Higgsfield Websites
Higgsfield AIOfficialPublished by Higgsfield AI
- Skill
- Workflow
- Software development
- MIT
- Medium risk
- Has scripts
AutoGineer summary
Written by AutoGineer from the skill’s own files, not by the author
The Higgsfield website builder is a comprehensive CLI tool for managing the full lifecycle of web projects. It supports three distinct product types: standalone websites, Higgsfield-integrated apps, and multiplayer browser games. Each project is built as a React 19 and TanStack Start SSR application deployed to a single Cloudflare Worker. The skill enforces strict design and architectural patterns, including the use of the Quanta design system for apps and specific flow-based pipelines for websites and games. It handles everything from project creation and asset generation to deployment and community feed publishing.
What it does
- Scaffolds full-stack React 19 and TanStack Start applications via CLI.
- Manages deployment to Cloudflare Workers with integrated D1, R2, KV, and DO support.
- Provides specialized workflows for standalone websites, integrated apps, and multiplayer games.
- Automates the creation of branded launch covers and metadata for feed-ready projects.
- Integrates Higgsfield AI services for app-specific generation and authentication.
- Handles game-specific logic, real-time multiplayer rooms, and procedural asset generation.
When to use it
- When you need to build a landing page, portfolio, or marketing site.
- When creating a SaaS dashboard or web application integrated with Higgsfield services.
- When developing a browser-based multiplayer or single-player game.
- When you need to deploy or publish a web project to the Higgsfield community feed.
Advantages
- Unified CLI workflow for the entire development and deployment lifecycle.
- Consistent architecture using React 19 and TanStack Start on Cloudflare Workers.
- Enforced design consistency through the Quanta design system for apps.
- Built-in support for AI-generated assets and branded launch covers.
- Streamlined deployment process with automated metadata and feed integration.
Usage examples
- “Build me a new landing page for my portfolio.”
- The agent will initiate the website creation flow, ask for the preferred animation style, and scaffold a standalone website project.
- “Create a SaaS dashboard that uses Higgsfield for image generation.”
- The agent will set up an app-type project, integrating the Quanta design system and the fnf SDK for authentication and generation.
- “Make me a multiplayer arcade game.”
- The agent will scaffold a game project with the arcade category, setting up the required logic structure for real-time multiplayer rooms.
- “Deploy my site and publish it to the community feed.”
- The agent will execute the deployment pipeline, ensure metadata and covers are generated, and list the project on the community marketplace.
Install
Download the skill as a ZIP:
https://mp-staging.autogineer.com/agent-skills/higgsfield-ai/higgsfield-websites/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip higgsfield-websites.zip -d .agents/skills
Documentation by Higgsfield AI
Higgsfield website builder (CLI) — three product types, three flows
You drive the whole lifecycle through the Higgsfield CLI (higgsfield website …), then edit code on the local filesystem with git + bun. You are
building ONE per-website Cloudflare Worker: a React 19 + TanStack Start app,
server-rendered (SSR), deployed as a single Worker at the product's own
subdomain. The project lives in app/ — run every bun/build command from
there.
The three types — and the REQUIRED --type on create
higgsfield website create requires --type, and it is the USER'S choice —
when the request doesn't make it obvious, ask the user before creating (one
question, up front):
--type website— a standalone product with NO Higgsfield integration and NO AI generation of any kind (no image/video/audio/text generation — not via Higgsfield, and not via some other provider): no "Sign in with Higgsfield", no requests to Higgsfield, no fnf SDK. Every website gets a fully independent brand: own palette, type, and chrome from a design brief, custom Tailwind/CSS only — never import@higgsfield/quanta/*or use q-prefixed tokens anywhere, and no "Powered by / Built on Higgsfield" badges or mentions in page content. The user's brand is the only brand on the page.higgsfield website create --type website--type app— a product tightly integrated with Higgsfield: its users Sign in with Higgsfield and generate images/videos through the fnf SDK (the full auth + D1 contract applies). An app must look and feel like a Higgsfield product: UI built with Quanta (references/quanta-design.md) — and, for anything Quanta lacks, your own component built from Quanta primitives (never a third-party UI library) — starting from a standard app layout (references/app-layouts.md). Quanta and the app layouts are app-only — never applied to a--type websitebuild. The independent-brand rule and the wow pipeline (design-taste-frontend, boards, wow catalog) are the website path; apps never get a custom brand — Quanta is the brand.higgsfield website create --type app--type game— a browser game: realtime multiplayer rooms on the game template, where the game itself is six pure functions inapp/src/logic.jsand the platform already owns sockets, rooms and persistence. Requires a game genre as--category(arcade,puzzle,shooter, …, fromhiggsfield website categories) and takes no--template— a game scaffolds from the only template it can use. Single-player counts: setminPlayers: 1. Seereferences/game-flow.md.higgsfield website create --type game --category arcade
Generation is ALWAYS an app. Any product that generates images, video,
audio, or other AI media runs on Higgsfield — build it as --type app (Sign
in with Higgsfield, generation on the user's Higgsfield credits). NEVER offer
the user an option to "bring your own image/video API" or plug in their own
generation key for a website — that path does not exist. --type website is
ONLY for sites with no generation and no tie to Higgsfield or any other
generation service. (A website may still use ordinary non-generation
third-party APIs — payments, maps, email — with the user's own keys; that is
unrelated to this rule.)
