ├── examples/ # Complete working code │ ├── session-join-pattern.md # JWT auth + session join │ └── command-channel.md # Command channel with threading │ ├── troubleshooting/ # Problem solving guides │ ├── pulseaudio-setup.md # Audio configuration │ ├── qt-dependencies.md # Qt5 library setup │ ├── build-errors.md # Common build issues │ └── common-issues.md # Quick diagnostic workflow │ └── references/ # Reference documentation └── linux-reference.md # API hierarchy, methods, error codes


---

## By Use Case

### I want to build a headless bot
1. [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md) - Understand the pattern
2. [Session Join Pattern](examples/session-join-pattern.md) - Join sessions
3. [PulseAudio Setup](troubleshooting/pulseaudio-setup.md) - Configure audio
4. [Raw Data vs Canvas](concepts/raw-data-vs-canvas.md) - Understand Linux differences

### I'm getting build errors
1. [Build Errors Guide](troubleshooting/build-errors.md) - SDK build issues
2. [Qt Dependencies](troubleshooting/qt-dependencies.md) - Qt5 setup
3. [Common Issues](troubleshooting/common-issues.md) - Quick diagnostics

### I'm getting runtime errors
1. [PulseAudio Setup](troubleshooting/pulseaudio-setup.md) - Audio not working
2. [Qt Dependencies](troubleshooting/qt-dependencies.md) - Library not found
3. [Common Issues](troubleshooting/common-issues.md) - Error code tables

### I want to use command channel
1. [Command Channel](examples/command-channel.md) - Send/receive commands
2. [Common Issues](troubleshooting/common-issues.md) - Threading requirements

### I want to implement a specific feature
1. [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md) - **START HERE!**
2. [Singleton Hierarchy](concepts/singleton-hierarchy.md) - Navigate to the feature
3. [API Reference](references/linux-reference.md) - Method signatures

---

## Most Critical Documents

### 1. SDK Architecture Pattern (MASTER DOCUMENT)
**[concepts/sdk-architecture-pattern.md](concepts/sdk-architecture-pattern.md)**

The universal 3-step pattern:
1. Get singleton (SDK, helpers, session, users)
2. Implement delegate (event callbacks)
3. Subscribe and use

### 2. Raw Data vs Canvas (LINUX-SPECIFIC)
**[concepts/raw-data-vs-canvas.md](concepts/raw-data-vs-canvas.md)**

**CRITICAL**: Unlike Windows/Mac, Linux SDK has NO Canvas API. You MUST use raw data pipe.

### 3. PulseAudio Setup (MOST COMMON ISSUE)
**[troubleshooting/pulseaudio-setup.md](troubleshooting/pulseaudio-setup.md)**

Audio requires PulseAudio configuration.

### 4. Qt Dependencies
**[troubleshooting/qt-dependencies.md](troubleshooting/qt-dependencies.md)**

SDK requires bundled Qt5 libraries, NOT system Qt5.

---

## Key Learnings

### Critical Discoveries:

1. **Linux has NO Canvas API**
   - Windows/Mac have Canvas API for SDK-rendered video
   - Linux MUST use Raw Data Pipe
   - See: [Raw Data vs Canvas](concepts/raw-data-vs-canvas.md)

2. **PulseAudio is MANDATORY**
   - SDK requires PulseAudio for raw audio
   - Must configure ~/.config/zoomus.conf
   - See: [PulseAudio Setup](troubleshooting/pulseaudio-setup.md)

3. **Use Bundled Qt5, NOT System Qt5**
   - SDK includes specific Qt5 versions
   - Copy from samples/qt_libs/
   - See: [Qt Dependencies](troubleshooting/qt-dependencies.md)

4. **Helpers Control YOUR Streams Only**
   - `videoHelper->startVideo()` starts YOUR camera
   - To see others, subscribe to their VideoPipe
   - See: [Singleton Hierarchy](concepts/singleton-hierarchy.md)

5. **Virtual Devices for Headless**
   - Docker/headless needs virtual audio speaker/mic
   - Set before joining session
   - See: [Session Join Pattern](examples/session-join-pattern.md)

