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Cinematic Scroll Storytelling

Meng ToCommunityCreated by Meng To

  • Skill
  • Tool integration
  • Software development
  • MIT
  • No issues found

From the author

Create cinematic scroll-driven landing pages with Lenis smooth scrolling, GSAP ScrollTrigger, scroll-linked progression, staggered text reveals, sticky card stacks, parallax backgrounds, scroll-scrubbed transitions, footer reveals, and immersive preloaders. Use when analyzing or building premium editorial scroll experiences, sticky project stacks, kinetic typography, or section-by-section storytelling.
— the description by Meng To

From the skill’s files

Taken from the skill’s own files (its description, section headings and stated usage). Not an AutoGineer summary, and not written by the author as one.

Create cinematic scroll-driven landing pages with Lenis smooth scrolling, GSAP ScrollTrigger, scroll-linked progression, staggered text reveals, sticky card stacks, parallax backgrounds, scroll-scrubbed transitions, footer reveals, and immersive preloaders. Use when analyzing or building premium editorial scroll experiences, sticky project stacks, kinetic typography, or section-by-section storytelling. Use a preloader to set the cinematic tone, then hand off into the hero reveal.

What it does

  • Use When
  • Effect Vocabulary
  • Target Feel
  • Core Stack
  • Motion Tokens
  • Page Anatomy

When to use it

  • Use when analyzing or building premium editorial scroll experiences, sticky project stacks, kinetic typography, or section-by-section storytelling.
  • A page should feel like a premium editorial story that unfolds as the user scrolls.
  • The user mentions scroll-driven storytelling, scroll-linked animation, sticky card stacks, parallax, split text, preloader, or cinematic progression.
  • A portfolio, studio, product, or landing page needs section-by-section reveals with layered depth.
  • The implementation can use GSAP, ScrollTrigger, and Lenis.

Advantages

The skill’s files do not state this.

Usage examples

The skill’s files do not state this.

Install

  1. Download the skill as a ZIP:

    https://mp-staging.autogineer.com/agent-skills/mengto/cinematic-scroll-storytelling/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip cinematic-scroll-storytelling.zip -d .agents/skills

Documentation by Meng To

Cinematic Scroll Storytelling

Use When

  • A page should feel like a premium editorial story that unfolds as the user scrolls.

  • The user mentions scroll-driven storytelling, scroll-linked animation, sticky card stacks, parallax, split text, preloader, or cinematic progression.

  • A portfolio, studio, product, or landing page needs section-by-section reveals with layered depth.

  • The implementation can use GSAP, ScrollTrigger, and Lenis.

Effect Vocabulary

  • Scroll-driven storytelling: sections reveal as a sequence while scrolling.

  • Scroll-linked animation: progress is tied directly to scroll with scrub.

  • Scroll-triggered motion: animation starts when a section enters the viewport.

  • Staggered reveal: words, lines, cards, or elements enter with small delays.

  • Progressive reveal: opacity, scale, blur, clip, or position changes over scroll progress.

  • Sticky card stack: sticky cards layer, scale, and recede as the next card arrives.

  • Parallax scrolling: background and foreground layers move at different speeds.

  • Scroll scrubbing: animation follows the scrollbar through scrub: true or scrub: 1.

  • Kinetic typography: masked split-text movement, usually word-by-word or line-by-line.

  • Preloader: opening loading screen, progress bar, and intro transition.

Target Feel

  • Luxury editorial website.

  • High-end creative studio portfolio.

  • Apple-level motion polish.

  • Modern Awwwards interaction language.

  • Immersive cinematic landing page.

Avoid:

  • Bounce, elastic, or springy motion.

  • Aggressive scale jumps.

  • Flashy gaming-style effects.

  • Too many simultaneous scroll effects.

  • Scroll hijacking that makes the page hard to read.

Core Stack

npm i gsap lenis
import Lenis from "lenis";
import "lenis/dist/lenis.css";
import { gsap } from "gsap";
import { ScrollTrigger } from "gsap/ScrollTrigger";

gsap.registerPlugin(ScrollTrigger);

const reduceMotion = window.matchMedia("(prefers-reduced-motion: reduce)").matches;

if (!reduceMotion) {
  const lenis = new Lenis({
    lerp: 0.08,
    smoothWheel: true,
    wheelMultiplier: 0.9,
  });

  lenis.on("scroll", ScrollTrigger.update);

  gsap.ticker.add((time) => {
    lenis.raf(time * 1000);
  });

  gsap.ticker.lagSmoothing(0);
}

window.addEventListener("load", () => ScrollTrigger.refresh());

Motion Tokens

  • Enter ease: power3.out or power4.out.

  • Scrubbed scenes: ease: "none" with scrub: 0.8 to 1.4.

  • Text reveal duration: 0.8s to 1.1s.

