Omniverse Cad To Simready
NVIDIAOfficialCreated by OmniverseDistributed by NVIDIA
- Skill
- Workflow
- Software development
- Apache-2.0
- Medium risk
- Has scripts
AutoGineer summary
Written by AutoGineer from the skill’s own files, not by the author
This skill acts as an orchestrator for the CAD to SimReady pipeline, coordinating a series of specialized stages including asset conversion, material and physics assignment via Content Agents, validation, and final packaging. It is designed to manage the flow between discrete tools rather than replacing them, ensuring that assets meet specific simulation requirements through a structured, documentation-driven process.
What it does
- Coordinates end-to-end conversion from source CAD or mesh assets to SimReady USD.
- Manages property assignment for materials and physics using Content Agents.
- Performs multi-stage validation gates to ensure asset viability and conformance.
- Automates the assembly of deliverable packages including thumbnails and USD dependencies.
- Provides consolidated reporting on workflow status, validation findings, and stage outputs.
- Supports flexible execution modes including conversion-only and validation-only paths.
When to use it
- When you need to transform raw CAD or source assets into simulation-ready USD files.
- When you require automated material and physics assignment for 3D assets.
- When you need to validate assets against SimReady conformance profiles.
- When you are preparing assets for packaging and distribution in a simulation environment.
Advantages
- Provides a structured, repeatable pipeline for complex asset preparation.
- Integrates multiple specialized stages into a cohesive workflow.
- Ensures consistent validation and conformance across the asset lifecycle.
- Supports modular execution by allowing specific stages to be skipped or isolated.
Usage examples
- “Convert my CAD file at /path/to/model.step to a SimReady asset.”
- The agent will initiate the preflight check, convert the file to USD, apply material and physics properties, validate the result, and output a report.
- “Validate this existing USD file for SimReady conformance.”
- The agent will run the validation-only workflow, checking the provided USD against SimReady profiles and reporting any findings.
Install
Download the skill as a ZIP:
https://mp-staging.autogineer.com/agent-skills/nvidia/omniverse-cad-to-simready/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip omniverse-cad-to-simready.zip -d .agents/skills
Documentation by Omniverse
CAD to SimReady
When to Use
Use this workflow skill for an end-to-end pipeline from a source asset to a SimReady asset or package. It coordinates existing conversion, authoring, validation, conformance, rendering, and packaging references directly; do not replace it with a single monolithic runner command.
This skill is documentation-driven and does not ship scripts/run.py; it must
not depend on a repository checkout. Shell is declared because this workflow
invokes installed stage reference scripts directly, from each reference's
installed directory, and it still must not grow a monolithic runner.
Prerequisites
Prefer
preflightfirst for deterministic setup: it installs/verifies local upstream checkouts, writes acad-to-simready-preflight.jsonmanifest, and exportsPHYSICAL_AI_PREFLIGHT_MANIFESTplusPHYSICAL_AI_REQUIRE_PREFLIGHT=1for downstream references.Python 3.12 and
uv(per repoREADME.md).A Content Agents model provider key when local deployment will run, or explicit endpoint variables plus usage tokens for already-running endpoints; see
references/preflight/README.mdfor the full list.Docker, NVIDIA Container Toolkit, and an NVIDIA GPU for Content Agents and OVRTX stages.
Local upstream checkouts under
${OMNIVERSE_CAD_TO_SIMREADY_UPSTREAM_ROOT:-$HOME/.omniverse-cad-to-simready/upstreams}when a stage needs upstream scripts or specs.
First Action
For any broad CAD/source-asset to SimReady request, assume
property_assignment_intent=run unless the user explicitly asks for
conversion-only, validation-only, or no material/physics assignment.
For conversion-only requests, set property_assignment_intent=skip, do not
deploy Content Agents, run convert-to-usd, then run validate-usd-minimum
on the generated USD if conversion succeeds. For validation-only requests,
set property_assignment_intent=skip and validate the USD the user
provided without rerunning conversion.
Run preflight (or verify an existing PHYSICAL_AI_PREFLIGHT_MANIFEST)
before any converter, validation, Content Agents, OVRTX, packaging, or FET
step; treat it as dependency bootstrap, not workflow routing. Use
--skip-content-agents for conversion-only/validation-only requests.
When property_assignment_intent=run, verify or deploy Content Agents
services immediately after confirming the source path and resolving intent,
before asset-context inspection, converter dependency checks, conversion,
validation, conformance, rendering, packaging, or upstream source builds.
Treat explicitly provided healthy endpoints as user-owned; otherwise run deploy-content-agents,
which deploys the shared standalone OVRTX renderer, then Material, Physics,
and optional Texture service containers in order.
Instructions
Confirm the source asset path exists, resolve
output_root, and classify the request as end-to-end, conversion-only, validation-only, or packaging.Resolve
property_assignment_intentbefore running any asset inspection, converter probe, conversion, validation, conformance, rendering, or packaging step.Run
preflightfor the selected workflow targets, unless a readyPHYSICAL_AI_PREFLIGHT_MANIFESTis already configured. Source the generated env file before running downstream scripts. Treat preflight as dependency setup only: it may use a provided--source-asset,--source-format, or--conversion-toolsvalue to scope dependency checks, butconvert-to-usdand the upstream converter references still decide actual conversion support.Verify or deploy Content Agents services first when
property_assignment_intent=run; block on missing authentication or unhealthy services instead of continuing.Read
references/workflow.mdandreferences/commands.md, then run only the stage references needed for the current request.Run
identify-asset-contexton the original source asset when web search is available or property assignment will run.Route the source through
convert-to-usd, or skip conversion for existing USD input and treat the source path as the current USD path.Run
validate-usd-minimumbefore expensive downstream work. Treat this as a viability gate only: record unit/profile issues such asmetersPerUnit != 1.0, but do not runsimready-conform-profile, FET001, or any other FET repair before Content Agents assignment when property assignment will run.Run Content Agents material, physics, and optional texture assignment on the converted/minimum-valid USD when requested or required.
Run
simready-conform-profileon the latest simulation USD path after property assignment and preserve every selected FET repair report.Run validation gates in order:
omni-asset-validate,omni-asset-validate-geometry,omni-asset-validate-physics, andsimready-validate.Rerun
simready-conform-profilewhensimready-validatereports a repairable requirement, then rerun profile validation on the newest authored USD.Run
ovrtx-render-servicewhen preview, thumbnail, or inspection images are requested. When package outputs are requested, runassemble-package-sourcenext to create the cleandeliverable/package source from the final USD and thumbnail, then runnv-core-package-sampleandnv-core-package-sample-validationon that deliverable folder only.Emit the consolidated workflow report with the final USD path, all stage reports, validation findings, rerun reasons, and next work.
Output Format
Emit a consolidated workflow report in Markdown, and include JSON when the
workflow writes structured artifacts. Report overall status as passed,
blocked, failed, or needs_rerun. See references/workflow.md for the
required Markdown and JSON report fields.
Detailed References
Read only the references needed for the current request:
references/preflight/README.md: deterministic local setup, manifest/env contract, wrappers, deployment opt-out, and guardrail behavior.references/workflow.md: inputs, source routing, detailed workflow, validation policy, output report fields, and next steps.references/commands.md: concrete portable script command patterns.references/assemble-package-source/README.md: two-zone package source assembly, root USD naming, thumbnail placement, and deliverable checks.references/troubleshooting.md: symptom/cause/fix table plus FET (GSP.001/RB.MB.001) repair-routing detail.references/publishing-layout.md: frontmatter compatibility-field notes and layout rationale for this skill's own file tree.
Publishing Layout Notes
Use skills/omniverse-cad-to-simready/ as the source of truth for this
product repo's skill. The .agents/skills symlink is a compatibility alias
for local agentskills.io-style discovery, and the nested references/ tree
is intentional. See references/publishing-layout.md for the alias list,
frontmatter field placement, and flattening rules.
Limitations
This workflow coordinates existing conversion, property assignment, conformance, validation, rendering, and packaging skills; it does not replace them with a single monolithic runner command.
Troubleshooting
Read references/troubleshooting.md only when a specific stage or validation
gate is failing; it owns the symptom/cause/fix table and FET repair routing.