Quick tells: "landing page / portfolio / marketing site / SaaS with its own users, no AI generation" → website. "generates images/video/audio, or anything with Higgsfield models, credits, or generation history" → app. "something you play — a game, multiplayer or single-player" → game.
Games moved onto this pipeline from a separate engine that is being retired.
The higgsfield game … commands are gone: a game is created, deployed and
published exactly like a website. Any doc saying otherwise is out of date.
Always set a subdomain on create
higgsfield website create takes an optional --subdomain — it becomes the
site's slug, so the live URL is <subdomain>.<host>. Always set it: pick
one from the product's name or purpose; only omit it (which yields a random
slug) if the user explicitly wants a random one. Rules for a good subdomain:
More than 4 characters — short single words are reserved, so go a bit longer.
Memorable — derive it from the product name/purpose (e.g.
lumen-notes,pixelforge), not a random string.Allowed characters only — lowercase letters, digits, and single hyphens (DNS-safe). No spaces, underscores, uppercase, or leading/trailing hyphens.
A few reserved labels (e.g. api, www, app) and already-taken subdomains
are rejected — if that happens, try a close variant.
Prerequisites
If
higgsfieldis not on$PATH, install it:curl -fsSL https://raw.githubusercontent.com/higgsfield-ai/cli/main/install.sh | shIf
higgsfield account statusreportsSession expired/Not authenticated, ask the user to runhiggsfield auth login(interactive) and wait for confirmation.gitandbunare used locally once you clone the repo. The CLI itself handles create / repo / deploy / publish / status / db / secrets — and the asset generation jobs (higgsfield generate …,higgsfield model …).
Pick the path, then follow ONE flow end-to-end
Resolve the
--type(ask the user if unclear — it's their choice). In the SAME first question, also ask whether they want to publish it to the Higgsfield community feed (marketplace) when it's ready (yes/no). Remember the answer: if yes, publish automatically at the end (after deploy + metadata), no need to ask again; if no, only deploy. Don't block the build on it.Read the matching flow and follow it — it is the complete workflow for that type, including its own references, hard rules, editing map, and deploy/publish gates:
For every --type website build the intake ALWAYS asks the user to choose
between an Animated (recommended) website — a scroll-driven journey through
a generated film (references/scroll-scrub.md) — and a Non-animated one.
This question is mandatory: never skip it, even when the request seems to imply
a choice. Animated is the recommended default (used only when the user is
unreachable / doesn't answer); the flow below carries both paths and the full
pipeline.
Inside the animated path the default is a single-shot film — ONE continuous
~15s take, scrubbed end to end, no seams. The multi-scene chain is opt-in and
costs several extra minutes per leg; take it only when the brief genuinely
travels between distinct worlds. references/scroll-scrub.md owns that call.
| Type | Flow |
|---|---|
--type website | references/website-flow.md — phased pipeline (animated website by default): intake → concept → reference boards → asset system → build-to-boards → motion → cover + metadata → mechanical gate → deploy |
--type app | references/app-flow.md — the Quanta toolkit, the six code layouts, fnf SDK + auth + D1 contract, launch cover + metadata, publish gate |
--type game | references/game-flow.md — the six-function logic.js contract, realtime rooms, a game-genre --category, play-testing, deploy + publish |
A game's ART and AUDIO live here too, under the game- prefix, and
references/game-flow.md indexes them: references/game-design-system.md (read
first — profile, core loop, asset manifest), references/game-stylization.md
(the STYLE FORMULA every visual reuses), references/game-2d-animation.md,
references/game-textures.md, references/game-3d-animation.md,
references/game-procedural-animation.md, references/game-audio.md,
references/game-meshy-api.md and references/game-meshy-input-rules.md. The
GLB/rigging/texture tooling they drive ships in this skill's scripts/.
All three flows share the same platform mechanics (SSR Worker,
app.manifest.json infra, a single live deploy via higgsfield website deploy <website_id>, the cover + metadata requirement below, and the publish
gate) — each flow restates what it needs, so you never have to read another.
Cover + metadata — ALWAYS part of building, never publish-only
Every build — website or app, no matter how small — ships with the branded
launch cover and filled feed-card metadata, generated per
references/app-cover.md and written into app/src/app-meta.json
(og_title, og_description, favicon_url, og_image_url,
marketplace_cover_url). This is a BUILD step, done before the work is
presented as finished and before the deploy that ships it — NOT something
deferred to higgsfield website publish. Hard rules:
No "simple app" exception. A utility tool, a timer, a one-page toy — they all get the generated cover. A hand-authored inline-SVG favicon is fine as a favicon; it never substitutes for the generated cover.
