Slack Gif Creator
JetBrainsOfficialCreated by AnthropicDistributed by JetBrains
- Skill
- Tool integration
- Design and creative
- Apache-2.0
- Low risk
- Has scripts
AutoGineer summary
Written by AutoGineer from the skill’s own files, not by the author
The slack-gif-creator skill provides a set of utilities and design principles for creating animated GIFs that meet Slack's specific dimension and file size requirements. It leverages the PIL library to allow users to build animations from scratch using geometric primitives, easing functions, and frame composition helpers. The skill includes tools for validating output against Slack standards and optimizing files through color reduction, frame management, and dimension control.
What it does
- Provides a GIFBuilder class to assemble and save animated GIFs.
- Includes validation utilities to check if a file meets Slack's requirements.
- Offers easing functions to create smooth motion effects like bounce, pulse, and spin.
- Supplies frame composition helpers for drawing shapes, gradients, and text.
- Implements optimization strategies for file size reduction.
- Supports processing of user-uploaded images for animation or reference.
When to use it
- When you need to create custom animated GIFs intended for use in Slack.
- When you need to ensure an animated file adheres to Slack's specific dimension and color constraints.
- When you want to programmatically generate animations using geometric shapes and motion effects.
- When you need to optimize an existing GIF to meet Slack's file size or duration limits.
Advantages
- Direct integration with Slack's technical specifications for emojis and messages.
- Flexible animation creation using standard Python image processing primitives.
- Built-in easing functions for professional-looking motion.
- Automated validation to ensure compatibility before sharing.
- Configurable optimization settings to manage file size.
Usage examples
- “Create a 128x128 GIF of a blue circle pulsing for Slack.”
- The agent uses the GIFBuilder and easing functions to generate a sequence of frames featuring a pulsing circle, then saves it with emoji-optimized settings.
- “Make this uploaded image bounce and save it as a Slack emoji.”
- The agent loads the image, applies a bounce animation using the bounce_out easing function, and exports the file with the correct dimensions and color depth.
Install
Download the skill as a ZIP:
https://mp-staging.autogineer.com/agent-skills/jetbrains/slack-gif-creator/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip slack-gif-creator.zip -d .agents/skills
Documentation by Anthropic
Slack GIF Creator
A toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.
Slack Requirements
Dimensions:
Emoji GIFs: 128x128 (recommended)
Message GIFs: 480x480
Parameters:
FPS: 10-30 (lower is smaller file size)
Colors: 48-128 (fewer = smaller file size)
Duration: Keep under 3 seconds for emoji GIFs
Core Workflow
from core.gif_builder import GIFBuilder
from PIL import Image, ImageDraw
# 1. Create builder
builder = GIFBuilder(width=128, height=128, fps=10)
# 2. Generate frames
for i in range(12):
frame = Image.new('RGB', (128, 128), (240, 248, 255))
draw = ImageDraw.Draw(frame)
# Draw your animation using PIL primitives
# (circles, polygons, lines, etc.)
builder.add_frame(frame)
# 3. Save with optimization
builder.save('output.gif', num_colors=48, optimize_for_emoji=True)Drawing Graphics
Working with User-Uploaded Images
If a user uploads an image, consider whether they want to:
Use it directly (e.g., "animate this", "split this into frames")
Use it as inspiration (e.g., "make something like this")
Load and work with images using PIL:
from PIL import Image
uploaded = Image.open('file.png')
# Use directly, or just as reference for colors/styleDrawing from Scratch
When drawing graphics from scratch, use PIL ImageDraw primitives:
from PIL import ImageDraw
draw = ImageDraw.Draw(frame)
# Circles/ovals
draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
# Stars, triangles, any polygon
points = [(x1, y1), (x2, y2), (x3, y3), ...]
draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3)
# Lines
draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5)
# Rectangles
draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)Don't use: Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.
Making Graphics Look Good
Graphics should look polished and creative, not basic. Here's how:
Use thicker lines - Always set width=2 or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.
Add visual depth:
Use gradients for backgrounds (
create_gradient_background)Layer multiple shapes for complexity (e.g., a star with a smaller star inside)
Make shapes more interesting:
Don't just draw a plain circle - add highlights, rings, or patterns
Stars can have glows (draw larger, semi-transparent versions behind)
Combine multiple shapes (stars + sparkles, circles + rings)
Pay attention to colors:
Use vibrant, complementary colors
Add contrast (dark outlines on light shapes, light outlines on dark shapes)
Consider the overall composition
For complex shapes (hearts, snowflakes, etc.):
Use combinations of polygons and ellipses
Calculate points carefully for symmetry
Add details (a heart can have a highlight curve, snowflakes have intricate branches)
Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.