Hard Rules
Prefer the preflight manifest for local upstream roots, converter executables, SimReady validation runtime, OVRTX endpoint, and Content Agents service URLs. When
PHYSICAL_AI_REQUIRE_PREFLIGHT=1is set, do not bypass the manifest with direct upstream discovery.Do not run asset inspection, converter probes, local upstream builds, conversion, validation, conformance, rendering, or packaging before Content Agents readiness when property assignment will run.
Use stage-specific installed reference scripts directly. Do not add or call a single
omniverse-cad-to-simreadyrunner command.For source conversion, delegate to the
convert-to-usdreference; do not substitute another converter for CAD or mesh formats.For property assignment, use Content Agents references as separate atomic steps: material first, then physics, then texture only when requested.
When property assignment will run, do not run
simready-conform-profileor any FET helper before Content Agents. Validate minimum USD first, then run Content Agents on that converted/minimum-valid USD, then apply FET repairs to the latest service-authored USD.When property assignment will run, do not run
simready-validateor any SimReady profile validation before Content Agents. The only validation gate allowed before service calls isvalidate-usd-minimum, which is a basic USD viability check.Stop at the first failing deployment, conversion, property-assignment, or conformance authoring gate unless the user explicitly asks for best-effort continuation.
Do not stop at validation findings after a meaningful USD artifact exists. Continue remaining diagnostic gates and mark the result
needs_rerun.Do not leave a
GSP.001profile failure as an unclassified final finding. Route it to upstreamsimready-foundation-conform-fet-005-simulate-grasp-physics; if the current agent cannot inspect renders or no explicit grasp points are available, report a blocked FET005 repair with the visual evidence path or missing input reason.Preserve every stage report and pass the concrete output USD path from each report into the next stage.
Files
- ATTRIBUTION.mdAdded by AutoGineer936 B
- BENCHMARK.md5.4 KiB
- CHANGELOG.md2.0 KiB
- LICENSELicence file added by AutoGineer11.2 KiB
- SKILL.md10.7 KiB
- agents/openai.yaml427 B
- config/skillspector-baseline.yaml1.6 KiB
- evals/evals.json8.9 KiB
- evals/files/minimal_mesh.stl157 B
- references/assemble-package-source/README.md3.9 KiB
- references/assemble-package-source/scripts/check_dependencies.pyScript2.3 KiB
- references/assemble-package-source/scripts/report_schema.json1.2 KiB
- references/assemble-package-source/scripts/run.pyScript19.2 KiB
- references/commands.md5.3 KiB
- references/content-agents/README.md20.2 KiB
- references/content-agents/references/material-agent-client/README.md13.8 KiB
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- references/content-agents/scripts/check_dependencies.pyScript1.3 KiB
- references/content-agents/scripts/content_agent_check_dependencies.pyScript4.6 KiB
- references/content-agents/scripts/content_agent_client.pyScript76.1 KiB
- references/content-agents/scripts/content_agent_material_cleanup.pyScript10.7 KiB
- references/content-agents/scripts/content_agent_report_schema.json722 B
- references/content-agents/scripts/openusd_upload_prep.pyScript12.8 KiB
- references/content-agents/scripts/report_schema.json961 B
- references/content-agents/scripts/run.pyScript9.6 KiB
- references/convert-to-usd/README.md10.1 KiB
- references/convert-to-usd/references/mujoco-usd-converter/README.md4.1 KiB
- references/convert-to-usd/references/mujoco-usd-converter/scripts/check_dependencies.pyScript1.5 KiB
- references/convert-to-usd/references/mujoco-usd-converter/scripts/report_schema.json405 B
- references/convert-to-usd/references/mujoco-usd-converter/scripts/run.pyScript9.3 KiB
- references/convert-to-usd/references/openusd-exchange-sdk-usdex/README.md4.7 KiB
- references/convert-to-usd/references/urdf-usd-converter/README.md3.8 KiB
- references/convert-to-usd/references/urdf-usd-converter/scripts/check_dependencies.pyScript1.5 KiB
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- references/convert-to-usd/references/urdf-usd-converter/scripts/run.pyScript9.4 KiB
- references/convert-to-usd/references/usd-convert-cad/README.md8.0 KiB
- references/convert-to-usd/references/usd-convert-cad/scripts/check_dependencies.pyScript3.6 KiB
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- references/convert-to-usd/references/usd-convert-gsplat/README.md4.4 KiB
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- references/deploy-content-agents/README.md10.7 KiB
- references/deploy-content-agents/references/deploy-material-agent-docker.md423 B
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- references/identify-asset-context/README.md4.7 KiB
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- references/nv-core-package-sample-validation/README.md5.3 KiB
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- references/omni-asset-validate-geometry/README.md3.5 KiB
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- references/omni-asset-validate-physics/README.md3.4 KiB
- references/omni-asset-validate-physics/scripts/check_dependencies.pyScript1.9 KiB
- references/omni-asset-validate-physics/scripts/report_schema.json362 B
- references/omni-asset-validate-physics/scripts/run.pyScript2.0 KiB
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- references/simready-conform-profile/references/FET_000_CORE/scripts/check_dependencies.pyScript1.4 KiB
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- references/simready-conform-profile/references/FET_000_CORE/scripts/run.py11.6 KiB
- references/simready-conform-profile/references/FET_001_MINIMAL/README.md1.5 KiB
- references/simready-conform-profile/references/FET_001_MINIMAL/scripts/check_dependencies.py1.9 KiB
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- references/simready-conform-profile/references/FET_001_MINIMAL/scripts/run.py16.3 KiB
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- references/simready-conform-profile/references/FET_005_SIMULATE_GRASP_PHYSICS/README.md1.9 KiB
- references/simready-conform-profile/references/FET_005_SIMULATE_GRASP_PHYSICS/scripts/author_grasp_line.py11.2 KiB
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- references/simready-validate/README.md9.1 KiB
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- references/workflow.md17.2 KiB
- shared/preflight_manifest.py9.7 KiB
- shared/script_utils.py13.5 KiB
- shared/simready_package.py34.3 KiB
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references/content-agents/scripts/content_agent_client.py
#!/usr/bin/env python3
# SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
from __future__ import annotations
import argparse
from email.message import Message
import json
import os
from pathlib import Path
import shutil
import subprocess
import sys
import time
from typing import Any
from urllib.error import HTTPError, URLError
from urllib.parse import urljoin, urlparse, urlunparse
from urllib.request import Request, urlopen
import uuid
sys.path.insert(0, str(Path(__file__).resolve().parents[3] / "shared"))
from script_utils import check_result as _check, emit_json_report
from content_agent_material_cleanup import cleanup_material_output
from openusd_upload_prep import openusd_python_commands as _openusd_python_commands
from openusd_upload_prep import prepare_upload_asset_portable as _prepare_upload_asset
from preflight_manifest import load_preflight_manifest, preflight_required, preflight_status_check, ready_service_url
USD_EXTENSIONS = {".usd", ".usda", ".usdc", ".usdz"}
USD_LAYER_EXTENSIONS = {".usd", ".usda", ".usdc"}
MATERIAL_AGENT_DEFAULT_STEPS = "build_dataset_usd,build_dataset_prepare_dataset,predict,apply"
DEFAULT_MATERIAL_AGENT_VLM_MAX_WORKERS = 1
TERMINAL_SUCCESS = {"completed", "complete", "succeeded", "success", "done"}
TERMINAL_FAILURE = {"failed", "failure", "cancelled", "canceled", "error"}
MATERIAL_ZERO_IMAGE_MARKERS = (
"rendering produced 0 images",
"build_dataset_usd",