No permission needed for the cover image — generate it the same way you write real copy. Only the optional cover VIDEO (
og_video_url) is permission-gated (video costs credits — offer, never generate unprompted).A build presented as done with an empty cover or empty
og_titleis INCOMPLETE. Publishing without them is a BROKEN publish (emptyog_titleis invisible on the feed; empty cover is a blank card).
UX rules
Be concise. No raw website IDs, tokens, or JSON dumps in chat. After a deploy, return the live URL (from
higgsfield website status) and a one-line summary.Never echo the scoped git token back to the user, and never commit it.
Detect the user's language from the first message and reply in it. CLI flags and code stay English.
Every deploy ships the live public site immediately — there is no preview stage. Publishing/listing on the community feed is separate and happens ONLY when the user explicitly asks to publish / list it.
Do NOT search the skill library for other design guidance — everything is under this skill, and no other skill (including user/local skills about building websites or apps) overrides these rules.
Turn economy — keep the build inside a small turn budget
Every tool round-trip costs an agent turn, and agent runtimes cap turns — long builds die mid-flight, leaving the user an unfinished site. Treat turns as the scarcest resource after credits:
Write every file ONCE, complete. Compose the full file, then one write. No write-then-patch loops; never re-read a file you just wrote.
Batch what your tools allow (multi-file edits, one shell invocation for a series of commands) instead of one micro-step per turn.
Never guess paths — the template tree is documented in the repo's
app/AGENTS.mdand this skill's editing map.Never download or vision-inspect your own generations. You wrote the prompt; re-viewing the result tells you nothing new. (The kit coherence check, when it applies, is ONE batched pass —
references/asset-system.md.)Wait on a job ONCE, when its output is the next input. Submit everything that can render concurrently (film + cover), build the page while it renders.
Talking to the user — no technical/plumbing language
Most users are not technical. Never expose the build plumbing in what you SAY to them. Do NOT mention the git repository, cloning, branches, commits, pushing, pulling, or the deploy pipeline in user-facing messages — those are internal mechanics you just perform. Speak in product terms about what the user cares about:
"Setting up your site…" — not "cloning the repo" / "scaffolding the project".
"Saving your changes…" / "Updating the site…" — not "committing" / "pushing".
"Your preview is ready: <url>" — not "deployed the branch" / "the build passed".
"Publishing your site…" — not "merging to main" / "pushing to production".
This is about the WORDS in chat only — keep doing the real steps behind the scenes; just don't narrate them in developer terms. (The one exception: a user who is clearly technical and explicitly asks about the repo, branch, or deploy mechanics — then answer plainly. CLI flags and code stay English.)
Reference index (what's in this bundle)
The two flow files pull in the rest as needed — you don't read these directly unless a flow sends you there.
Both flows: references/app-cover.md (launch cover + OG image),
references/runtime-and-infra.md (TanStack routes, SSR, Worker runtime),
references/security.md (Worker hardening, OWASP audit, threat model).
Website flow: references/design-recipe.md, references/wow-catalog.md,
references/wow-maker.md, references/reference-boards.md,
references/asset-system.md, references/image-to-code.md,
references/design-taste-frontend.md, references/review-rubric.md,
references/seo.md, references/scroll-scrub.md (A4 seam-locked journey),
references/scroll-scrub-asset-react.md,
references/scroll-scrub-asset-css.md, and
references/scroll-scrub-asset-video.md (bundled Markdown code assets loaded
only when A4 is selected).
App flow: references/app-quickstart.md (START HERE — the working critical
path: auth, generation submit/poll, result rendering, common Quanta components),
references/quanta-design.md, references/app-layouts.md,
references/fnf-sdk.md, references/fnf-react.md, references/auth.md,
references/containers.md, references/cover-animator.md (permission-gated
~5s cover video → og_video_url), references/contest.md (the $100k app
contest — the entry auto-publishes the app; submit with social links).