Available Utilities
GIFBuilder (core.gif_builder)
Assembles frames and optimizes for Slack:
builder = GIFBuilder(width=128, height=128, fps=10)
builder.add_frame(frame) # Add PIL Image
builder.add_frames(frames) # Add list of frames
builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)Validators (core.validators)
Check if GIF meets Slack requirements:
from core.validators import validate_gif, is_slack_ready
# Detailed validation
passes, info = validate_gif('my.gif', is_emoji=True, verbose=True)
# Quick check
if is_slack_ready('my.gif'):
print("Ready!")Easing Functions (core.easing)
Smooth motion instead of linear:
from core.easing import interpolate
# Progress from 0.0 to 1.0
t = i / (num_frames - 1)
# Apply easing
y = interpolate(start=0, end=400, t=t, easing='ease_out')
# Available: linear, ease_in, ease_out, ease_in_out,
# bounce_out, elastic_out, back_outFrame Helpers (core.frame_composer)
Convenience functions for common needs:
from core.frame_composer import (
create_blank_frame, # Solid color background
create_gradient_background, # Vertical gradient
draw_circle, # Helper for circles
draw_text, # Simple text rendering
draw_star # 5-pointed star
)Animation Concepts
Shake/Vibrate
Offset object position with oscillation:
Use
math.sin()ormath.cos()with frame indexAdd small random variations for natural feel
Apply to x and/or y position
Pulse/Heartbeat
Scale object size rhythmically:
Use
math.sin(t * frequency * 2 * math.pi)for smooth pulseFor heartbeat: two quick pulses then pause (adjust sine wave)
Scale between 0.8 and 1.2 of base size
Bounce
Object falls and bounces:
Use
interpolate()witheasing='bounce_out'for landingUse
easing='ease_in'for falling (accelerating)Apply gravity by increasing y velocity each frame
Spin/Rotate
Rotate object around center:
PIL:
image.rotate(angle, resample=Image.BICUBIC)For wobble: use sine wave for angle instead of linear
Fade In/Out
Gradually appear or disappear:
Create RGBA image, adjust alpha channel
Or use
Image.blend(image1, image2, alpha)Fade in: alpha from 0 to 1
Fade out: alpha from 1 to 0
Slide
Move object from off-screen to position:
Start position: outside frame bounds
End position: target location
Use
interpolate()witheasing='ease_out'for smooth stopFor overshoot: use
easing='back_out'
Zoom
Scale and position for zoom effect:
Zoom in: scale from 0.1 to 2.0, crop center
Zoom out: scale from 2.0 to 1.0
Can add motion blur for drama (PIL filter)
Explode/Particle Burst
Create particles radiating outward:
Generate particles with random angles and velocities
Update each particle:
x += vx,y += vyAdd gravity:
vy += gravity_constantFade out particles over time (reduce alpha)
Optimization Strategies
Only when asked to make the file size smaller, implement a few of the following methods:
Fewer frames - Lower FPS (10 instead of 20) or shorter duration
Fewer colors -
num_colors=48instead of 128Smaller dimensions - 128x128 instead of 480x480
Remove duplicates -
remove_duplicates=Truein save()Emoji mode -
optimize_for_emoji=Trueauto-optimizes
# Maximum optimization for emoji
builder.save(
'emoji.gif',
num_colors=48,
optimize_for_emoji=True,
remove_duplicates=True
)Philosophy
This skill provides:
Knowledge: Slack's requirements and animation concepts
Utilities: GIFBuilder, validators, easing functions
Flexibility: Create the animation logic using PIL primitives
It does NOT provide:
Rigid animation templates or pre-made functions
Emoji font rendering (unreliable across platforms)
A library of pre-packaged graphics built into the skill
Note on user uploads: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.
Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.
Dependencies
pip install pillow imageio numpyFiles
- ATTRIBUTION.mdAdded by AutoGineer933 B
- LICENSE.txt11.1 KiB
- SKILL.md7.8 KiB
- core/easing.pyScript6.1 KiB
- core/frame_composer.pyScript4.4 KiB
- core/gif_builder.pyScript9.6 KiB
- core/validators.pyScript3.7 KiB
- requirements.txt66 B
core/frame_composer.py
#!/usr/bin/env python3
"""
Frame Composer - Utilities for composing visual elements into frames.
Provides functions for drawing shapes, text, emojis, and compositing elements
together to create animation frames.