6. **Always Use Heap Memory Mode**
   ```cpp
   init_params.videoRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
  1. GLib Main Loop Required

    • while/sleep loops don't dispatch SDK events

    • Must use g_main_loop_run()

    • See: Common Issues

  2. All SDK Calls Must Be on Main Thread

    • Background thread SDK calls return error 2 (Internal_Error)

    • Use g_idle_add() to schedule on GLib main thread

    • See: Command Channel

  3. Command Channel is Session-Scoped

    • Does NOT span across different sessions

    • Both sender and receiver must be in the same session

    • See: Command Channel


Sample Repositories


Quick Reference

"My code won't compile"

→ Build Errors Guide

"Audio not working"

→ PulseAudio Setup

"Library not found"

→ Qt Dependencies

"How do I implement [feature]?"

→ SDK Architecture Pattern

"What error code means what?"

→ Common Issues


Document Version

Based on Zoom Video SDK for Linux v2.x


Happy coding!

Remember: The SDK Architecture Pattern is your key to unlocking the entire SDK. Read it first!

Operations

  • RUNBOOK.md - 5-minute preflight and debugging checklist.

Files

concepts/sdk-architecture-pattern.md

SDK Architecture Pattern - Universal Formula

The 3-Step Pattern for ANY Feature

Once you understand this pattern, you can implement ANY Zoom Video SDK feature. The SDK follows a consistent architectural pattern across all features.

Pattern Overview
1. Get Singleton/Helper → 2. Implement Delegate → 3. Subscribe & Use

This pattern applies to:

  • Video subscription

  • Audio processing

  • Screen sharing

  • Raw data capture

  • Raw data injection (virtual devices)

  • Recording

  • Live streaming

  • Transcription

  • Commands

  • Chat


Step 1: Get Singleton/Helper

The SDK uses a singleton hierarchy to access features:

// Main SDK singleton
IZoomVideoSDK* video_sdk_obj = CreateZoomVideoSDKObj();

// Get helpers for specific features
IZoomVideoSDKAudioHelper* audio = video_sdk_obj->getAudioHelper();
IZoomVideoSDKVideoHelper* video = video_sdk_obj->getVideoHelper();
IZoomVideoSDKShareHelper* share = video_sdk_obj->getShareHelper();
IZoomVideoSDKChatHelper* chat = video_sdk_obj->getChatHelper();
IZoomVideoSDKRecordingHelper* rec = video_sdk_obj->getRecordingHelper();
IZoomVideoSDKLiveStreamHelper* stream = video_sdk_obj->getLiveStreamHelper();
IZoomVideoSDKLiveTranscriptionHelper* transcription = video_sdk_obj->getLiveTranscriptionHelper();

Key Insight: Helpers control YOUR streams/actions. To receive others' data, you subscribe to their pipes/canvas.


Step 2: Implement Delegate

The SDK communicates via callbacks. You implement delegate interfaces to receive events.

Main Event Delegate
class MyDelegate : public IZoomVideoSDKDelegate {
public:
    // Session events
    virtual void onSessionJoin() override { /* Session joined */ }
    virtual void onSessionLeave() override { /* Session left */ }
    virtual void onError(ZoomVideoSDKErrors errorCode, int detailErrorCode) override { /* Error occurred */ }
    
    // User events
    virtual void onUserJoin(IZoomVideoSDKUserHelper*, IVideoSDKVector<IZoomVideoSDKUser*>*) override { /* Users joined */ }
    virtual void onUserLeave(IZoomVideoSDKUserHelper*, IVideoSDKVector<IZoomVideoSDKUser*>*) override { /* Users left */ }
    
    // Video events
    virtual void onUserVideoStatusChanged(IZoomVideoSDKVideoHelper*, IVideoSDKVector<IZoomVideoSDKUser*>*) override { /* Video status changed */ }
    
    // Audio events
    virtual void onUserAudioStatusChanged(IZoomVideoSDKAudioHelper*, IVideoSDKVector<IZoomVideoSDKUser*>*) override { /* Audio status changed */ }
    virtual void onMixedAudioRawDataReceived(AudioRawData* data_) override { /* Mixed audio data */ }
    virtual void onOneWayAudioRawDataReceived(AudioRawData* data_, IZoomVideoSDKUser* pUser) override { /* Per-user audio */ }
    
    // Share events
    virtual void onUserShareStatusChanged(IZoomVideoSDKShareHelper*, IZoomVideoSDKUser*, IZoomVideoSDKShareAction*) override { /* Share status changed */ }
    
