Sora
JetBrainsOfficialCreated by OpenAIDistributed by JetBrains
- Skill
- Content generator
- Design and creative
- Apache-2.0
- Low risk
- Has scripts
AutoGineer summary
Written by AutoGineer from the skill’s own files, not by the author
The Sora skill provides an interface to interact with Sora video models for creating, editing, and extending video content. It includes a bundled CLI for managing video jobs, character references, and asset downloads. The skill supports structured prompt augmentation to help users define scene details, camera movements, and lighting, and requires an OpenAI API key for operation.
What it does
- Generates new video clips from text prompts
- Creates reusable non-human character references from short video clips
- Edits existing generated videos using targeted prompts
- Extends the duration of completed video clips
- Manages video job queues and polls for status updates
- Downloads generated assets including videos, thumbnails, and spritesheets
When to use it
- When you need to generate cinematic or social video content
- When you want to maintain character consistency across multiple shots
- When you need to modify or continue an existing Sora-generated video
- When you need to manage multiple video generation tasks via a local queue
Advantages
- Provides a structured workflow for prompt engineering and video generation
- Enables character consistency through dedicated reference uploads
- Supports iterative editing and extension of video clips
- Includes a CLI for deterministic job management and batch processing
Usage examples
- “Generate a 4-second video of a matte black camera on a pedestal with a slow orbit.”
- The agent uses the CLI to trigger a Sora generation job with the specified prompt, camera movement, and duration.
- “Create a character reference from this video file named Mossy.”
- The agent uploads the provided video file to create a reusable character ID for future generations.
- “Extend this video by 8 seconds showing the camera rising above the rooftops.”
- The agent uses the extend command with the video ID to generate a continuation of the specified clip.
- “Edit the video video_abc123 to change the color palette to teal and rust.”
- The agent submits an edit request for the specified video ID, applying the requested color changes while preserving the original shot.
Install
Download the skill as a ZIP:
https://mp-staging.autogineer.com/agent-skills/jetbrains/sora/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip sora.zip -d .agents/skills
Documentation by OpenAI
Sora Video Generation Skill
Creates or manages Sora video jobs for the current project (product demos, marketing spots, cinematic shots, social clips, UI mocks). Defaults to sora-2 with structured prompt augmentation and prefers the bundled CLI for deterministic runs. Note: $sora is a skill tag in prompts, not a shell command.
When to use
Generate a new video clip from a prompt
Create a reusable character reference from a short non-human source clip
Edit an existing generated video with a targeted prompt change
Extend a completed video with a continuation prompt
Poll status, list jobs, or download assets (video/thumbnail/spritesheet)
Run a local multi-job queue now, or plan a true Batch API submission for offline rendering
Decision tree
If the user has a short non-human reference clip they want to reuse across shots →
create-characterIf the user has a completed video and wants the next beat/continuation →
extendIf the user has a completed video and wants a targeted change while preserving the shot →
editIf the user has a video id and wants status or assets →
status,poll, ordownloadIf the user needs many renders immediately inside Codex →
create-batch(local fan-out, not the Batch API)If the user needs many renders for offline processing or a studio pipeline → use the official Batch API flow described in
references/video-api.mdOtherwise →
create(orcreate-and-pollif they need a ready asset in one step)
Workflow
Decide intent: create vs create-character vs edit vs extend vs status/download vs local queue vs official Batch API.
Collect inputs: prompt, model, size, seconds, any image reference, and any character IDs.
Prefer CLI augmentation flags (
--use-case,--scene,--camera, etc.) instead of hand-writing a long structured prompt. If you already have a structured prompt file, pass--no-augment.Run the bundled CLI (
scripts/sora.py) with sensible defaults. For long prompts, prefer--prompt-fileto avoid shell-escaping issues.For async jobs, poll until terminal status (or use
create-and-poll).Download assets (video/thumbnail/spritesheet) and save them locally before URLs expire.
If the user wants continuity across many shots, create character assets first, then reference them in later
createcalls.If the user wants to iterate on a completed shot, prefer
edit; if they want the shot to continue in time, preferextend.Use one targeted change per iteration.