"""
from typing import Optional
import numpy as np
from PIL import Image, ImageDraw, ImageFont
def create_blank_frame(
width: int, height: int, color: tuple[int, int, int] = (255, 255, 255)
) -> Image.Image:
"""
Create a blank frame with solid color background.
Args:
width: Frame width
height: Frame height
color: RGB color tuple (default: white)
Returns:
PIL Image
"""
return Image.new("RGB", (width, height), color)
def draw_circle(
frame: Image.Image,
center: tuple[int, int],
radius: int,
fill_color: Optional[tuple[int, int, int]] = None,
outline_color: Optional[tuple[int, int, int]] = None,
outline_width: int = 1,
) -> Image.Image:
"""
Draw a circle on a frame.
Args:
frame: PIL Image to draw on
center: (x, y) center position
radius: Circle radius
fill_color: RGB fill color (None for no fill)
outline_color: RGB outline color (None for no outline)
outline_width: Outline width in pixels
Returns:
Modified frame
"""
draw = ImageDraw.Draw(frame)
x, y = center
bbox = [x - radius, y - radius, x + radius, y + radius]
draw.ellipse(bbox, fill=fill_color, outline=outline_color, width=outline_width)
return frame
def draw_text(
frame: Image.Image,
text: str,
position: tuple[int, int],
color: tuple[int, int, int] = (0, 0, 0),
centered: bool = False,
) -> Image.Image:
"""
Draw text on a frame.
Args:
frame: PIL Image to draw on
text: Text to draw
position: (x, y) position (top-left unless centered=True)
color: RGB text color
centered: If True, center text at position
Returns:
Modified frame
"""
draw = ImageDraw.Draw(frame)
# Uses Pillow's default font.
# If the font should be changed for the emoji, add additional logic here.
font = ImageFont.load_default()
if centered:
bbox = draw.textbbox((0, 0), text, font=font)
text_width = bbox[2] - bbox[0]
text_height = bbox[3] - bbox[1]
x = position[0] - text_width // 2
y = position[1] - text_height // 2
position = (x, y)
draw.text(position, text, fill=color, font=font)
return frame
def create_gradient_background(
width: int,
height: int,
top_color: tuple[int, int, int],
bottom_color: tuple[int, int, int],
) -> Image.Image:
"""
Create a vertical gradient background.
Args:
width: Frame width
height: Frame height
top_color: RGB color at top
bottom_color: RGB color at bottom
Returns:
PIL Image with gradient
"""
frame = Image.new("RGB", (width, height))
draw = ImageDraw.Draw(frame)
# Calculate color step for each row
r1, g1, b1 = top_color
r2, g2, b2 = bottom_color
for y in range(height):
# Interpolate color
ratio = y / height
r = int(r1 * (1 - ratio) + r2 * ratio)
g = int(g1 * (1 - ratio) + g2 * ratio)
b = int(b1 * (1 - ratio) + b2 * ratio)
# Draw horizontal line
draw.line([(0, y), (width, y)], fill=(r, g, b))
return frame
def draw_star(
frame: Image.Image,
center: tuple[int, int],
size: int,
fill_color: tuple[int, int, int],
outline_color: Optional[tuple[int, int, int]] = None,
outline_width: int = 1,
) -> Image.Image:
"""
Draw a 5-pointed star.
Args:
frame: PIL Image to draw on
center: (x, y) center position
size: Star size (outer radius)
fill_color: RGB fill color
outline_color: RGB outline color (None for no outline)
outline_width: Outline width
Returns:
Modified frame
"""
import math
draw = ImageDraw.Draw(frame)
x, y = center
# Calculate star points
points = []
for i in range(10):
angle = (i * 36 - 90) * math.pi / 180 # 36 degrees per point, start at top
radius = size if i % 2 == 0 else size * 0.4 # Alternate between outer and inner
px = x + radius * math.cos(angle)
py = y + radius * math.sin(angle)
points.append((px, py))
# Draw star
draw.polygon(points, fill=fill_color, outline=outline_color, width=outline_width)
return frame
Requirements and compatibility
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Needs: Needs Python
Security
What our scanner noticed· Low risk
- Instructions that use the network
- Scripts that your agent may run
This skill includes scripts that your agent may run. Read them before you use it.
A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.
Attribution and licence
- Created by
- Anthropic
- Publisher
- JetBrains (Official)
- Distributed by
- JetBrains
- Source
- JetBrains/skills · slack-gif-creator · commit 3f53782
- Licence
- Apache License 2.0 (redistribution allowed)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
AutoGineer is not affiliated with or endorsed by Anthropic or JetBrains.
Download ZIP
The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download slack-gif-creator.zip