Files
- ATTRIBUTION.mdAdded by AutoGineer878 B
- LICENSELicence file added by AutoGineer1.0 KiB
- SKILL.md14.6 KiB
- references/app-cover.md31.4 KiB
- references/app-flow.md25.0 KiB
- references/app-layouts.md11.9 KiB
- references/app-quickstart.md11.5 KiB
- references/asset-system.md13.3 KiB
- references/auth.md14.2 KiB
- references/containers.md15.8 KiB
- references/contest.md4.5 KiB
- references/cover-animator.md4.6 KiB
- references/design-recipe.md10.6 KiB
- references/design-taste-frontend.md85.6 KiB
- references/fnf-react.md12.7 KiB
- references/fnf-sdk.md35.2 KiB
- references/game-2d-animation.md17.6 KiB
- references/game-3d-animation.md13.6 KiB
- references/game-audio.md3.3 KiB
- references/game-design-system.md15.8 KiB
- references/game-flow.md5.0 KiB
- references/game-meshy-api.md7.9 KiB
- references/game-meshy-input-rules.md4.5 KiB
- references/game-procedural-animation.md6.0 KiB
- references/game-stylization.md12.4 KiB
- references/game-textures.md12.0 KiB
- references/image-to-code.md6.4 KiB
- references/quanta-design.md34.0 KiB
- references/reference-boards.md6.5 KiB
- references/review-rubric.md8.5 KiB
- references/runtime-and-infra.md10.4 KiB
- references/scroll-scrub-asset-css.md5.6 KiB
- references/scroll-scrub-asset-react.md20.4 KiB
- references/scroll-scrub-asset-video.md2.0 KiB
- references/scroll-scrub.md19.9 KiB
- references/security.md37.4 KiB
- references/seo.md35.8 KiB
- references/website-flow.md30.1 KiB
- references/wow-catalog.md7.6 KiB
- references/wow-maker.md21.7 KiB
- scripts/fbx2glb.pyScript6.0 KiB
- scripts/glb_inspect.pyScript4.7 KiB
- scripts/glb_merge_anims.pyScript8.0 KiB
- scripts/glb_patch.pyScript2.7 KiB
- scripts/merge_anim_glbs.pyScript5.9 KiB
- scripts/pipeline.pyScript11.6 KiB
- scripts/proc_anim_dragon.pyScript6.5 KiB
- scripts/proc_rig_dragon.pyScript4.8 KiB
- scripts/proc_weights.pyScript2.7 KiB
- scripts/rig_transfer.pyScript8.1 KiB
- scripts/seamless.pyScript2.5 KiB
references/app-flow.md
App flow — type: "app" (Higgsfield-integrated, Quanta)
You are building ONE per-website Cloudflare Worker: a React 19 + TanStack
Start app that is server-rendered (SSR) and deploys as a single Worker
served at the app's own subdomain. A type: "app" product is tightly
integrated with Higgsfield: its users Sign in with Higgsfield and generate
images/videos through the fnf SDK, and the app must look and feel like a
Higgsfield product — apps render INSIDE Higgsfield, indistinguishable from its
own tools. There is no independent brand and no wow/marketing pipeline here:
the craft bar is Quanta's UX-craft rules.
Repo layout. The project lives in app/ — its own package.json,
src/, packages/, migrations/, build config, and the deploy inputs
(app.manifest.json, wrangler.jsonc). Run every bun/build command from
there.
What you have to build with
Quanta (
@higgsfield/quanta) — Higgsfield's design system, vendored in the template. MANDATORY: use its components before writing custom chrome.references/quanta-design.mdis the working guide (tokens, components, UX-craft rules, the Higgsfield integration rules); the canonical API reference isapp/packages/quanta/ai/AGENTS.md— RELY ON IT for props/APIs; do NOT open or grep the component.tsxsource to re-derive prop names.The six code layouts (
references/app-layouts.md+app/src/layouts/AGENTS.md) — Studio (studio.tsx), Preset (preset.tsx), App detail (app-detail.tsx), AI Stylist (ai-stylist.tsx), Skin Enhancer (skin-enhancer.tsx), and Shots (shots.tsx), shipped as REAL CODE in the template (not screenshots). Start from the closest one, copy it into your route, and adapt it — build from the code plus the reusable pieces inapp/src/components, never from a screenshot.Custom components for gaps — for anything Quanta lacks (date picker, calendar, data table, …), build a small component from Quanta primitives +
q-tokens in the app's ownapp/src/components/. Never add a third-party UI library, never edit the vendored@higgsfield/quantapackage, never restyle a Quanta component (seereferences/quanta-design.mdrule 5).Icons — Google Material Symbols outlined 400, imported per icon (
@material-symbols/svg-400/outlined/<name>.svg?react). The generate-button sparkle is the branded@/assets/icon-sparkles-soft.svg?react.fnf SDK (
references/fnf-sdk.md) + React bindings (references/fnf-react.md) — generation jobs, media, profile, workspace, credits.@higgsfield/fnfships the SDK core plus ONE bundled adapter:createWorkflowPlatformAdapterat@higgsfield/fnf/workflow-platform(the old@higgsfield/fnf/adapterssubpath no longer exists; other adapters live in@higgsfield/fnf-adapters, which generated apps do not use). Package guides are canonical for APIs:app/packages/fnf/ai/AGENTS.mdandapp/packages/fnf-react/ai/AGENTS.md— rely on them; do NOT grep the SDK source to re-derive method names/params.Higgsfield auth (
references/auth.md) — the/api/userproxy,/__auth/login//__auth/logout, server-side re-checks. Mandatory for every app (see rule 3).Infra — D1 / R2 / KV / Durable Objects / containers via
app/app.manifest.json(rules 4-6; heavy/long-running work:references/containers.md). Runtime + routing:references/runtime-and-infra.md. Security:references/security.md.Launch cover (
references/app-cover.md) — the branded 3:2 cover + OG image. REQUIRED before every publish (og_image_url+marketplace_cover_urlare mandatory feed-card fields).