)
PHYSICS_OPTIMIZER_FAILURE_MARKERS = (
"optimize_usd",
"scene optimizer",
"local backend unavailable",
"optimizer_endpoint",
"nvcf_optimizer_function_id",
)
SCENE_OPTIMIZER_PERMISSION_MARKERS = (
"permission denied",
"/app/.build-resources/scene_optimizer_core/python",
)
PHYSICS_SCENE_OPTIMIZER_CONTAINER_CANDIDATES = (
"content-physics-agent-service",
"pash-e2e-physics_agent_service",
"physics_agent_service",
)
LOCAL_OVRTX_ENDPOINT_ENV = (
"OVRTX_RENDER_ENDPOINT",
"OVRTX_RENDER_BASE_URL",
"CONTENT_AGENTS_RENDER_BASE_URL",
)
MDL_UPLOAD_PREP_SNIPPET = r"""
import json
import shutil
import sys
from pathlib import Path
from pxr import Sdf, Usd
asset_path = Path(sys.argv[1]).resolve()
label = sys.argv[2] if len(sys.argv) > 2 else "content_agents"
info = {
"staged": False,
"path": str(asset_path),
"stripped_mdl_source_assets": 0,
"cleared_unresolved_service_asset_paths": 0,
"warning": None,
}
def is_unresolved_service_asset_path(path: str) -> bool:
lower = path.lower()
return ".usdz[" in lower and lower.startswith(
(
"/var/material-agent/sessions/",
"/var/physics-agent/sessions/",
"/var/texture-agent/sessions/",
)
)
stage = Usd.Stage.Open(str(asset_path))
if stage is None:
info["warning"] = f"Could not inspect {label} upload USD for MDL source assets"
print(json.dumps(info))
raise SystemExit(0)
mdl_attr_count = 0
service_asset_path_count = 0
for prim in stage.Traverse():
for attr in prim.GetAttributes():
try:
value = attr.Get()
except Exception:
continue
if not isinstance(value, Sdf.AssetPath):
continue
path = str(value.path)
if path.lower().endswith(".mdl"):
mdl_attr_count += 1
elif is_unresolved_service_asset_path(path):
service_asset_path_count += 1
if mdl_attr_count == 0 and service_asset_path_count == 0:
print(json.dumps(info))
raise SystemExit(0)
staged_path = asset_path.with_name(f"{asset_path.stem}_{label}_upload{asset_path.suffix.lower()}")
if staged_path.exists():
staged_path.unlink()
shutil.copy2(asset_path, staged_path)
staged = Usd.Stage.Open(str(staged_path))
if staged is None:
raise RuntimeError(f"Could not open staged {label} upload USD: {staged_path}")
stripped = 0
cleared_service_paths = 0
for prim in staged.Traverse():
for attr in prim.GetAttributes():
try:
value = attr.Get()
except Exception:
continue
if not isinstance(value, Sdf.AssetPath):
continue
path = str(value.path)
if path.lower().endswith(".mdl"):
attr.Clear()
stripped += 1
elif is_unresolved_service_asset_path(path):
attr.Clear()
cleared_service_paths += 1
if (stripped or cleared_service_paths) and not staged.GetRootLayer().Save():
raise RuntimeError(f"Could not save staged {label} upload USD: {staged_path}")
info.update(
{
"staged": True,
"path": str(staged_path.resolve()),
"stripped_mdl_source_assets": stripped,
"cleared_unresolved_service_asset_paths": cleared_service_paths,
"source_path": str(asset_path),
}
)
print(json.dumps(info))
"""
USD_TOPOLOGY_INSPECTION_SNIPPET = r"""
import json
import sys
from pathlib import Path
from pxr import Usd, UsdGeom
asset_path = Path(sys.argv[1]).resolve()
result = {
"inspected": False,
"reason": None,
"default_prim_path": None,
"mesh_count": 0,
"geom_subset_count": 0,
"mesh_with_geom_subset_count": 0,
"instance_count": 0,
"instance_proxy_count": 0,
"prototype_count": 0,
"has_composed_component_topology": False,
"component_topology_reasons": [],
}
stage = Usd.Stage.Open(str(asset_path))
if stage is None:
result["reason"] = "Could not open USD stage"
print(json.dumps(result))
raise SystemExit(0)
default_prim = stage.GetDefaultPrim()
if not default_prim:
result["reason"] = "Stage has no default prim"
print(json.dumps(result))
raise SystemExit(0)
result["inspected"] = True
result["default_prim_path"] = str(default_prim.GetPath())
try:
result["prototype_count"] = len(stage.GetPrototypes())
except Exception:
result["prototype_count"] = 0
mesh_paths_with_subsets = set()
for prim in Usd.PrimRange(default_prim):
if not prim.IsActive():
continue
if prim.IsA(UsdGeom.Mesh):
result["mesh_count"] += 1
if prim.IsInstance():
result["instance_count"] += 1
if prim.IsInstanceProxy():
result["instance_proxy_count"] += 1
is_geom_subset = prim.GetTypeName() == "GeomSubset"
try:
is_geom_subset = is_geom_subset or bool(UsdGeom.Subset(prim))
except Exception:
pass
if is_geom_subset:
result["geom_subset_count"] += 1
parent = prim.GetParent()
if parent and parent.IsA(UsdGeom.Mesh):
mesh_paths_with_subsets.add(str(parent.GetPath()))
result["mesh_with_geom_subset_count"] = len(mesh_paths_with_subsets)
if result["geom_subset_count"]:
result["component_topology_reasons"].append("geom_subsets")
if result["instance_count"] or result["instance_proxy_count"] or result["prototype_count"]:
result["component_topology_reasons"].append("instances_or_prototypes")
result["has_composed_component_topology"] = bool(result["component_topology_reasons"])
print(json.dumps(result))
"""
AGENTS: dict[str, dict[str, Any]] = {
"material-agent-client": {
"agent_key": "material",
"agent": "material-agent",
"default_env": ("CONTENT_AGENTS_MATERIAL_AGENT_BASE_URL", "MATERIAL_AGENT_BASE_URL"),
"token_env": (
"CONTENT_AGENTS_MATERIAL_AGENT_TOKEN",
"MATERIAL_AGENT_TOKEN",
"CONTENT_AGENTS_TOKEN",
"NGC_API_KEY",
"NVCF_API_KEY",
),
"output_endpoint": "output",
"output_suffix": "_material.usd",
"output_label": "materialized_usd",
"optional_artifacts": (
("predictions", "predictions", ".jsonl", False),
("report", "report", ".html", False),
),
"next_step": "physics-agent-client",
},
"physics-agent-client": {
"agent_key": "physics",
"agent": "physics-agent",
"default_env": ("CONTENT_AGENTS_PHYSICS_AGENT_BASE_URL", "PHYSICS_AGENT_BASE_URL"),
"token_env": (
"CONTENT_AGENTS_PHYSICS_AGENT_TOKEN",
"PHYSICS_AGENT_TOKEN",
"CONTENT_AGENTS_TOKEN",
"NGC_API_KEY",
"NVCF_API_KEY",
),
"output_endpoint": "output-usd",
"output_suffix": "_physics.usd",
"output_label": "physics_usd",
"optional_artifacts": (
("predictions", "predictions", ".jsonl", False),
("dataset", "dataset", ".jsonl", False),
("report", "report", ".html", False),
),
"next_step": "simready-conform-profile",
},
"texture-agent-client": {
"agent_key": "texture",
"agent": "texture-agent",
"default_env": ("CONTENT_AGENTS_TEXTURE_AGENT_BASE_URL", "TEXTURE_AGENT_BASE_URL"),
"token_env": (
"CONTENT_AGENTS_TEXTURE_AGENT_TOKEN",
"TEXTURE_AGENT_TOKEN",
"CONTENT_AGENTS_TOKEN",
"NGC_API_KEY",
"NVCF_API_KEY",
),
"output_endpoint": "output",
"output_suffix": "_textured.usdz",
"output_label": "textured_usdz",
"optional_artifacts": (
("materials", "materials", ".json", False),
("textures", "textures", ".zip", False),
("renders", "renders", ".zip", False),
),
"next_step": "simready-conform-profile",
},
}
def _skill_name() -> str:
return Path(sys.argv[0]).resolve().parents[1].name
def _spec() -> dict[str, Any]:
skill_name = _skill_name()
if skill_name not in AGENTS:
raise RuntimeError(f"Unsupported Content Agents skill directory: {skill_name}")
return AGENTS[skill_name]
def _env_first(names: tuple[str, ...]) -> str | None:
for name in names:
value = os.getenv(name)
if value:
return value
return None
def _env_or_file_first(names: tuple[str, ...]) -> str | None:
for name in names:
value = os.getenv(name)
if value:
return value
file_value = os.getenv(f"{name}_FILE")
if not file_value:
continue
try:
token = Path(file_value).read_text(encoding="utf-8").strip()
except OSError:
continue
if token:
return token
return None
def _resolve_base_url(base_url: str | None, spec: dict[str, Any]) -> tuple[str | None, str | None]:
if base_url:
return base_url.rstrip("/"), "cli"
env_base_url = _env_first(spec["default_env"])
if env_base_url:
return env_base_url.rstrip("/"), "env_base_url"
manifest, _, _ = load_preflight_manifest()
manifest_base_url = ready_service_url(manifest, str(spec["agent_key"]))
if manifest_base_url:
return manifest_base_url.rstrip("/"), "preflight_manifest"
return None, None
def _headers(token: str | None, extra: dict[str, str] | None = None) -> dict[str, str]:
headers = dict(extra or {})
if token:
headers["Authorization"] = f"Bearer {token}"
return headers
def _http_request(
method: str,
url: str,
*,
token: str | None = None,
data: bytes | None = None,
