Dt Curriculum
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The DT Curriculum is a structured educational framework designed to guide learners through the full Design Thinking lifecycle, spanning the Problem, Solution, and Implementation spaces. It provides nine distinct modules that cover essential methods from initial scoping and research to prototyping, testing, and final handoff. To ensure consistent application of these concepts, the curriculum integrates a shared manufacturing reference scenario, allowing learners to apply theoretical knowledge to a realistic, evolving context throughout their training.
What it does
- Provides nine progressive modules covering the complete Design Thinking methodology.
- Uses a shared manufacturing reference scenario to maintain context across all learning modules.
- Teaches core techniques like stakeholder mapping, contextual inquiry, and frozen request unfreezing.
- Includes comprehension checks and practice exercises for each design method.
- Structures learning from the Problem Space through to the Implementation Space.
- Offers specific guidance on moving from stakeholder assumptions to user-validated reality.
When to use it
- When teaching or learning the end-to-end Design Thinking process.
- When you need a structured curriculum to train teams on problem-space scoping and solution-space design.
- When you want to use a consistent, realistic manufacturing scenario to practice design methods.
- When you need to bridge the gap between stakeholder requests and actual user needs.
- When you are preparing for design research, prototyping, or user testing phases.
Advantages
- Progressive structure ensures learners build skills logically from problem to implementation.
- Shared scenario provides a consistent baseline for comparing different design methods.
- Focuses on practical techniques like unfreezing requests and conducting contextual inquiry.
- Encourages discipline in staying within the problem space before jumping to solutions.
- Includes built-in assessment tools like comprehension checks and exercises.
Usage examples
- “I am starting Module 1 of the Design Thinking curriculum. Can you load the scoping module and the manufacturing scenario?”
- The agent loads the scoping module and the manufacturing scenario, then presents the first comprehension check regarding frozen versus fluid requests.
- “I need to practice unfreezing a request. Use the manufacturing scenario to give me an exercise.”
- The agent provides a specific request from the manufacturing scenario and asks the user to write three progressive questions to uncover the underlying problem.
Install
Download the skill as a ZIP:
https://mp-staging.autogineer.com/agent-skills/microsoft/dt-curriculum/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip dt-curriculum.zip -d .agents/skills
Documentation by Microsoft
DT Curriculum — Skill Entry
This SKILL.md is the entrypoint for the Design Thinking learning curriculum.
The dt-learning-tutor agent loads this skill to teach Design Thinking concepts, run comprehension checks, and assign practice exercises. The curriculum spans nine progressive modules — one per Design Thinking method — and a shared manufacturing reference scenario that threads through every module so learners build on consistent context as they advance from the Problem Space to the Implementation Space.
Curriculum references
Load the module that matches the method the learner is studying. Load the manufacturing scenario alongside any module that uses scenario-based checks or exercises.
| Reference | When to load |
|---|---|
| curriculum-01-scoping.md | Teaching Method 1: Scope Conversations (Problem Space). |
| curriculum-02-research.md | Teaching Method 2: Design Research (Problem Space). |
| curriculum-03-synthesis.md | Teaching Method 3: Synthesis (Problem Space). |
| curriculum-04-brainstorming.md | Teaching Method 4: Brainstorming (Solution Space). |
| curriculum-05-concepts.md | Teaching Method 5: User Concepts (Solution Space). |
| curriculum-06-prototypes.md | Teaching Method 6: Low-Fidelity Prototypes (Solution Space). |
| curriculum-07-testing.md | Teaching Method 7: High-Fidelity Prototypes (Implementation Space). |
| curriculum-08-iteration.md | Teaching Method 8: User Testing (Implementation Space). |
| curriculum-09-handoff.md | Teaching Method 9: Iteration at Scale (Implementation Space). |
| curriculum-scenario-manufacturing.md | Alongside any module using scenario-based comprehension checks or practice exercises. |
Skill layout
SKILL.md— this file (skill entrypoint).references/— the DT curriculum knowledge documents.curriculum-01-scoping.mdthroughcurriculum-09-handoff.md— one module per Design Thinking method.curriculum-scenario-manufacturing.md— shared factory-floor reference scenario used across all nine modules.
Files
- ATTRIBUTION.mdAdded by AutoGineer877 B
- LICENSELicence file added by AutoGineer1.1 KiB
- SKILL.md3.5 KiB
- references/curriculum-01-scoping.md4.7 KiB
- references/curriculum-02-research.md5.0 KiB
- references/curriculum-03-synthesis.md5.6 KiB
- references/curriculum-04-brainstorming.md5.7 KiB
- references/curriculum-05-concepts.md5.8 KiB
- references/curriculum-06-prototypes.md5.9 KiB
- references/curriculum-07-testing.md6.1 KiB
- references/curriculum-08-iteration.md6.6 KiB
- references/curriculum-09-handoff.md6.4 KiB
- references/curriculum-scenario-manufacturing.md8.3 KiB
references/curriculum-09-handoff.md
title: 'DT Curriculum Module 9: Iteration at Scale' description: DT curriculum reference for Module 9 iteration at scale; load when teaching production telemetry, usage-pattern analysis, and continuous improvement cycles.