Higgsfield as the asset engine. Any imagery the app itself needs (empty state artwork, onboarding illustration, favicon, cover) is generated with the Higgsfield CLI generation commands — never stock, never placeholders.
Non-negotiable app design rules
These come from references/quanta-design.md — read it before building:
Never customize Quanta styles, never modify Quanta — compose, don't restyle. Build anything Quanta lacks as your own small component from Quanta primitives +
q-tokens inapp/src/components/; never add a third-party UI library.No app header/top bar — apps render inside Higgsfield; the host chrome provides the global header and account controls. Never credits/balance or sign-out UI. In-app navigation is a Quanta
Sidebaror inline controls.Always dark —
data-theme="default-dark"is pinned; no theme toggle, no light mode, nodark:styling.Container width —
mx-auto w-full max-w-7xlon every shell except the cinema-studio full-bleed workspace.Buttons — variant colors do NOT follow the names:
primary= flat lime,secondary= solid white,tertiary= dark white/10 glass. The generation CTA is alwaysmarketingPrimarywith the credit cost inside the button ({label} {sparkles icon} {credits}, credits in the label's font); ordinary/nav actions use the darktertiary/ghost.
How to build an app
Plan first, then narrate progress. Right after intake, post a short plan to the user — the screens/features you're about to build, in product terms (per the SKILL.md "Talking to the user" rule). As you work, send a one-line update whenever a step completes ("Screens are built — wiring up generation next", "4 of 6 done") so the user always knows how much work remains. Never go silent for a long stretch of the build.
Read the guides, then BUILD — do not spelunk the package source. Your whole
API surface is already written down: references/app-quickstart.md (the
copy-paste critical path — auth, generation submit/poll, result rendering, and
the common Quanta components — READ IT FIRST), references/quanta-design.md
plus the in-repo app/packages/quanta/ai/AGENTS.md for component props/tokens,
and references/fnf-sdk.md + references/fnf-react.md (canonical in-repo
mirrors: app/packages/fnf/ai/AGENTS.md and .../fnf-react/ai/AGENTS.md) for
the SDK + hooks. Those guides plus the chosen code layout are ENOUGH to
build the whole app. Do NOT open, cat, or grep
app/packages/{quanta,fnf,fnf-react}/src/** — every prop and method you need
is in the guides, and reading package source is the single biggest time sink in
a build (it also bloats context and slows every later step). If a specific prop
or field is genuinely missing from a guide, make the reasonable call. Once you
have read the guides + the chosen code layout, you have enough — start writing.
Intake (ONE batched round — ask the user only for what the brief doesn't answer): confirm
type: "app"is what the user wants (it is the USER'S choice), what the app does (which generation models/flows), anything brand-critical, and whether to publish to the community feed (marketplace) when ready (remember it for step 8). Never a second round — pick sensible defaults and state them.Create —
higgsfield website create --type app.Plan the screens — pick the closest of the six code layouts in
app/src/layouts(studio / preset / app-detail / ai-stylist / skin-enhancer / shots; seereferences/app-layouts.md) and read its code +app/src/layouts/AGENTS.mdfor the composition; list the screens/states (including first-run/empty state) and the app's own product state for D1.Build with Quanta — adapt the chosen code layout using Quanta components per
references/quanta-design.md. NEVER customize or modify Quanta; when a component doesn't exist or doesn't fit as-is, build a small custom component from Quanta primitives inapp/src/components/(quanta-design.mdrule 5). Real copy in every state (empty, busy, error) — no placeholders.Wire fnf end-to-end — auth first (
references/auth.md), then generation/media through server functions perreferences/fnf-sdk.md+references/fnf-react.md, product state in D1 (rules 3/3a below). Poll jobs, render real results.Deploy (
higgsfield website deploy <website_id>— this ships the live public site immediately). Report the live URL (fromhiggsfield website status) in product terms, no repo/commit/deploy jargon (see the SKILL.md "Talking to the user" rule).Cover + metadata — ALWAYS, as part of building (not just at publish). Every app ships with a launch cover and filled feed-card metadata. Generate them per
references/app-cover.md: the branded 3:2 cover + stadium-capsule OG image, then fillapp/src/app-meta.json—og_title,og_description,og_image_url(the OG file),marketplace_cover_url(the plain cover),favicon_url. This is NOT optional and NOT gated on the user asking: do it without prompting, the same way you write real copy. (Only the cover VIDEO,og_video_url, needs the user's permission — it costs credits.) An app you present as done with an empty cover or emptyog_titleis INCOMPLETE. Always suggest the cover video: when you present the finished app (and again at publish), proactively offer a short animated cover for the feed card ("want a short cover video? it makes the feed card play on hover") — suggest it every time, then only generate it if the user says yes (references/cover-animator.md).Publish. If the user opted in at intake (step 1), publish automatically once the app is deployed with its cover + metadata filled — run
higgsfield website publish <website_id>without waiting to be asked, and share the community-feed listing URL it reports. Otherwise publish only when asked. After a successful publish, suggest entering the $100k app contest ("want to enter it in the Higgsfield app contest? you'd add a couple of social links") —higgsfield website contest, seereferences/contest.md.