headers: dict[str, str] | None = None,
timeout: int = 120,
) -> tuple[int, dict[str, str], bytes]:
request = Request(url, data=data, headers=_headers(token, headers), method=method)
try:
with urlopen(request, timeout=timeout) as response:
return response.status, dict(response.headers.items()), response.read()
except HTTPError as exc:
body = exc.read().decode("utf-8", errors="replace")
raise RuntimeError(f"HTTP {exc.code} from {url}: {body[:500]}") from exc
except URLError as exc:
raise RuntimeError(f"Could not reach {url}: {exc.reason}") from exc
except (TimeoutError, OSError) as exc:
raise RuntimeError(f"Could not reach {url}: {exc}") from exc
def _json_request(method: str, url: str, *, token: str | None, timeout: int) -> dict[str, Any]:
_, _, body = _http_request(method, url, token=token, timeout=timeout)
payload = json.loads(body.decode("utf-8"))
return payload if isinstance(payload, dict) else {"value": payload}
def _multipart_body(asset_path: Path, fields: dict[str, str]) -> tuple[bytes, str]:
boundary = f"----physical-ai-skill-{uuid.uuid4().hex}"
chunks: list[bytes] = []
for name, value in fields.items():
chunks.extend(
[
f"--{boundary}\r\n".encode("utf-8"),
f'Content-Disposition: form-data; name="{name}"\r\n\r\n'.encode("utf-8"),
str(value).encode("utf-8"),
b"\r\n",
]
)
chunks.extend(
[
f"--{boundary}\r\n".encode("utf-8"),
f'Content-Disposition: form-data; name="usd_file"; filename="{asset_path.name}"\r\n'.encode("utf-8"),
b"Content-Type: application/octet-stream\r\n\r\n",
asset_path.read_bytes(),
b"\r\n",
f"--{boundary}--\r\n".encode("utf-8"),
]
)
return b"".join(chunks), f"multipart/form-data; boundary={boundary}"
def _post_pipeline(asset_path: Path, base_url: str, token: str | None, fields: dict[str, str], timeout: int) -> str:
body, content_type = _multipart_body(asset_path, fields)
_, _, response_body = _http_request(
"POST",
urljoin(f"{base_url.rstrip('/')}/", "pipeline"),
token=token,
data=body,
headers={"Content-Type": content_type},
timeout=timeout,
)
payload = json.loads(response_body.decode("utf-8"))
session_id = payload.get("session_id")
if not session_id:
raise RuntimeError("Content Agents service did not return session_id")
return str(session_id)
def _is_unresolved_service_asset_path(path: str) -> bool:
lower = path.lower()
return ".usdz[" in lower and lower.startswith(
(
"/var/material-agent/sessions/",
"/var/physics-agent/sessions/",
"/var/texture-agent/sessions/",
)
)
def _stage_mdl_safe_upload_asset(asset_path: Path, label: str) -> tuple[Path, dict[str, Any]]:
info: dict[str, Any] = {
"staged": False,
"path": str(asset_path),
"stripped_mdl_source_assets": 0,
"cleared_unresolved_service_asset_paths": 0,
"warning": None,
}
if asset_path.suffix.lower() not in USD_LAYER_EXTENSIONS:
return asset_path, info
try:
from pxr import Sdf, Usd
except Exception as exc:
staged_path, external_info = _stage_mdl_safe_upload_asset_external(asset_path, label)
if external_info.get("staged") or not external_info.get("warning"):
return staged_path, external_info
info["warning"] = (
f"OpenUSD Python APIs are unavailable for {label} upload prep: {exc}. "
+ str(external_info.get("warning") or "No alternate OpenUSD Python runtime staged the upload.")
)
return asset_path, info
try:
stage = Usd.Stage.Open(str(asset_path))
except Exception as exc:
info["warning"] = f"Could not inspect {label} upload USD for MDL source assets: {exc}"
return asset_path, info
if stage is None:
info["warning"] = f"Could not inspect {label} upload USD for MDL source assets"
return asset_path, info
mdl_attrs: list[str] = []
service_asset_attrs: list[str] = []
for prim in stage.Traverse():
for attr in prim.GetAttributes():
try:
value = attr.Get()
except Exception:
continue
if not isinstance(value, Sdf.AssetPath):
continue
path = str(value.path)
if path.lower().endswith(".mdl"):
mdl_attrs.append(str(attr.GetPath()))
elif _is_unresolved_service_asset_path(path):
service_asset_attrs.append(str(attr.GetPath()))
if not mdl_attrs and not service_asset_attrs:
return asset_path, info
staged_path = asset_path.with_name(f"{asset_path.stem}_{label}_upload{asset_path.suffix.lower()}")
try:
if staged_path.exists():
staged_path.unlink()
shutil.copy2(asset_path, staged_path)
staged = Usd.Stage.Open(str(staged_path))
if staged is None:
raise RuntimeError(f"Could not open staged {label} upload USD: {staged_path}")
stripped = 0
cleared_service_paths = 0
for prim in staged.Traverse():
for attr in prim.GetAttributes():
try:
value = attr.Get()
except Exception:
continue
if not isinstance(value, Sdf.AssetPath):
continue
path = str(value.path)
if path.lower().endswith(".mdl"):
attr.Clear()
stripped += 1
elif _is_unresolved_service_asset_path(path):
attr.Clear()
cleared_service_paths += 1
if (stripped or cleared_service_paths) and not staged.GetRootLayer().Save():
raise RuntimeError(f"Could not save staged {label} upload USD: {staged_path}")
except Exception as exc:
staged_path.unlink(missing_ok=True)
info["warning"] = f"Could not stage {label} upload USD without MDL source assets: {exc}"
return asset_path, info
info.update(
{
"staged": True,
"path": str(staged_path.resolve()),
"stripped_mdl_source_assets": stripped,
"cleared_unresolved_service_asset_paths": cleared_service_paths,
"source_path": str(asset_path),
}
)
return staged_path, info
def _stage_mdl_safe_upload_asset_external(asset_path: Path, label: str) -> tuple[Path, dict[str, Any]]:
info: dict[str, Any] = {
"staged": False,
"path": str(asset_path),
"stripped_mdl_source_assets": 0,
"cleared_unresolved_service_asset_paths": 0,
"warning": None,
}
errors: list[str] = []
for prefix, runtime_label in _openusd_python_commands():
command = [*prefix, "-c", MDL_UPLOAD_PREP_SNIPPET, str(asset_path), label]
try:
completed = subprocess.run(
command,
text=True,
stdout=subprocess.PIPE,
stderr=subprocess.PIPE,
timeout=120,
check=False,
)
except Exception as exc:
errors.append(f"{runtime_label}: failed to launch: {exc}")
continue
if completed.returncode != 0:
detail = (completed.stderr or completed.stdout or "").strip()
errors.append(f"{runtime_label}: {detail[:500]}")
continue
output_lines = completed.stdout.strip().splitlines()
if not output_lines:
errors.append(f"{runtime_label}: returned no result")
continue
try:
payload = json.loads(output_lines[-1])
except json.JSONDecodeError as exc:
errors.append(f"{runtime_label}: returned invalid JSON: {exc}")
continue
if not isinstance(payload, dict):
errors.append(f"{runtime_label}: returned a non-object payload")
continue
payload["prep_runtime"] = runtime_label
payload["prep_executable"] = prefix[0]
if payload.get("staged") and payload.get("path"):
staged_path = Path(str(payload["path"]))
if not staged_path.is_file():
errors.append(f"{runtime_label}: staged upload does not exist: {staged_path}")
continue
return staged_path, payload
return asset_path, payload
detail = "; ".join(errors) if errors else "no alternate OpenUSD runtime found"
info["warning"] = f"No working alternate OpenUSD Python runtime staged the upload: {detail}"
return asset_path, info
def _stage_physics_upload_asset(asset_path: Path) -> tuple[Path, dict[str, Any]]:
return _stage_mdl_safe_upload_asset(asset_path, "physics")
def _stage_material_upload_asset(asset_path: Path) -> tuple[Path, dict[str, Any]]:
return _stage_mdl_safe_upload_asset(asset_path, "material")
def _inspect_usd_topology_external(asset_path: Path) -> dict[str, Any]:
errors: list[str] = []
for prefix, runtime_label in _openusd_python_commands():
command = [*prefix, "-c", USD_TOPOLOGY_INSPECTION_SNIPPET, str(asset_path)]
try:
completed = subprocess.run(
command,
text=True,
stdout=subprocess.PIPE,
stderr=subprocess.PIPE,
timeout=120,
check=False,
)
except Exception as exc:
errors.append(f"{runtime_label}: failed to launch: {exc}")
continue
if completed.returncode != 0:
detail = (completed.stderr or completed.stdout or "").strip()
errors.append(f"{runtime_label}: {detail[:500]}")
continue
output_lines = completed.stdout.strip().splitlines()
if not output_lines:
errors.append(f"{runtime_label}: returned no result")
continue
try:
payload = json.loads(output_lines[-1])
except json.JSONDecodeError as exc:
errors.append(f"{runtime_label}: returned invalid JSON: {exc}")
continue
if not isinstance(payload, dict):
errors.append(f"{runtime_label}: returned a non-object payload")
continue
payload["inspection_runtime"] = runtime_label
payload["inspection_executable"] = prefix[0]
return payload
detail = "; ".join(errors) if errors else "no alternate OpenUSD runtime found"
return {"inspected": False, "reason": f"No working alternate OpenUSD Python runtime inspected the stage: {detail}"}
def _wait_for_status(
base_url: str,
token: str | None,
session_id: str,
*,
timeout: int,
poll_interval: float,
request_timeout: int,
) -> dict[str, Any]:
deadline = time.monotonic() + timeout
last_status: dict[str, Any] = {}
transient_errors: list[str] = []
status_url = urljoin(f"{base_url.rstrip('/')}/", f"pipeline/{session_id}/status")
while True:
try:
last_status = _json_request("GET", status_url, token=token, timeout=request_timeout)
except Exception as exc:
if not _is_transient_status_poll_error(exc):
raise
transient_errors.append(str(exc))
if time.monotonic() >= deadline:
raise TimeoutError(
f"Timed out waiting for Content Agents session {session_id}; "
f"last transient status poll error: {exc}"
) from exc
time.sleep(max(0.0, poll_interval))
continue
state = str(last_status.get("status", "")).lower()
if state in TERMINAL_SUCCESS or state in TERMINAL_FAILURE:
if transient_errors:
last_status["poll_warnings"] = transient_errors[-10:]
return last_status
if time.monotonic() >= deadline:
raise TimeoutError(f"Timed out waiting for Content Agents session {session_id}")
time.sleep(max(0.0, poll_interval))
def _is_transient_status_poll_error(exc: Exception) -> bool:
message = str(exc).lower()
if message.startswith("could not reach "):
return True
if message.startswith("http 5") or message.startswith("http 408") or message.startswith("http 429"):
return True
return any(
marker in message
for marker in (
"timed out",
"timeout",
"temporarily unavailable",
"connection reset",
"connection aborted",
"remote end closed connection",
"ssl",
)
)
def _is_transient_artifact_error(exc: Exception) -> bool:
message = str(exc).lower()
if message.startswith("http 404") and ("not available" in message or "not found" in message):
return True
if message.startswith("http 5") or message.startswith("http 408") or message.startswith("http 429"):
return True
return any(
marker in message
for marker in (
"timed out",
"timeout",
"temporarily unavailable",
"connection reset",
"connection aborted",
"remote end closed connection",
"ssl",
)
)
def _filename_from_content_disposition(value: str | None) -> str | None:
if not value:
return None
message = Message()
message["content-disposition"] = value
filename = message.get_filename()
return Path(filename).name if filename else None
def _download_artifact(
base_url: str,
token: str | None,
session_id: str,
artifact_name: str,
endpoint: str,
output_path: Path,
required: bool,
timeout: int,
*,
allow_response_usd_suffix: bool = False,
wait_timeout: float = 0.0,
poll_interval: float = 2.0,
) -> dict[str, Any]:
url = urljoin(f"{base_url.rstrip('/')}/", f"artifacts/{session_id}/{endpoint}")
deadline = time.monotonic() + max(0.0, wait_timeout)
attempts = 0
while True:
attempts += 1
try:
_, headers, body = _http_request("GET", url, token=token, timeout=timeout)
filename = _filename_from_content_disposition(
headers.get("Content-Disposition") or headers.get("content-disposition")
)
if allow_response_usd_suffix and filename:
suffix = Path(filename).suffix.lower()
if suffix in USD_EXTENSIONS:
output_path = output_path.with_suffix(suffix)
output_path.parent.mkdir(parents=True, exist_ok=True)
output_path.write_bytes(body)
return {
"name": artifact_name,
"url": url,
"path": str(output_path),
"required": required,
"downloaded": True,
"content_type": headers.get("Content-Type") or headers.get("content-type"),
"error": None,
"attempts": attempts,
"retry_count": attempts - 1,
}
except Exception as exc:
should_retry = (
required
and wait_timeout > 0
and time.monotonic() < deadline
and _is_transient_artifact_error(exc)
)
if should_retry:
time.sleep(max(0.25, poll_interval))
continue
return {
"name": artifact_name,
"url": url,
"path": str(output_path),
"required": required,
"downloaded": False,
"content_type": None,
"error": str(exc),
"attempts": attempts,
"retry_count": attempts - 1,
}
def _required_output_path(agent_key: str, spec: dict[str, Any], asset_path: Path, output_directory: Path) -> Path:
if agent_key == "physics" and asset_path.suffix.lower() in USD_EXTENSIONS:
return output_directory / f"{asset_path.stem}_physics{asset_path.suffix.lower()}"
return output_directory / f"{asset_path.stem}{spec['output_suffix']}"
def _render_endpoint_candidates() -> list[tuple[str, str]]:
candidates: list[tuple[str, str]] = []
for name in LOCAL_OVRTX_ENDPOINT_ENV:
value = os.environ.get(name)
if value:
candidates.append((name, value.strip()))
manifest, _, _ = load_preflight_manifest()
manifest_endpoint = ready_service_url(manifest, "ovrtx")
if manifest_endpoint:
candidates.append(("preflight_manifest_ovrtx", manifest_endpoint))
seen: set[str] = set()
unique: list[tuple[str, str]] = []
for source, endpoint in candidates:
endpoint = endpoint.rstrip("/")
if not endpoint or endpoint in seen:
continue
seen.add(endpoint)
unique.append((source, endpoint))
return unique
def _host_probe_render_endpoint(endpoint: str) -> str:
parsed = urlparse(endpoint)
if parsed.hostname != "host.docker.internal":
return endpoint
port = f":{parsed.port}" if parsed.port else ""
netloc = f"localhost{port}"
return urlunparse(parsed._replace(netloc=netloc))
def _render_health_url(endpoint: str) -> str:
endpoint = _host_probe_render_endpoint(endpoint).rstrip("/")
parsed = urlparse(endpoint)
path = parsed.path.rstrip("/")
if path.endswith("/render"):
path = path[: -len("/render")]
base = urlunparse(parsed._replace(path=path, params="", query="", fragment="")).rstrip("/")
return urljoin(f"{base}/", "health")
def _is_local_render_endpoint(endpoint: str) -> bool:
host = (urlparse(endpoint).hostname or "").lower()
return host in {"localhost", "127.0.0.1", "0.0.0.0", "host.docker.internal", "::1"}
def _local_render_endpoint_check(request_timeout: float) -> dict[str, Any] | None:
for source, endpoint in _render_endpoint_candidates():
if not _is_local_render_endpoint(endpoint):
continue
health_url = _render_health_url(endpoint)
try:
with urlopen(health_url, timeout=max(1.0, min(float(request_timeout), 10.0))) as response:
ok = 200 <= int(response.status) < 300
except Exception as exc:
return _check(
"ovrtx_render_endpoint_reachable",
False,
f"Local OVRTX render endpoint from {source} is not reachable at {health_url}: {exc}",
)
return _check(
"ovrtx_render_endpoint_reachable",
ok,
f"Local OVRTX render endpoint from {source} responded at {health_url}"
if ok
else f"Local OVRTX render endpoint from {source} did not return HTTP 2xx at {health_url}",
"info" if ok else "error",
)
return None
def _service_fields(args: argparse.Namespace, agent_key: str) -> dict[str, str]:
fields: dict[str, str] = {}
if agent_key == "material":
email = args.email or os.getenv("USER_EMAIL")
if email:
fields["user_email"] = email
if args.prompt:
fields["user_prompt"] = args.prompt
fields["optimize_usd"] = "true" if args.optimize_usd else "false"
if not args.optimize_usd:
fields["skip_instances"] = "true" if args.skip_instances else "false"
elif args.skip_instances:
fields["skip_instances"] = "true"
if args.skip_prototypes:
fields["skip_prototypes"] = "true"
if args.skip_existing_materials:
fields["skip_existing_materials"] = "true"
if args.layer_only:
fields["layer_only"] = "true"
if args.material_steps:
fields["steps"] = args.material_steps
if args.vlm_max_workers is not None:
fields["vlm_max_workers"] = str(args.vlm_max_workers)
if args.render_num_workers is not None:
fields["render_num_workers"] = str(args.render_num_workers)
elif agent_key == "physics":
if args.prompt:
fields["user_prompt"] = args.prompt
if args.render_backend:
fields["render_backend"] = args.render_backend
fields["optimize_usd"] = "true" if args.optimize_usd else "false"