    // ... many more callbacks (see linux-reference.md for complete list)
};

// Register delegate
video_sdk_obj->addListener(new MyDelegate());
Raw Data Delegates

For raw video/share data:

class VideoDelegate : public IZoomVideoSDKRawDataPipeDelegate {
public:
    virtual void onRawDataFrameReceived(YUVRawDataI420* data) override {
        // Process YUV420 frame
        int width = data->GetStreamWidth();
        int height = data->GetStreamHeight();
        char* yBuffer = data->GetYBuffer();
        char* uBuffer = data->GetUBuffer();
        char* vBuffer = data->GetVBuffer();
    }
    
    virtual void onRawDataStatusChanged(RawDataStatus status) override {
        // Video on/off
    }
};

For virtual audio mic:

class VirtualMic : public IZoomVideoSDKVirtualAudioMic {
public:
    virtual void onMicInitialize(IZoomVideoSDKAudioSender* sender) override {
        audio_sender_ = sender;  // Store for sending
    }
    
    virtual void onMicStartSend() override {
        // Start sending audio frames
    }
    
    virtual void onMicStopSend() override { /* Stop sending */ }
    virtual void onMicUninitialized() override { audio_sender_ = nullptr; }
    
private:
    IZoomVideoSDKAudioSender* audio_sender_ = nullptr;
};

For virtual video source:

class VirtualVideo : public IZoomVideoSDKVideoSource {
public:
    virtual void onInitialize(IZoomVideoSDKVideoSender* sender,
                             IVideoSDKVector<VideoSourceCapability>* caps,
                             VideoSourceCapability& suggest) override {
        video_sender_ = sender;  // Store for sending
    }
    
    virtual void onStartSend() override {
        // Start sending video frames
    }
    
    virtual void onStopSend() override { /* Stop sending */ }
    virtual void onPropertyChange(...) override { /* Resolution changed */ }
    virtual void onUninitialized() override { video_sender_ = nullptr; }
    
private:
    IZoomVideoSDKVideoSender* video_sender_ = nullptr;
};

Step 3: Subscribe & Use

Pattern A: Control YOUR streams (via Helpers)
// Start YOUR audio
IZoomVideoSDKAudioHelper* audio = video_sdk_obj->getAudioHelper();
audio->startAudio();
audio->muteAudio(true);

// Start YOUR video
IZoomVideoSDKVideoHelper* video = video_sdk_obj->getVideoHelper();
video->startVideo();
video->stopVideo();

// Start YOUR screen share
IZoomVideoSDKShareHelper* share = video_sdk_obj->getShareHelper();
share->startShare();
share->stopShare();
Pattern B: Receive data from OTHERS (via Pipes)
// Subscribe to remote user's video
IZoomVideoSDKUser* user = /* get from onUserJoin */;
IZoomVideoSDKRawDataPipe* pipe = user->GetVideoPipe();
pipe->subscribe(ZoomVideoSDKResolution_720P, videoDelegate);

// Subscribe to remote user's share
IZoomVideoSDKRawDataPipe* sharePipe = user->GetSharePipe();
sharePipe->subscribe(ZoomVideoSDKResolution_720P, shareDelegate);
Pattern C: Inject custom data (via Virtual Devices)
// Set virtual mic BEFORE joining
session_context.virtualAudioMic = new VirtualMic();
session_context.audioOption.connect = true;
session_context.audioOption.mute = false;

// Set virtual video source BEFORE joining
session_context.externalVideoSource = new VirtualVideo();

// Join session
video_sdk_obj->joinSession(session_context);

// Send data in onStartSend callbacks
// For audio: audio_sender_->Send(data, len, sampleRate);
// For video: video_sender_->sendVideoFrame(y, u, v, w, h, 0, rotation);

Common Patterns

Pattern: Session Join
// 1. Get SDK singleton
IZoomVideoSDK* sdk = CreateZoomVideoSDKObj();

// 2. Implement delegate
sdk->addListener(new MyDelegate());

// 3. Configure and join
ZoomVideoSDKSessionContext ctx;
ctx.sessionName = "my-session";
ctx.userName = "Linux Bot";
ctx.token = "jwt-token";
ctx.audioOption.connect = true;
ctx.audioOption.mute = false;
ctx.videoOption.localVideoOn = false;

// For headless: add virtual speaker
ctx.virtualAudioSpeaker = new VirtualSpeaker();

IZoomVideoSDKSession* session = sdk->joinSession(ctx);
Pattern: Raw Video Capture
// 1. Create delegate