Functional routing
| Task | Read |
|---|---|
| START HERE — the working critical path: auth, generation submit/poll, result rendering, the common Quanta components | references/app-quickstart.md |
| fnf SDK: generation jobs, media upload, profile/workspace/credits, adapters | references/fnf-sdk.md + references/auth.md + references/runtime-and-infra.md |
| React query/cache/controllers for fnf | references/fnf-react.md + references/auth.md |
| Higgsfield-SDK app UI (generation console, fnf-backed tool) | references/app-layouts.md + references/quanta-design.md + references/fnf-sdk.md + references/fnf-react.md + references/auth.md (component gaps: build from Quanta primitives) |
| Cover / OG image ("cover", "обложка", "OG image", publish prep) | references/app-cover.md — branded 3:2 cover + capsule OG mask |
Cover video / "animate the cover" (og_video_url, permission-gated) | references/cover-animator.md — ~5s end-frame reveal via seedance_2_0 |
App contest ("enter the contest", "$100k contest", higgsfield website contest) | references/contest.md — entry auto-publishes; submit with social links |
Auth, current user, login/logout, /api/user, __auth routes | references/auth.md + references/runtime-and-infra.md |
Protected/authenticated /api/... file downloads inside the Higgsfield iframe | references/auth.md — credentialed fetch → Blob download; signed URLs for large files |
| TanStack Start routes, SSR, server functions, Cloudflare Worker runtime | references/runtime-and-infra.md |
| Heavy / long-running work (ffmpeg, headless browser, background jobs), containers | references/containers.md |
Do NOT search the skill library for other design guidance — everything is here.
Hard rules
0a. Higgsfield packages and template modules
The app/packages/ directory contains managed snapshots vendored from the
upstream Higgsfield web app: @higgsfield/fnf, @higgsfield/fnf-react, and
@higgsfield/quanta. Do not edit these manually unless the task explicitly
asks to patch a package snapshot. Template-owned infrastructure lives in
app/src/module/**.
0b. Supercomputer Design mode inspector
Generated apps support a Higgsfield design inspector bridge for editing in Supercomputer Design mode. The split is strict:
The Higgsfield editor (parent window) owns the iframe UI, hover overlay, edit popover, origin/session checks, and edit prompt submission.
This template owns the child iframe runtime through
app/src/module/design-inspector.Agents never manually implement inspector code, refs, source markers, or
data-hf-*attributes.
Local scripts: bun run build (inspector-free by default; set
HF_DESIGN_INSPECTOR=1 in the env for the inspector-enabled build) and
bun run dev:design — for LOCAL work only. The platform CI sets
HF_DESIGN_INSPECTOR=1 on every deploy build, so the live deployed site always
carries the inspector and IS the surface Supercomputer Design mode opens. There
is ONE deploy (higgsfield website deploy <website_id>) and it ships the live
public site immediately; never hard-code HF_DESIGN_INSPECTOR=1 into the
build script or hand-edit the build scripts to toggle the inspector.
1. SSR-safe rendering
Every route renders on the server per request. NEVER touch browser-only
globals (window, document, localStorage, navigator) at module top
level or during render — only inside useEffect/event handlers, or guarded
with typeof window !== "undefined". A top-level window reference crashes
SSR.
2. Server-only code stays server-only
Put server logic in createServerFn(...).handler(...) or a *.server.ts
module (the .server.ts suffix keeps it out of the client bundle). Secrets
and bindings are read server-side, per request — never shipped to the
browser.
3. Higgsfield (fnf) calls are BACKEND-ONLY — and auth is MANDATORY
Call Higgsfield internal services exclusively from server code at
https://fnf.internal/* (the platform attaches the user's identity on server
egress, so tokens never live in app code). NEVER call https://fnf.internal/*
from client components.
Every app is an authenticated surface. Before shipping you MUST implement the
Higgsfield auth contract exactly as written in references/auth.md: the
GET /api/user server proxy (returns the upstream status and JSON unchanged),
a signed-out state that links to /__auth/login?return=<path>,
/__auth/logout?return=<path>, and a server-side auth re-check before every
SDK operation. Do not invent your own login UI, email/password form, or token
handling, and do not build anonymous generation flows unless the user
EXPLICITLY asks for an offline/mock demo.
Sign-in on the deployed site is platform-owned — do NOT improvise a cause if
it fails. /__auth/login is a platform-injected route that hands off to
Higgsfield's auth service, then redirects back to return so /api/user
succeeds. If a user reports sign-in failing on a DEPLOYED SITE, FIRST confirm
the app side is correct (links to /__auth/login?return=<path>, proxies
/api/user unchanged); if it is, the failure is on the platform/auth side —
say so plainly instead of inventing an app-code cause.