fields["enable_deinstance"] = "true" if args.enable_deinstance else "false"
fields["enable_split"] = "true" if args.enable_split else "false"
elif agent_key == "texture":
if args.prompt:
fields["user_prompt"] = args.prompt
if args.material_textures:
fields["material_textures_json"] = args.material_textures
return fields
def _inspect_usd_topology(asset_path: Path) -> dict[str, Any]:
result: dict[str, Any] = {
"inspected": False,
"reason": None,
"default_prim_path": None,
"mesh_count": 0,
"geom_subset_count": 0,
"mesh_with_geom_subset_count": 0,
"instance_count": 0,
"instance_proxy_count": 0,
"prototype_count": 0,
"has_composed_component_topology": False,
"component_topology_reasons": [],
}
try:
from pxr import Usd, UsdGeom
except Exception as exc:
external = _inspect_usd_topology_external(asset_path)
if external.get("inspected"):
return external
result["reason"] = (
f"OpenUSD Python APIs are unavailable: {exc}. "
+ str(external.get("reason") or "No alternate OpenUSD Python runtime inspected the stage.")
)
return result
try:
stage = Usd.Stage.Open(str(asset_path))
except Exception as exc:
result["reason"] = f"Could not open USD stage: {exc}"
return result
if stage is None:
result["reason"] = "Could not open USD stage"
return result
default_prim = stage.GetDefaultPrim()
if not default_prim:
result["reason"] = "Stage has no default prim"
return result
result["inspected"] = True
result["default_prim_path"] = str(default_prim.GetPath())
try:
result["prototype_count"] = len(stage.GetPrototypes())
except Exception:
result["prototype_count"] = 0
mesh_paths_with_subsets: set[str] = set()
for prim in Usd.PrimRange(default_prim):
if not prim.IsActive():
continue
if prim.IsA(UsdGeom.Mesh):
result["mesh_count"] += 1
if prim.IsInstance():
result["instance_count"] += 1
if prim.IsInstanceProxy():
result["instance_proxy_count"] += 1
is_geom_subset = prim.GetTypeName() == "GeomSubset"
try:
is_geom_subset = is_geom_subset or bool(UsdGeom.Subset(prim))
except Exception:
pass
if is_geom_subset:
result["geom_subset_count"] += 1
parent = prim.GetParent()
if parent and parent.IsA(UsdGeom.Mesh):
mesh_paths_with_subsets.add(str(parent.GetPath()))
result["mesh_with_geom_subset_count"] = len(mesh_paths_with_subsets)
if result["geom_subset_count"]:
result["component_topology_reasons"].append("geom_subsets")
if result["instance_count"] or result["instance_proxy_count"] or result["prototype_count"]:
result["component_topology_reasons"].append("instances_or_prototypes")
result["has_composed_component_topology"] = bool(result["component_topology_reasons"])
return result
def _apply_physics_auto_optimizer(args: argparse.Namespace, topology: dict[str, Any]) -> dict[str, Any]:
auto_enabled = bool(args.auto_optimize_composed_usd and topology.get("has_composed_component_topology"))
if auto_enabled:
args.optimize_usd = True
args.enable_deinstance = True
args.enable_split = True
return {
"auto_optimize_composed_usd": bool(args.auto_optimize_composed_usd),
"auto_enabled": auto_enabled,
"auto_reasons": list(topology.get("component_topology_reasons") or []),
"optimize_usd": bool(args.optimize_usd),
"enable_deinstance": bool(args.enable_deinstance),
"enable_split": bool(args.enable_split),
}
def _apply_material_auto_optimizer(args: argparse.Namespace, topology: dict[str, Any]) -> dict[str, Any]:
requested_optimize_usd = args.optimize_usd
optimize_usd = True if requested_optimize_usd is None else bool(requested_optimize_usd)
auto_reasons: list[str] = []
instance_only_geometry = bool(
topology.get("inspected")
and topology.get("mesh_count") == 0
and (
topology.get("instance_count")
or topology.get("instance_proxy_count")
or topology.get("prototype_count")
)
)
auto_disabled_optimizer = bool(
requested_optimize_usd is None
and instance_only_geometry
and not args.skip_instances
)
if auto_disabled_optimizer:
optimize_usd = False
auto_reasons.append("instance_only_geometry")
args.optimize_usd = optimize_usd
return {
"requested_optimize_usd": requested_optimize_usd,
"default_optimize_usd": requested_optimize_usd is None,
"auto_disabled_optimizer": auto_disabled_optimizer,
"auto_reasons": auto_reasons,
"optimize_usd": bool(args.optimize_usd),
"skip_instances": bool(args.skip_instances),
"skip_prototypes": bool(args.skip_prototypes),
"skip_existing_materials": bool(args.skip_existing_materials),
}
def _is_crate_usd(path: Path) -> bool:
try:
return path.read_bytes()[:8] == b"PXR-USDC"
except OSError:
return False
def _convert_physics_output_to_usd(source_path: Path, output_path: Path) -> tuple[bool, str, Path]:
if _is_crate_usd(source_path) and source_path.suffix.lower() == ".usd":
return True, f"Physics output is already crate-backed USD: {source_path}", source_path
try:
from pxr import Usd
except Exception as exc:
return False, f"OpenUSD Python APIs are unavailable: {exc}", output_path
stage = Usd.Stage.Open(str(source_path))
if stage is None:
return False, f"Could not open physics output stage for crate conversion: {source_path}", output_path
output_path.parent.mkdir(parents=True, exist_ok=True)
if not stage.GetRootLayer().Export(str(output_path)):
return False, f"OpenUSD failed to export crate USD: {output_path}", output_path
if not output_path.exists() or output_path.stat().st_size == 0:
return False, f"OpenUSD export did not produce a non-empty file: {output_path}", output_path
return True, f"Converted physics output to {output_path}", output_path
def _walk_text(value: Any) -> list[str]:
if value is None:
return []
if isinstance(value, dict):
text: list[str] = []
for key, item in value.items():
text.append(str(key))
text.extend(_walk_text(item))
return text
if isinstance(value, list | tuple | set):
text = []
for item in value:
text.extend(_walk_text(item))
return text
return [str(value)]
def _report_text(report: dict[str, Any]) -> str:
fields = [
report.get("errors"),
report.get("warnings"),
report.get("checks"),
report.get("service_status"),
report.get("service_results"),
report.get("usd_topology"),
report.get("material_optimizer"),
]
return "\n".join(part for field in fields for part in _walk_text(field)).lower()
def _is_material_zero_image_failure(report: dict[str, Any]) -> bool:
text = _report_text(report)
return MATERIAL_ZERO_IMAGE_MARKERS[0] in text or (MATERIAL_ZERO_IMAGE_MARKERS[1] in text and "0 images" in text)
def _attempt_summary(report: dict[str, Any], label: str) -> dict[str, Any]:
return {
"label": label,
"passed": bool(report.get("passed")),
"status": report.get("status"),
"session_id": report.get("session_id"),
"output_usd_path": report.get("output_usd_path"),
"upload_asset_path": report.get("upload_asset_path"),
"upload_packaging": report.get("upload_packaging"),
"material_upload_info": report.get("material_upload_info"),
"material_output_cleanup": report.get("material_output_cleanup"),
"material_optimizer": report.get("material_optimizer"),
"physics_upload_info": report.get("physics_upload_info"),
"physics_optimizer": report.get("physics_optimizer"),
"service_status": report.get("service_status"),
"service_results": report.get("service_results"),
"errors": list(report.get("errors") or []),
"warnings": list(report.get("warnings") or []),
}
def _maybe_retry_material_without_optimizer(report: dict[str, Any], args: argparse.Namespace) -> dict[str, Any] | None:
if report.get("skill") != "material-agent-client":
return None
if getattr(args, "_material_zero_image_retry_attempt", False):
return None
if args.optimize_usd is not True:
return None
if not _is_material_zero_image_failure(report):
return None
retry_args = argparse.Namespace(**vars(args))
retry_args.optimize_usd = False
retry_args.skip_instances = False
retry_args._material_zero_image_retry_attempt = True
retry_report = run(retry_args)
existing_attempts = retry_report.get("attempts") if isinstance(retry_report.get("attempts"), list) else []
retry_report["attempts"] = [
_attempt_summary(report, "initial_optimize_usd_true"),
*existing_attempts,
_attempt_summary(retry_report, "retry_optimize_usd_false"),
]
retry_report.setdefault("warnings", []).append(
"Retried Material Agent with optimize_usd=false and skip_instances=false after a zero-render optimized path failure."