Authentication
OPENAI_API_KEYmust be set for live API calls.
If the key is missing, give the user these steps:
Create an API key in the OpenAI platform UI: https://platform.openai.com/api-keys
Set
OPENAI_API_KEYas an environment variable in their system.Offer to guide them through setting the environment variable for their OS/shell if needed.
Never ask the user to paste the full key in chat. Ask them to set it locally and confirm when ready.
Defaults & rules
Default model:
sora-2(usesora-2-profor higher fidelity).Default size:
1280x720.Default seconds:
4(allowed:"4","8","12","16","20").Always set size and seconds via API params; prose will not change them.
sora-2-prois required for1920x1080and1080x1920.Use up to two characters per generation.
Use the OpenAI Python SDK (
openaipackage). If high-level SDK helpers lag the latest Sora guide, use low-levelclient.post/get/deleteinside the official SDK rather than standalone HTTP code.Require
OPENAI_API_KEYbefore any live API call.If uv cache permissions fail, set
UV_CACHE_DIR=/tmp/uv-cache.Input reference images must be jpg/png/webp and should match target size.
JSON
input_referenceobjects use eitherfile_idorimage_url; uploaded file paths use multipart.Download URLs expire after about 1 hour; copy assets to your own storage.
Batch-generated videos remain downloadable for up to 24 hours after the batch completes.
create-batchinscripts/sora.pyis a local concurrent queue, not the official Batch API.Prefer the bundled CLI and never modify
scripts/sora.pyunless the user asks.Sora can generate audio; if a user requests voiceover/audio, specify it explicitly in the
Audio:andDialogue:lines and keep it short.
API limitations
Models are limited to
sora-2andsora-2-pro.API access to Sora models requires an organization-verified account.
Duration must be set via the
secondsparameter and currently supports4,8,12,16, and20.Character uploads currently work best with short
2-4second non-human MP4s in16:9or9:16, at720p-1080p.Extensions can add up to
20seconds each, up to six times per source video, for a maximum total length of120seconds.Extensions currently do not support characters or image references.
This skill supports editing existing generated videos by ID.
The official Batch API currently supports
POST /v1/videosonly, with JSON bodies rather than multipart uploads.Output sizes are limited by model (see
references/video-api.mdfor the supported sizes).Video creation is async; you must poll for completion before downloading.
Rate limits apply by usage tier (do not list specific limits).
Content restrictions are enforced by the API (see Guardrails below).
Guardrails (must enforce)
Only content suitable for audiences under 18.
No copyrighted characters or copyrighted music.
No real people (including public figures).
Input images with human faces are rejected.
Character uploads in this skill are for non-human subjects only.
Prompt augmentation
Reformat prompts into a structured, production-oriented spec. Only make implicit details explicit; do not invent new creative requirements.
Template (include only relevant lines):
Use case: <where the clip will be used>
Primary request: <user's main prompt>
Scene/background: <location, time of day, atmosphere>
Subject: <main subject>
Action: <single clear action>
Camera: <shot type, angle, motion>
Lighting/mood: <lighting + mood>
Color palette: <3-5 color anchors>
Style/format: <film/animation/format cues>
Timing/beats: <counts or beats>
Audio: <ambient cue / music / voiceover if requested>
Text (verbatim): "<exact text>"
Dialogue:
<dialogue>
- Speaker: "Short line."
</dialogue>
Constraints: <must keep/must avoid>
Avoid: <negative constraints>Augmentation rules:
Keep it short; add only details the user already implied or provided elsewhere.
For edits, explicitly list invariants ("same shot, change only X").
For character-based shots, mention the character name verbatim in the prompt.
If any critical detail is missing and blocks success, ask a question; otherwise proceed.
If you pass a structured prompt file to the CLI, add
--no-augmentto avoid the tool re-wrapping it.