If the app also needs its own user accounts (e.g. team members of the app's customers), keep that separate — never replace Higgsfield auth with app-local auth for generation.
Treat auth, profile, credits/workspace display, and a generation feed/history as mandatory acceptance criteria for any generation app — do not wait for the user to ask.
Generation history cards must render SDK Generation.results, not status-only
placeholders. Compose result cards from Quanta Media/Card using the
helpers in app/src/lib/higgsfield-generation-results.ts (they map a
Generation to its preview URL with the right precedence). A completed job
without a result URL must show an explicit "preview unavailable" state with
refresh behavior.
When creating SDK clients, use only
createWorkflowPlatformAdapter({ baseUrl: 'https://fnf.internal' }) — imported
from @higgsfield/fnf/workflow-platform (NOT @higgsfield/fnf/adapters; that
subpath no longer exists) — from server-side code. Do not use public/dev fnf
URLs, env-selected backend URLs, createFnfWebAdapter,
createDevFnfWebAdapter, apps-marketplace adapters, bearer tokens, or dev
user headers in generated app code.
Generation submits require the SDK's confirmation gate: a browser confirmation
modal (model + settings + cost preview) before the generate call, and the
adapter's confirm option wired server-side. A declined confirmation is the
typed confirmation_rejected error — render it as a cancelled state. See
references/fnf-sdk.md, "Submission Confirmation Gate".
3a. An app is end-to-end — real backend + real DB, never a mock
An app MUST ship as a real, end-to-end product — NOT a front-end mock, prototype, or "demo" that fakes the backend. All three are required:
A real backend. Every data operation runs through a TanStack server function or server route — fnf calls server-side, reads/writes server-side.
Real persistence (D1). Opt into D1 (
"db": trueinapp/app.manifest.json) and persist the app's OWN product state: saved/favorited generations, collections, presets, share records, settings. Schema inapp/migrations/000N_*.sql(additive; rule 5).Real fnf integration. Generations, media, profile, and credits come from the live SDK against
https://fnf.internal, never hardcoded fixtures.
fnf is the source of truth for the generations themselves — do NOT mirror fnf's tables into D1. D1 is for YOUR product layer on top.
These are NOT a backend and are bugs: in-memory arrays or module-level
state as "the database"; localStorage as the persistence layer;
hardcoded/fixture/lorem data; a static JSON file faking a list endpoint;
setTimeout faking latency; memory/mock SDK adapters shipped as the product.
The ONLY exception is when the user explicitly asks for an offline/mock
demo — then say plainly that it is a mock and why.
4. Cloudflare bindings via cloudflare:workers
Any infra you opt into (D1 DB, R2 STORAGE, KV KV) is read server-side
through app/src/lib/bindings.server.ts
(import { env } from "cloudflare:workers"). Each binding is present ONLY if
declared in app/app.manifest.json, so the typed accessors are optional —
guard before use. Do not thread env through React props or read it at
module top level.
5. Opted-in storage is LIVE — one deploy, one database
If you opt into D1, R2, or KV, each is a SINGLE instance backing the ONE live
deploy. There is no staging copy: every migration and data change hits live
production data directly. env.HF_ENV is always "production" on deployed
builds; there is no separate database/bucket to test against. A destructive
migration you run "just to test" destroys production data. Prefer additive
migrations (CREATE TABLE IF NOT EXISTS, ADD COLUMN), and get explicit user
approval before any destructive change.
6. app/app.manifest.json declares infra — NOTHING is provisioned by default
A new app gets no D1, no R2, no KV, no Durable Object. Opt in only when
the app actually needs it: "db": true → D1 (env.DB); "r2": true → R2
(env.STORAGE); "kv": true → KV (env.KV); "durableObject": "ClassName"
→ a Durable Object (env.ROOMS, ALSO export class ClassName extends DurableObject {…} from app/src/server.ts); "container": true → a Docker
container for heavy/long-running work (env.CONTAINER —
references/containers.md). Counts are capped (≤1 each); the platform
provisions and binds at deploy; the committed app/wrangler.jsonc is
build/dev input only. KV is eventually consistent (NOT Redis) — use a
Durable Object for strong consistency.
Editing map
Pages / routing →
app/src/routes/**(file-based;__root.tsxis the shell).Server logic →
createServerFn(seeapp/src/lib/api/example.functions.ts) or*.server.ts.Bindings access →
app/src/lib/bindings.server.ts.Infra declaration →
app/app.manifest.json;app/wrangler.jsonc= build/dev input.Components → Quanta components first (
@higgsfield/quanta/*— Button, Input, Textarea, Dropdown, Modal, Tabs, Sidebar, Chip, …), app-local composition inapp/src/components/**; layout perreferences/app-layouts.md; gaps → your own component from Quanta primitives.Generation result UI → compose from Quanta
Media/Card+app/src/lib/higgsfield-generation-results.ts.Styles / theme →
app/src/styles.css(Tailwind v4 + Quanta wiring). Quanta'sq-tokens ARE the theme; the app is permanently dark.D1 schema →
app/migrations/000N_*.sql(additive; see rule 5).