  • Card reveal duration: 0.9s to 1.2s.

  • Word stagger: 0.035s to 0.07s.

  • Line stagger: 0.08s to 0.14s.

  • Card stagger: 0.06s to 0.1s.

  • Reveal offset: y: 24 to 48.

  • Blur: 4px to 10px, then 0px.

  • Sticky card scale depth: 1 down to 0.92.

Page Anatomy

  1. Preloader: black screen, progress bar, brand/title, intro fade.

  2. Hero: image parallax, masked headline reveal, subtle scroll cue.

  3. Intro: word-by-word kinetic typography.

  4. Story sections: scroll-triggered fade-up, blur-in, and clip reveals.

  5. Recent Projects: sticky card stack with scale and layered depth.

  6. Gallery or proof: scroll-scrubbed horizontal or progressive reveals.

  7. Footer: parallax reveal or slow upward handoff.

Markup Pattern

<div class="preloader" data-preloader>
  <div class="preloader__bar" data-preloader-bar></div>
</div>

<main>
  <section class="hero" data-parallax-section>
    <img data-parallax-layer data-speed="-0.18" src="/hero.jpg" alt="">
    <h1 data-split-reveal>Design that unfolds with cinematic restraint.</h1>
  </section>

  <section data-story-section>
    <p data-split-reveal="words">Every block arrives with quiet intent.</p>
  </section>

  <section class="project-stack" data-sticky-stack>
    <article data-stack-card>Project One</article>
    <article data-stack-card>Project Two</article>
    <article data-stack-card>Project Three</article>
  </section>

  <footer data-footer-parallax>...</footer>
</main>

Preloader Sequence

Use a preloader to set the cinematic tone, then hand off into the hero reveal.

function initPreloader() {
  const loader = document.querySelector("[data-preloader]");
  const bar = document.querySelector("[data-preloader-bar]");
  if (!loader) return Promise.resolve();

  if (reduceMotion) {
    loader.remove();
    return Promise.resolve();
  }

  return new Promise((resolve) => {
    const tl = gsap.timeline({
      defaults: { ease: "power3.out" },
      onComplete: () => {
        loader.remove();
        resolve();
      },
    });

    tl.fromTo(bar, { scaleX: 0, transformOrigin: "left" }, { scaleX: 1, duration: 1.1 })
      .to(loader, { yPercent: -100, duration: 0.9, ease: "power4.inOut" }, "+=0.15");
  });
}

Split Text Reveal

Use masked overflow containers. Avoid splitting text that contains links or meaningful inline markup.

function splitWords(element) {
  if (element.dataset.splitReady === "true") return;

  const text = element.textContent || "";
  const parts = text.split(/(\s+)/);
  element.textContent = "";
  element.setAttribute("aria-label", text.trim());

  parts.forEach((part) => {
    if (!part.trim()) {
      element.appendChild(document.createTextNode(part));
      return;
    }

    const mask = document.createElement("span");
    const word = document.createElement("span");
    mask.className = "split-word-mask";
    word.className = "split-word";
    word.textContent = part;
    mask.setAttribute("aria-hidden", "true");
    mask.appendChild(word);
    element.appendChild(mask);
  });

  element.dataset.splitReady = "true";
}

function initSplitReveals() {
  if (reduceMotion) {
    gsap.set("[data-split-reveal]", { autoAlpha: 1 });
    return;
  }

  gsap.utils.toArray("[data-split-reveal]").forEach((element) => {
    splitWords(element);
    const words = element.querySelectorAll(".split-word");

    gsap.fromTo(
      words,
      { yPercent: 110, autoAlpha: 0, filter: "blur(8px)" },
      {
        yPercent: 0,
        autoAlpha: 1,
        filter: "blur(0px)",
        duration: 0.95,
        ease: "power4.out",
        stagger: 0.05,
        scrollTrigger: {
          trigger: element,
          start: "top 82%",
          once: true,
        },
      }
    );
  });
}
.split-word-mask {
  display: inline-block;
  overflow: hidden;
  vertical-align: top;
}

.split-word {
  display: inline-block;
  will-change: transform, opacity, filter;
}

Scroll-Triggered Reveals

Use these for normal sections. They should play once and feel composed, not twitchy.

function initSectionReveals() {
  if (reduceMotion) {
    gsap.set("[data-story-section], [data-reveal-item]", { autoAlpha: 1, clearProps: "all" });
    return;
  }

  gsap.utils.toArray("[data-story-section]").forEach((section) => {
    const items = section.querySelectorAll("[data-reveal-item]");
    const targets = items.length ? items : section.children;

    gsap.fromTo(
      targets,
      { y: 36, autoAlpha: 0, filter: "blur(8px)" },
      {
        y: 0,
        autoAlpha: 1,
        filter: "blur(0px)",
        duration: 1,
        ease: "power4.out",
        stagger: 0.08,
        scrollTrigger: {
          trigger: section,
          start: "top 82%",
          once: true,
        },
      }
    );
  });
}