class VideoCapture : public IZoomVideoSDKRawDataPipeDelegate {
    void onRawDataFrameReceived(YUVRawDataI420* data) override {
        // Save to file or process
    }
};

// 2. In onUserJoin or onUserVideoStatusChanged
IZoomVideoSDKUser* user = /* from callback */;
IZoomVideoSDKRawDataPipe* pipe = user->GetVideoPipe();
pipe->subscribe(ZoomVideoSDKResolution_720P, new VideoCapture());
Pattern: Virtual Audio Injection
// 1. Implement virtual mic
class MyMic : public IZoomVideoSDKVirtualAudioMic {
    IZoomVideoSDKAudioSender* sender_;
    
    void onMicInitialize(IZoomVideoSDKAudioSender* sender) override {
        sender_ = sender;
    }
    
    void onMicStartSend() override {
        // Load PCM audio and send
        char* audioData = LoadPCMAudio();
        sender_->Send(audioData, length, 32000);
    }
};

// 2. Set before joining
session_context.virtualAudioMic = new MyMic();
Pattern: Cloud Recording
// 1. Get recording helper
IZoomVideoSDKRecordingHelper* rec = sdk->getRecordingHelper();

// 2. Check permissions
if (rec->canStartRecording() == ZoomVideoSDKErrors_Success) {
    // 3. Start recording
    rec->startCloudRecording();
}

// Listen in delegate
void onCloudRecordingStatus(RecordingStatus status, 
                            IZoomVideoSDKRecordingConsentHandler* handler) override {
    if (status == Recording_Start) {
        printf("Recording started\n");
    }
}

Linux-Specific Patterns

Pattern: Headless Linux (Docker/WSL)

Problem: No physical audio devices.

Solution: Use virtual audio speaker and mic.

// Virtual speaker for receiving audio
class MySpeaker : public IZoomVideoSDKVirtualAudioSpeaker {
    void onVirtualSpeakerMixedAudioReceived(AudioRawData* data) override {
        // Process or discard audio
    }
    
    void onVirtualSpeakerOneWayAudioReceived(AudioRawData* data, IZoomVideoSDKUser* user) override {
        // Per-user audio
    }
    
    void onVirtualSpeakerSharedAudioReceived(AudioRawData* data) override {
        // Share audio
    }
};

// Virtual mic for sending audio
class MyMic : public IZoomVideoSDKVirtualAudioMic {
    IZoomVideoSDKAudioSender* sender_;
    
    void onMicInitialize(IZoomVideoSDKAudioSender* sender) override {
        sender_ = sender;
    }
    
    void onMicStartSend() override {
        // Send PCM audio
    }
    
    void onMicStopSend() override {}
    void onMicUninitialized() override { sender_ = nullptr; }
};

// Apply before joining
session_context.virtualAudioSpeaker = new MySpeaker();
session_context.virtualAudioMic = new MyMic();
session_context.audioOption.connect = true;
Pattern: Qt/GTK UI Integration

Qt Pattern:

// Use Qt signals/slots with SDK callbacks
class QtVideoRenderer : public QWidget, public IZoomVideoSDKRawDataPipeDelegate {
    Q_OBJECT
signals:
    void frameReceived(QImage frame);
    
public:
    void onRawDataFrameReceived(YUVRawDataI420* data) override {
        // Convert YUV to RGB
        QImage img = ConvertYUVToRGB(data);
        
        // Emit signal (thread-safe)
        emit frameReceived(img);
    }
};

// In Qt widget
connect(renderer, &QtVideoRenderer::frameReceived, 
        this, [this](QImage img) {
    // Update UI on main thread
    videoLabel->setPixmap(QPixmap::fromImage(img));
});

GTK Pattern:

// Use Glib main loop for thread safety
class GtkVideoRenderer : public IZoomVideoSDKRawDataPipeDelegate {
    void onRawDataFrameReceived(YUVRawDataI420* data) override {
        // Marshal to main thread
        g_idle_add([](gpointer user_data) {
            YUVRawDataI420* data = (YUVRawDataI420*)user_data;
            // Update GTK UI safely
            return G_SOURCE_REMOVE;
        }, data);
    }
};

Key Insights

1. Helpers vs Pipes
ComponentPurposeExample
HelpersControl YOUR streamsvideoHelper->startVideo() starts YOUR camera
PipesReceive OTHERS' streamsuser->GetVideoPipe()->subscribe() receives their video
2. Virtual Devices for Injection

To send custom audio/video, use virtual devices:

  • IZoomVideoSDKVirtualAudioMic - Send custom audio