Deploy
The trusted platform CI builds the app on every deploy (always with
HF_DESIGN_INSPECTOR=1 and HF_ENV="production" — the live site carries the
design inspector), so a deploy already gives you the authoritative build
result. The sandbox cannot deploy/migrate; the trusted platform CI does that.
Default: deploy — higgsfield website deploy <website_id> builds via CI and
ships the live site immediately. You don't have to lint, build, or typecheck
locally unless you think it's necessary (e.g. to debug); just make sure you
pushed your changes to the remote repository before deploying. Never publish/list
on the community feed unless the user explicitly asked to publish.
Publishing ("show in feed"). When the user asks to publish / share / put
the app on the feed, run higgsfield website publish <website_id> — it lists
the app on the Higgsfield community feed. Publishing no longer deploys: it
lists whatever is already live, so run higgsfield website deploy <website_id>
FIRST — and after ANY later change, deploy again to ship it (re-publishing does
not re-deploy and won't pick up un-deployed changes). Never list the app on the
community feed unless the user explicitly asked to publish.
HARD GATE — the cover is NOT optional. Running higgsfield website publish while
og_image_url or marketplace_cover_url is empty is a BROKEN publish (the
feed card renders ONLY from app/src/app-meta.json; an empty og_title makes
the listing INVISIBLE, an empty cover makes it a blank card). The publish
sequence is: (a) READ app/src/app-meta.json; (b) if og_image_url or
marketplace_cover_url is empty → STOP, read references/app-cover.md and
generate + upload the cover NOW — do not skip this because the user "only asked
to publish", the cover IS part of publishing; (c) fill ALL fields below with
real values (never placeholders); (d) commit + push; (e) run
higgsfield website deploy <website_id> to ship the pushed changes (publish no
longer deploys — it lists what's already live); (f) only then run
higgsfield website publish:
og_title— the card's title (also the browser tab title).og_description— the card's one-liner.og_image_url— REQUIRED: the cover image, generated perreferences/app-cover.md(the branded 3:2 cover + stadium-capsule OG mask) if none exists yet; upload the OG file withhiggsfield upload createand set the returned durable URL.marketplace_cover_url— REQUIRED: the plain (unmasked) cover, the same generation's<name>_cover.pngfromreferences/app-cover.md, uploaded withhiggsfield upload create. One generation fills both this andog_image_url— there is never a reason to have one without the other.favicon_url— the card's logo/icon (generate one if none exists yet).og_video_url— the cover video, OPTIONAL and permission-gated: ALWAYS SUGGEST it (offer it every time — "want a short cover video for the feed card? it plays on hover"), but ASK PERMISSION FIRST — generating a video costs credits; never generate it unprompted. If they say yes, followreferences/cover-animator.md(the ~5s end-frame reveal of the launch cover viaseedance_2_0).
(1–5 are generated without asking — they are part of the publish, not a separate credit decision; only the cover VIDEO (6) needs permission.)
higgsfield website deploy <website_id> remains the way to ship the live site
WITHOUT a feed listing.
Entering the app contest. If the user asks to enter the app in the
Higgsfield contest ("enter the contest", "submit to the $100k contest"), run
higgsfield website contest <website_id> --url <link> — an unpublished app is
published automatically by the entry (it just needs a live prod deploy, and
fill the page metadata FIRST — the auto-published listing renders from it), so
there's no separate publish step. The submission needs one or more public
social-media links (Instagram / TikTok / YouTube / X) with the app link and
#HiggsfieldApp — the user posts those themselves, so ask for the URL(s). Full
rules, prizes, and how the contest shapes the build are in
references/contest.md.
Run the local checks only when you actually need them — from app/:
cd app
bun install # only when you changed dependencies / package.json
bun run typecheck # tsc --noEmit — only to chase a type error on deploy
bun run build # local build — only to chase a build error on deployAdding a dependency: bun add.
Small edits to an existing app (copy tweak, one component, styling fix): make the edit, deploy.
Requirements and compatibility
Written for: Claude Code
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Needs: Declares allowed tools, Claude Code frontmatter, Needs network access, Needs Python
Security
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Attribution and licence
- Published by
- Higgsfield AI
- Publisher
- Higgsfield AI (Official)
- Source
- higgsfield-ai/skills · higgsfield-websites · commit 2700040
- Licence
- MIT License (redistribution allowed)
- LICENSE (added by AutoGineer from LICENSE)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
AutoGineer is not affiliated with or endorsed by Higgsfield AI.
Download ZIP
The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download higgsfield-websites.zip