Scroll-Linked Progression

Use scrubbed timelines for cinematic progression. Keep scrubbed animation linear and let the scroll position do the timing.

function initProgressionScenes() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-progress-scene]").forEach((scene) => {
    const media = scene.querySelector("[data-progress-media]");
    const copy = scene.querySelectorAll("[data-progress-copy]");

    gsap.timeline({
      scrollTrigger: {
        trigger: scene,
        start: "top top",
        end: "+=140%",
        scrub: 1.1,
        pin: true,
        anticipatePin: 1,
      },
    })
      .fromTo(media, { scale: 1.08 }, { scale: 1, ease: "none" })
      .fromTo(copy, { autoAlpha: 0, y: 40 }, { autoAlpha: 1, y: 0, stagger: 0.15, ease: "none" }, 0.15);
  });
}

Sticky Card Stack

Use position: sticky for layout, and ScrollTrigger for layered scale/depth. Earlier cards should recede as later cards arrive.

[data-sticky-stack] {
  position: relative;
}

[data-stack-card] {
  position: sticky;
  top: 12vh;
  transform-origin: center top;
  will-change: transform, opacity;
}
function initStickyCardStack() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-sticky-stack]").forEach((stack) => {
    const cards = gsap.utils.toArray(stack.querySelectorAll("[data-stack-card]"));

    cards.forEach((card, index) => {
      const nextCard = cards[index + 1];
      if (!nextCard) return;

      gsap.to(card, {
        scale: 0.92 + index * 0.015,
        autoAlpha: 0.72,
        y: -24,
        ease: "none",
        scrollTrigger: {
          trigger: nextCard,
          start: "top 78%",
          end: "top 24%",
          scrub: true,
          invalidateOnRefresh: true,
        },
      });
    });
  });
}

Parallax

Use parallax for hero images, background layers, and footer reveals. Keep distance small.

function initParallax() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-parallax-layer]").forEach((layer) => {
    const speed = Number(layer.dataset.speed || -0.16);
    const section = layer.closest("[data-parallax-section]") || layer;

    gsap.to(layer, {
      y: () => window.innerHeight * speed,
      ease: "none",
      scrollTrigger: {
        trigger: section,
        start: "top bottom",
        end: "bottom top",
        scrub: 1,
        invalidateOnRefresh: true,
      },
    });
  });
}

Footer parallax reveal:

function initFooterReveal() {
  if (reduceMotion) return;

  const footer = document.querySelector("[data-footer-parallax]");
  if (!footer) return;

  gsap.fromTo(
    footer,
    { yPercent: -12, autoAlpha: 0.85 },
    {
      yPercent: 0,
      autoAlpha: 1,
      ease: "none",
      scrollTrigger: {
        trigger: footer,
        start: "top bottom",
        end: "top 45%",
        scrub: 1,
      },
    }
  );
}

Build Order

  1. Build the static page first.

  2. Add preloader and hero entrance.

  3. Add split text reveals.

  4. Add section-by-section reveals.

  5. Add sticky card stack progression.

  6. Add parallax layers.

  7. Add scrubbed pinned scenes only where the story needs them.

  8. Add reduced-motion and touch fallbacks.

  9. Run browser QA across desktop and mobile.

Prompt Template

Create a cinematic scroll-driven landing page with smooth Lenis scrolling, GSAP ScrollTrigger animations, staggered text reveals, sticky card stack progression, parallax backgrounds, scroll-scrubbed transitions, section-by-section storytelling, and an immersive preloader animation. Use layered depth, scaling transitions, progressive opacity changes, and smooth viewport-triggered motion for a premium editorial experience.

QA Checklist

  • Content is readable with JavaScript disabled.

  • Reduced-motion users see static content and no smooth-scroll layer.

  • Scroll-triggered reveals play once.

  • Scroll-linked scenes use scrub intentionally.

  • Sticky cards do not overlap the footer or trap the page.

  • Parallax movement stays subtle and does not harm readability.

  • Preloader exits reliably even if images load slowly.

  • ScrollTrigger.refresh() runs after images/fonts/layout shifts.

  • Mobile has simplified pinning or no pinning if performance drops.

Files

Requirements and compatibility

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Needs: Needs Node.js

Security

No issues found by our static scan· No issues found

A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.

Attribution and licence

Created by
Meng To
Publisher
Meng To (Community)
Source
MengTo/Skills · agent-skills/web-design/cinematic-scroll-storytelling · commit 5ea1661
Licence
MIT License (redistribution allowed)
  • LICENSE (added by AutoGineer from LICENSE)
  • ATTRIBUTION.md (written by AutoGineer)
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