Examples
Generation example (single shot)
Use case: product teaser
Primary request: a close-up of a matte black camera on a pedestal
Action: slow 30-degree orbit over 4 seconds
Camera: 85mm, shallow depth of field, gentle handheld drift
Lighting/mood: soft key light, subtle rim, premium studio feel
Constraints: no logos, no textEdit example (invariants)
Primary request: same shot and framing, switch palette to teal/sand/rust with warmer backlight
Constraints: keep the subject and camera move unchangedCharacter consistency example
Primary request: Mossy, a moss-covered teapot mascot, hurries through a lantern-lit market at dusk
Camera: cinematic tracking shot, 35mm, shoulder height
Lighting/mood: warm dusk practicals, soft haze
Constraints: keep Mossy’s silhouette and moss texture consistent across the shotPrompting best practices (short list)
One main action + one camera move per shot.
Use counts or beats for timing ("two steps, pause, turn").
Keep text short and the camera locked-off for UI or on-screen text.
Add a brief avoid line when artifacts appear (flicker, jitter, fast motion).
Shorter prompts are more creative; longer prompts are more controlled.
Put dialogue in a dedicated block; keep lines short for 4-8s clips.
Mention character names verbatim when using uploaded character IDs.
State invariants explicitly for edits (same shot, same camera move).
Prefer
editfor targeted changes andextendfor timeline continuation.Iterate with single-change follow-ups to preserve continuity.
Guidance by asset type
Use these modules when the request is for a specific artifact. They provide targeted templates and defaults.
Cinematic shots:
references/cinematic-shots.mdSocial ads:
references/social-ads.md
CLI + environment notes
CLI commands + examples:
references/cli.mdAPI parameter quick reference:
references/video-api.mdPrompting guidance:
references/prompting.mdSample prompts:
references/sample-prompts.mdTroubleshooting:
references/troubleshooting.mdNetwork/sandbox tips:
references/codex-network.md
Reference map
references/cli.md: how to run create/edit/extend/create-character/poll/download/local-queue flows viascripts/sora.py.references/video-api.md: API-level knobs (models, sizes, duration, characters, edits, extensions, official Batch API).references/prompting.md: prompt structure, character continuity, editing, and extension guidance.references/sample-prompts.md: copy/paste prompt recipes (examples only; no extra theory).references/cinematic-shots.md: templates for filmic shots.references/social-ads.md: templates for short social ad beats.references/troubleshooting.md: common errors and fixes.references/codex-network.md: network/approval troubleshooting.
Files
- ATTRIBUTION.mdAdded by AutoGineer865 B
- LICENSE.txt10.5 KiB
- SKILL.md10.3 KiB
- agents/openai.yaml350 B
- assets/sora-small.svg1.7 KiB
- assets/sora.png11.5 KiB
- references/cinematic-shots.md1.6 KiB
- references/cli.md7.0 KiB
- references/codex-network.md1.1 KiB
- references/prompting.md6.1 KiB
- references/sample-prompts.md5.1 KiB
- references/social-ads.md1.4 KiB
- references/troubleshooting.md3.7 KiB
- references/video-api.md3.7 KiB
- scripts/sora.pyScript42.0 KiB
references/sample-prompts.md
Sample prompts (copy/paste)
Use these as starting points. Keep user-provided requirements and constraints; do not invent new creative elements.
For prompting principles (structure, invariants, iteration), see references/prompting.md.