)
if not retry_report.get("passed"):
retry_report.setdefault("errors", []).append(
"Material Agent zero-render retry with optimize_usd=false did not recover the run."
)
return retry_report
def _is_physics_optimizer_failure(report: dict[str, Any]) -> bool:
service_status = report.get("service_status")
if isinstance(service_status, dict):
current_step = service_status.get("current_step")
if isinstance(current_step, dict):
step_text = "\n".join(_walk_text(current_step)).lower()
if "optimize_usd" in step_text:
return True
completed_steps = service_status.get("completed_steps")
if isinstance(completed_steps, list) and not completed_steps and str(service_status.get("status", "")).lower() in TERMINAL_FAILURE:
text = _report_text(report)
if "content agents session status: failed" in text and "optimize_usd" in text:
return True
text = _report_text(report)
return "optimize_usd" in text and any(marker in text for marker in PHYSICS_OPTIMIZER_FAILURE_MARKERS[1:])
def _is_scene_optimizer_permission_failure(report: dict[str, Any]) -> bool:
text = _report_text(report)
return _is_physics_optimizer_failure(report) and all(marker in text for marker in SCENE_OPTIMIZER_PERMISSION_MARKERS)
def _should_attempt_physics_scene_optimizer_repair(report: dict[str, Any]) -> bool:
if _is_scene_optimizer_permission_failure(report):
return True
topology = report.get("usd_topology")
return bool(
_is_physics_optimizer_failure(report)
and isinstance(topology, dict)
and topology.get("has_composed_component_topology")
)
def _physics_scene_optimizer_container_candidates() -> list[str]:
candidates: list[str] = []
for name in ("CONTENT_AGENTS_PHYSICS_AGENT_CONTAINER", "PHYSICS_AGENT_CONTAINER"):
value = os.getenv(name)
if value:
candidates.append(value)
candidates.extend(PHYSICS_SCENE_OPTIMIZER_CONTAINER_CANDIDATES)
return list(dict.fromkeys(candidates))
def _repair_physics_scene_optimizer_permissions() -> dict[str, Any]:
docker = shutil.which("docker")
result: dict[str, Any] = {
"attempted": bool(docker),
"repaired": False,
"container": None,
"command": None,
"errors": [],
}
if not docker:
result["errors"].append("docker was not found on PATH")
return result
for container in _physics_scene_optimizer_container_candidates():
command = [
docker,
"exec",
"--user",
"root",
container,
"chmod",
"-R",
"a+rX",
"/app/.build-resources/scene_optimizer_core",
]
completed = subprocess.run(command, text=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE, timeout=60, check=False)
if completed.returncode == 0:
result.update(
{
"attempted": True,
"repaired": True,
"container": container,
"command": ["docker", *command[1:]],
}
)
return result
detail = (completed.stderr or completed.stdout or "").strip()
result["errors"].append(f"{container}: exit {completed.returncode}: {detail[:300]}")
return result
def _maybe_repair_and_retry_physics_scene_optimizer(report: dict[str, Any], args: argparse.Namespace) -> dict[str, Any] | None:
if report.get("skill") != "physics-agent-client":
return None
if getattr(args, "_physics_so_permission_repair_attempt", False):
return None
if args.optimize_usd is not True:
return None
if not _should_attempt_physics_scene_optimizer_repair(report):
return None
repair = _repair_physics_scene_optimizer_permissions()
report["physics_scene_optimizer_permission_repair"] = repair
if not repair.get("repaired"):
report.setdefault("warnings", []).append(
"Could not repair local Physics Agent Scene Optimizer permissions; keeping the optimized failure as the primary result."
)
return None
retry_args = argparse.Namespace(**vars(args))
retry_args._physics_so_permission_repair_attempt = True
retry_report = run(retry_args)
existing_attempts = retry_report.get("attempts") if isinstance(retry_report.get("attempts"), list) else []
retry_report["attempts"] = [
_attempt_summary(report, "initial_physics_optimize_usd_true"),
*existing_attempts,
_attempt_summary(retry_report, "retry_physics_optimize_usd_true_after_so_permission_repair"),
]
retry_report["physics_scene_optimizer_permission_repair"] = repair
retry_report.setdefault("warnings", []).append(
"Repaired local Physics Agent Scene Optimizer permissions and retried with optimize_usd still enabled."
)
if not retry_report.get("passed"):
retry_report.setdefault("errors", []).append(
"Physics Agent retry after Scene Optimizer permission repair did not recover the run."
)
return retry_report
def _maybe_retry_physics_without_optimizer(report: dict[str, Any], args: argparse.Namespace) -> dict[str, Any] | None:
if report.get("skill") != "physics-agent-client":
return None
if getattr(args, "_physics_optimizer_retry_attempt", False):
return None
if args.optimize_usd is not True:
return None
if not _is_physics_optimizer_failure(report):
return None
topology = report.get("usd_topology")
if isinstance(topology, dict) and topology.get("has_composed_component_topology"):
report.setdefault("warnings", []).append(
"Skipped optimize_usd=false Physics Agent retry because composed USD topology still needs optimizer deinstance/split before apply_physics."
)
return None
retry_args = argparse.Namespace(**vars(args))
retry_args.optimize_usd = False
retry_args.enable_deinstance = False
retry_args.enable_split = False
retry_args.auto_optimize_composed_usd = False
retry_args._physics_optimizer_retry_attempt = True
retry_report = run(retry_args)
existing_attempts = retry_report.get("attempts") if isinstance(retry_report.get("attempts"), list) else []
retry_report["attempts"] = [
_attempt_summary(report, "initial_physics_optimize_usd_true"),
*existing_attempts,
_attempt_summary(retry_report, "retry_physics_optimize_usd_false"),
]
retry_report.setdefault("warnings", []).append(
"Retried Physics Agent with optimize_usd=false, enable_deinstance=false, and enable_split=false after the optimized path failed."