  • IZoomVideoSDKVirtualAudioSpeaker - Receive audio (headless)

  • IZoomVideoSDKVideoSource - Send custom video

  • IZoomVideoSDKShareSource - Send custom share

Set these before joining session.

3. Memory Modes

Always use heap mode for raw data:

init_params.videoRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
init_params.shareRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
init_params.audioRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
4. Qt5 Dependencies

SDK requires Qt5 libraries (bundled in SDK package):

5. PulseAudio for Audio

Linux requires PulseAudio for raw audio features:

sudo apt install -y pulseaudio
mkdir -p ~/.config
echo "[General]" > ~/.config/zoomus.conf
echo "system.audio.type=default" >> ~/.config/zoomus.conf

Complete Example

#include "zoom_video_sdk_api.h"
#include "zoom_video_sdk_interface.h"
#include "zoom_video_sdk_delegate_interface.h"

USING_ZOOM_VIDEO_SDK_NAMESPACE

class BotDelegate : public IZoomVideoSDKDelegate {
    void onSessionJoin() override {
        printf("Joined session!\n");
        
        // Start audio
        IZoomVideoSDKAudioHelper* audio = video_sdk_obj->getAudioHelper();
        audio->startAudio();
        audio->subscribe();  // For raw audio callbacks
    }
    
    void onUserJoin(IZoomVideoSDKUserHelper*, IVideoSDKVector<IZoomVideoSDKUser*>* users) override {
        for (int i = 0; i < users->GetCount(); i++) {
            IZoomVideoSDKUser* user = users->GetItem(i);
            
            // Subscribe to video
            IZoomVideoSDKRawDataPipe* pipe = user->GetVideoPipe();
            pipe->subscribe(ZoomVideoSDKResolution_720P, videoDelegate);
        }
    }
    
    void onMixedAudioRawDataReceived(AudioRawData* data) override {
        // Process audio
        char* buffer = data->GetBuffer();
        unsigned int len = data->GetBufferLen();
        unsigned int sampleRate = data->GetSampleRate();
    }
    
    // ... implement all other required callbacks
};

int main() {
    // 1. Create SDK
    IZoomVideoSDK* sdk = CreateZoomVideoSDKObj();
    
    // 2. Initialize
    ZoomVideoSDKInitParams init_params;
    init_params.domain = "https://zoom.us";
    init_params.enableLog = true;
    init_params.logFilePrefix = "bot";
    init_params.videoRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
    init_params.shareRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
    init_params.audioRawDataMemoryMode = ZoomVideoSDKRawDataMemoryModeHeap;
    
    sdk->initialize(init_params);
    
    // 3. Add delegate
    sdk->addListener(new BotDelegate());
    
    // 4. Join session
    ZoomVideoSDKSessionContext ctx;
    ctx.sessionName = "my-session";
    ctx.userName = "Linux Bot";
    ctx.token = "jwt-token";
    ctx.audioOption.connect = true;
    ctx.audioOption.mute = false;
    ctx.videoOption.localVideoOn = false;
    
    // For headless
    ctx.virtualAudioSpeaker = new VirtualSpeaker();
    
    IZoomVideoSDKSession* session = sdk->joinSession(ctx);
    
    // Keep running
    while (running) {
        std::this_thread::sleep_for(std::chrono::milliseconds(100));
    }
    
    // Cleanup
    sdk->leaveSession(false);
    sdk->cleanup();
    DestroyZoomVideoSDKObj();
    
    return 0;
}

Next Steps

Requirements and compatibility

Written for: Claude Code, Claude apps

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Needs: Claude Code frontmatter

Security

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Attribution and licence

Created by
Zoom
Publisher
Anthropic (Official)
Distributed by
Anthropic
Source
anthropics/knowledge-work-plugins · partner-built/zoom-plugin/skills/video-sdk/linux · commit e050c2e
Licence
MIT License (redistribution allowed)
  • LICENSE (added by AutoGineer from partner-built/zoom-plugin/LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
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AutoGineer is not affiliated with or endorsed by Zoom or Anthropic.

Download ZIP

The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download video-sdk-linux.zip