Glass Dark UI
Meng To· Community
A guide for implementing dark-mode glassmorphism with frosted surfaces and gradient borders.
Skills from Meng To’s repositories that passed our trust, licence and security gates. Each keeps its author’s attribution.
| Repository | Tier | Verdict | Authorship | Checked | Skills |
|---|---|---|---|---|---|
| MengTo/Skills | Maintainer | Approved · created 2026-02-03, pushed 2026-11-05, 7293 stars | Written in-house | 2026-11-07 | 168 |
Files are mirrored only where the licence allows redistribution; otherwise we link to the source.
Meng To· Community
A guide for implementing dark-mode glassmorphism with frosted surfaces and gradient borders.
Meng To· Community
Implement animated edge glow states in React using the border-beam package for UI feedback.
Meng To· Community
A design framework for building high-impact, brutalist-inspired websites for creative agencies and studios.
Meng To· Community
A comprehensive workflow for developing, optimizing, and testing Three.js games specifically for mobile web environments.
Meng To· Community
A comprehensive framework for designing and writing high-converting SaaS pricing pages that reduce user uncertainty.
Meng To· Community
A design system guide for implementing consistent diagonal-cut corners and chamfered edges in UI components.
Meng To· Community
Transforms reference videos into comprehensive, builder-ready technical prompts for web development and motion design.
Meng To· Community
A Three.js implementation for rendering 3D particle-based globe visualizations with orbital rings.
Meng To· Community
Generates original, cosy animal illustrations in a grainy gouache, risograph-inspired style for design and coding contexts.
Meng To· Community
A systematic workflow for polishing game combat skills using blind judge scoring and objective rubrics.
Meng To· Community
A framework for applying iterative execution and verification loops to complex tasks.
Meng To· Community
A guide to building a non-blocking, worker-based burning paper ring loader for web pages.
Meng To· Community
A design system framework for creating high-contrast, technical interfaces featuring dark-themed layouts and integrated WebGL visualizations.
Meng To· Community
A design guide and implementation pattern for creating subtle, premium gradient borders on web UI components.
Meng To· Community
A systematic approach to implementing dynamic seasonal transitions in 3D environments while maintaining scene consistency.
Meng To· Community
A workflow to create and evaluate AI avatars using HeyGen digital twins and ElevenLabs voice cloning.
Meng To· Community
Implement a Three.js wireframe scan reveal effect to dynamically introduce 3D models with a leading wireframe cage and trailing solid surface.
Meng To· Community
A standardized framework for building, rigging, and integrating combat-ready monsters into Three.js web games.
Meng To· Community
A structured approach to designing and implementing robust, transaction-based game inventory and equipment systems.
Meng To· Community
Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile.
Meng To· Community
A Three.js implementation for rendering interactive 3D objects with PBR materials and lighting.
Meng To· Community
A guide for implementing cinematic, scroll-driven product storytelling using GSAP ScrollTrigger.
Meng To· Community
Guidelines for building cursor trails with constant mote spacing regardless of pointer speed.
Meng To· Community
A guide for implementing and debugging professional web animations using the GSAP library.