Iteration at scale is the Implementation Space exit point and the beginning of continuous improvement. After deployment, the solution generates real usage data that reveals patterns no amount of pre-deployment testing could predict. This module teaches learners how production telemetry, feedback loops, and incremental enhancement replace the controlled testing of earlier methods with ongoing, data-driven refinement.
Key Concepts
Telemetry-driven enhancement — Production data reveals usage patterns that interviews and testing cannot capture. "95% of users start with voice search" or "emergency procedure queries spike during shift changes" are discoveries possible only through deployed systems. The shift from qualitative research (Methods 1-3) to quantitative telemetry changes what questions can be answered and how quickly. Learners often assume deployment ends the design process; it actually opens a different and more precise form of discovery.
High-frequency pattern focus — Optimize the workflows most users encounter most often before addressing edge cases. If 80% of usage involves three specific query types, improving those three delivers more value than perfecting rarely used features. Learners commonly chase interesting edge cases or vocal user requests rather than focusing where data shows the highest-impact opportunities.
Incremental enhancement vs major overhaul — Small validated improvements preserve what works while refining what does not. Large redesigns risk disrupting working workflows and losing the trust users have built with the current system. Each increment should have a measurable hypothesis ("changing X will improve Y by Z%") and a validation plan. Learners tend to accumulate improvement ideas into large batches rather than deploying and measuring individually.
Continuous improvement cycles — Systematic data collection → analysis → prioritization → small change → measurement → repeat. This cycle runs continuously, not as a periodic event. The discipline is maintaining the cycle's cadence even when the system appears stable, because usage patterns evolve as users adopt the system more deeply. Learners often let monitoring lapse after initial deployment stability, missing gradual drift in usage patterns.
Techniques
Production telemetry implementation instruments the deployed solution to capture usage frequency, feature adoption, task completion rates, error patterns, and timing data. The design principle is measuring actual behavior rather than surveying stated preferences. Good output is a dashboard showing the top 10 usage patterns with trends over time. The pitfall is collecting data without a plan for how it will inform decisions, leading to measurement without action.
Usage pattern analysis examines telemetry data to identify what users actually do vs what the design expected them to do. Unexpected patterns are the most valuable discoveries — the manufacturing scenario uncovered that emergency stop procedures were used 300% above forecast, revealing safety as the highest-value use case that no pre-deployment research anticipated. Good output is a prioritized list of unexpected patterns with hypotheses about their causes. The pitfall is filtering for expected patterns and treating deviations as user errors.
Feedback loop creation establishes non-intrusive mechanisms for users to signal problems or suggestions during actual workflow. On a production floor, this might be a voice command "log feedback" during a repair session or a one-tap rating after task completion. Good output is a steady stream of contextual micro-feedback. The pitfall is requiring users to leave their workflow to provide feedback, which biases toward users with time and motivation to complain.
Comprehension Checks
The manufacturing voice repair system has been deployed for three months. Usage data shows emergency procedure queries represent 40% of all interactions, far exceeding the forecast of 12%. Is this a system problem or a discovery? What action does it suggest?
A product owner proposes redesigning the entire interface based on feedback from five power users. What is wrong with this approach, and what data-driven alternative would you recommend?
Why does Method 9 represent a fundamentally different kind of discovery than Methods 1-3, even though both aim to understand user needs?
A deployed system shows stable usage metrics for 6 months. A team proposes reducing monitoring investment. What risk does this create?
Practice Exercises
Exercise: Telemetry design — For the manufacturing voice repair system, design a telemetry plan that captures the 5 most important usage metrics. For each metric, specify what is measured, why it matters for improvement decisions, and what threshold would trigger investigation (for example, task completion rate dropping below a specific percentage).
Exercise: Unexpected pattern response — The manufacturing system shows two unexpected patterns after deployment: (a) shift-change periods generate 5x normal query volume concentrated in a 15-minute window, and (b) new hires use the system 3x more frequently than experienced operators. For each pattern, explain what it reveals about user needs, whether it suggests incremental improvement or signals a return to an earlier DT method, and what specific action you would take.
Learner Level Adaptations
Beginners should focus on the distinction between pre-deployment testing (Methods 1-8) and post-deployment telemetry, and understand why deployment opens rather than closes the design process.
Intermediate learners benefit from designing telemetry plans and analyzing unexpected usage patterns, and understanding how Method 9 findings may trigger returns to Method 2 (new user needs discovered) or Method 4 (new solution themes emerging from usage data).
Advanced learners should explore the tension between data-driven decisions and user privacy, analyze when continuous improvement becomes analysis paralysis, and critique how organizational incentive structures (ship features vs maintain quality) affect Method 9 discipline.
All DT coaching artifacts are scoped to
.copilot-tracking/dt/{project-slug}/. Never write DT artifacts directly under.copilot-tracking/dt/without a project-slug directory.
Requirements and compatibility
Written for: GitHub Copilot, Claude Code
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Needs: Claude Code frontmatter
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Attribution and licence
- Published by
- Microsoft
- Publisher
- Microsoft (Official)
- Source
- microsoft/hve-core · .github/skills/design-thinking/dt-curriculum · commit f425e94
- Licence
- MIT License (redistribution allowed)
- LICENSE (added by AutoGineer from LICENSE)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
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