Contents
Product teaser (single shot)
UI demo (screen recording style)
Cinematic detail shot
Social ad (6s with beats)
Character continuity shot
Edit follow-up
Extension follow-up
Motion graphics explainer
Ambient loop (atmosphere)
Product teaser (single shot)
Use case: product teaser
Primary request: close-up of a matte black wireless speaker on a stone pedestal
Scene/background: dark studio cyclorama, subtle haze
Subject: compact speaker with soft fabric texture
Action: slow 20-degree orbit over 4 seconds
Camera: 85mm, shallow depth of field, steady dolly
Lighting/mood: soft key, gentle rim, premium studio feel
Color palette: charcoal, slate, warm amber accents
Constraints: no logos, no text
Avoid: harsh bloom; oversharpening; clutterUI demo (screen recording style)
Use case: UI product demo
Primary request: a clean mobile budgeting app demo showing a weekly spend chart
Scene/background: neutral gradient backdrop
Subject: smartphone UI, centered, screen content crisp and legible
Action: tap the "Add expense" button, modal opens, amount typed, save
Camera: locked-off, straight-on, no tilt
Lighting/mood: soft studio light, minimal reflections
Color palette: off-white, slate, mint accent
Text (verbatim): "Add expense", "$24.50", "Groceries"
Constraints: no brand logos; keep UI text readable; avoid motion blurCinematic detail shot
Use case: cinematic product detail
Primary request: macro shot of raindrops sliding across a car hood
Scene/background: night city bokeh, soft rain mist
Subject: glossy hood surface with water beads
Action: slow push-in over 4 seconds
Camera: 100mm macro, shallow depth of field
Lighting/mood: moody, high-contrast reflections, soft speculars
Color palette: deep navy, teal, silver highlights
Constraints: no logos, no text
Avoid: flicker; unstable reflections; excessive noiseSocial ad (6s with beats)
Use case: social ad
Primary request: minimal coffee subscription ad with three quick beats
Scene/background: warm kitchen counter, morning light
Subject: ceramic mug, coffee bag, steam
Action: beat 1 (0-2s) pour coffee; beat 2 (2-4s) steam rises; beat 3 (4-6s) mug slides to center
Camera: 50mm, gentle handheld drift
Lighting/mood: warm, cozy, natural light
Text (verbatim): "Fresh roast" (top-left), "Weekly delivery" (bottom-right)
Constraints: no logos; text must be legible; avoid fast motionCharacter continuity shot
Use case: mascot continuity
Primary request: Mossy, a moss-covered teapot mascot, rushes through a lantern-lit market at dusk
Scene/background: narrow alley, hanging lanterns, light haze
Subject: Mossy the moss-covered teapot mascot
Action: quick jog through the alley, glances toward camera near the end
Camera: 35mm, shoulder-height tracking shot, smooth lateral move
Lighting/mood: warm dusk practicals, cinematic glow
Color palette: moss green, warm amber, charcoal
Constraints: keep Mossy's silhouette, moss texture, and teapot proportions consistent
Avoid: flicker; warped limbs; identity driftEdit follow-up
Primary request: same shot and camera move; change only the palette to teal, sand, and rust with a warmer backlight
Constraints: keep the subject, framing, and motion unchanged
Avoid: new objects; reframing; speed changesExtension follow-up
Primary request: continue the same shot as the camera rises above the rooftops and reveals sunrise over the city
Action: maintain the existing motion, then gently tilt upward into the skyline reveal
Lighting/mood: dawn light growing warmer through the extension
Constraints: preserve scene continuity, camera direction, and overall pacing
Avoid: abrupt cuts; jumpy motion; sudden subject changesMotion graphics explainer
Use case: explainer clip
Primary request: clean motion-graphics animation showing data flowing into a dashboard
Scene/background: soft gradient background
Subject: abstract nodes and lines, simple dashboard cards
Action: nodes connect, data pulses, cards fill with charts
Camera: locked-off, no depth, flat design
Lighting/mood: minimal, modern
Color palette: off-white, graphite, teal, coral accents
Constraints: no logos; keep shapes simple; avoid heavy textureAmbient loop (atmosphere)
Use case: ambient background loop
Primary request: fog drifting through a pine forest at dawn
Scene/background: tall pines, soft fog layers, distant hills
Subject: drifting fog and light rays
Action: slow lateral drift, subtle light change
Camera: wide, locked-off, no tilt
Lighting/mood: calm, soft dawn light
Color palette: muted greens, cool gray, pale gold
Constraints: no text, no logos, no people
Avoid: fast motion; flicker; abrupt lighting shiftsRequirements and compatibility
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Needs: Needs an API key, Needs Python
Security
What our scanner noticed· Low risk
- Scripts that your agent may run
This skill includes scripts that your agent may run. Read them before you use it.
A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.
Attribution and licence
- Created by
- OpenAI
- Publisher
- JetBrains (Official)
- Distributed by
- JetBrains
- Source
- JetBrains/skills · sora · commit 3f53782
- Licence
- Apache License 2.0 (redistribution allowed)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
AutoGineer is not affiliated with or endorsed by OpenAI or JetBrains.
Download ZIP
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