)
if not retry_report.get("passed"):
retry_report.setdefault("errors", []).append(
"Physics Agent retry with optimize_usd=false did not recover the run."
)
return retry_report
def _positive_int_arg(value: str) -> int:
try:
parsed = int(value)
except ValueError as exc:
raise argparse.ArgumentTypeError(f"{value!r} is not an integer") from exc
if parsed < 1:
raise argparse.ArgumentTypeError(f"{value!r} must be >= 1")
return parsed
def _report_markdown(report: dict[str, Any]) -> str:
lines = [
f"# {report['skill']} Report",
"",
f"- Asset: `{report['asset_path']}`",
f"- Agent: `{report['agent']}`",
f"- Passed: `{report['passed']}`",
f"- Status: `{report['status']}`",
f"- Session: `{report.get('session_id')}`",
f"- Output USD: `{report.get('output_usd_path')}`",
f"- Next step: `{report['next_step']}`",
"",
"## Checks",
"",
]
for check in report["checks"]:
state = "PASS" if check["passed"] else "FAIL"
lines.append(f"- `{state}` `{check['name']}`: {check['message']}")
lines.extend(["", "## Artifacts", ""])
for artifact in report.get("artifacts", []):
state = "downloaded" if artifact["downloaded"] else "missing"
lines.append(f"- `{artifact['name']}`: {state} `{artifact.get('path')}`")
if not report.get("artifacts"):
lines.append("- None")
if report.get("errors"):
lines.extend(["", "## Errors", ""])
lines.extend(f"- {error}" for error in report["errors"])
if report.get("warnings"):
lines.extend(["", "## Warnings", ""])
lines.extend(f"- {warning}" for warning in report["warnings"])
cleanup = report.get("material_output_cleanup")
if isinstance(cleanup, dict):
lines.extend(["", "## Material Output Cleanup", ""])
if cleanup.get("skipped_reason"):
lines.append(f"- Skipped: {cleanup['skipped_reason']}")
elif cleanup.get("warning"):
lines.append(f"- Warning: {cleanup['warning']}")
else:
lines.append(f"- Removed stale material count: `{cleanup.get('removed_material_count', 0)}`")
lines.append(f"- Repaired bound shader count: `{cleanup.get('repaired_bound_shader_count', 0)}`")
for material in cleanup.get("removed_materials") or []:
lines.append(f"- Removed `{material}`")
lines.append("")
return "\n".join(lines)
def _emit_report(report: dict[str, Any], report_path: Path | None, markdown_report_path: Path | None) -> None:
emit_json_report(report, report_path, markdown_report_path, _report_markdown(report))
def _base_report(
args: argparse.Namespace,
spec: dict[str, Any],
base_url: str | None,
command: list[str],
output_usd_path: Path,
) -> dict[str, Any]:
return {
"asset_path": str(args.asset_path.resolve()),
"skill": _skill_name(),
"agent": spec["agent"],
"tool": "NVIDIA Omniverse Content Agents service API",
"passed": False,
"status": "FAIL",
"operation": "service_pipeline",
"base_url": base_url,
"session_id": None,
"output_directory": str(args.output_directory.resolve()),
"output_usd_path": str(output_usd_path),
"upload_asset_path": None,
"upload_dependency_count": 0,
"upload_info": None,
"material_upload_info": None,
"material_output_cleanup": None,
"physics_upload_info": None,
"upload_packaging": None,
"command": command,
"prompt": args.prompt,
"checks": [],
"artifacts": [],
"service_status": None,
"service_results": None,
"usd_topology": None,
"material_optimizer": None,
"physics_optimizer": None,
"attempts": [],
"warnings": [],
"errors": [],
"next_step": spec["next_step"],
}
def _command(
args: argparse.Namespace,
*,
agent_key: str,
asset_path: Path,
output_directory: Path,
base_url: str | None,
token: str | None,
) -> list[str]:
command = ["python3", str(Path(__file__).resolve()), str(asset_path), str(output_directory), "--base-url", base_url or "<missing>"]
if token:
command.extend(["--token", "<redacted>"])
if args.prompt:
command.extend(["--prompt", args.prompt])
if agent_key == "material":
if args.optimize_usd:
command.append("--optimize-usd")
else:
command.append("--no-optimize-usd")
if args.skip_instances:
command.append("--skip-instances")
if args.skip_prototypes:
command.append("--skip-prototypes")
if args.skip_existing_materials:
command.append("--skip-existing-materials")
if args.layer_only:
command.append("--layer-only")
if not args.material_output_cleanup:
command.append("--no-material-output-cleanup")
if args.material_steps:
command.extend(["--material-steps", args.material_steps])
if args.vlm_max_workers is not None:
command.extend(["--vlm-max-workers", str(args.vlm_max_workers)])
if args.render_num_workers is not None:
command.extend(["--render-num-workers", str(args.render_num_workers)])
elif agent_key == "physics":
if args.render_backend:
command.extend(["--render-backend", args.render_backend])
if args.optimize_usd:
command.append("--optimize-usd")
if args.enable_deinstance:
command.append("--enable-deinstance")
else:
command.append("--disable-deinstance")
if args.enable_split:
command.append("--enable-split")
if args.convert_output_to_usd:
command.append("--convert-output-to-usd")
if not args.auto_optimize_composed_usd:
command.append("--no-auto-optimize-composed-usd")
elif agent_key == "texture" and args.material_textures:
command.extend(["--material-textures", args.material_textures])
return command
def run(args: argparse.Namespace) -> dict[str, Any]:
spec = _spec()
agent_key = spec["agent_key"]
asset_path = args.asset_path.resolve()
output_directory = args.output_directory.resolve()
base_url, base_url_source = _resolve_base_url(args.base_url, spec)
token = args.token or _env_or_file_first(spec["token_env"])
output_usd_path = _required_output_path(agent_key, spec, asset_path, output_directory)
report = _base_report(args, spec, base_url, [], output_usd_path)
checks = report["checks"]
if preflight_required() and args.base_url is None:
preflight_check = preflight_status_check(_skill_name(), agent_key)
checks.append(preflight_check)
if not preflight_check["passed"]:
report["status"] = "BLOCKED"
report["errors"] = [preflight_check["message"]]
return report
checks.append(_check("asset_exists", asset_path.exists(), "Asset path exists" if asset_path.exists() else "Asset path does not exist"))
if not asset_path.exists():
report["errors"] = [check["message"] for check in checks if not check["passed"]]
return report
supported = asset_path.suffix.lower() in USD_EXTENSIONS
checks.append(
_check(
"supported_usd_extension",
supported,
"Asset uses a supported USD extension" if supported else "Asset must be .usd, .usda, .usdc, or .usdz",
)
)
if not supported:
report["errors"] = [check["message"] for check in checks if not check["passed"]]
return report
if agent_key == "material":
topology = _inspect_usd_topology(asset_path)
report["usd_topology"] = topology
optimizer = _apply_material_auto_optimizer(args, topology)
report["material_optimizer"] = optimizer
if optimizer["auto_disabled_optimizer"]:
checks.append(
_check(
"material_instance_traversal_enabled",
True,
"Disabled Material Agent optimize_usd and kept skip_instances=false for instance/prototype-only USD topology",
"info",
)
)
elif topology.get("inspected"):
checks.append(
_check(
"material_optimizer_default_enabled",
True,
"Using Material Agent optimize_usd path after USD topology inspection",
"info",
)
)
else:
checks.append(
_check(
"material_optimizer_inspection_skipped",
True,
str(topology.get("reason") or "USD topology inspection was skipped; using Material Agent optimize_usd default"),
"info",
)
)
elif agent_key == "physics":
topology = _inspect_usd_topology(asset_path)
report["usd_topology"] = topology
optimizer = _apply_physics_auto_optimizer(args, topology)
report["physics_optimizer"] = optimizer
if optimizer["auto_enabled"]:
checks.append(
_check(
"physics_auto_optimizer_enabled",
True,
"Enabled optimize_usd, deinstance, and split for composed USD topology: "
+ ", ".join(optimizer["auto_reasons"]),
"info",
)
)
elif topology.get("inspected"):
checks.append(
_check(
"physics_auto_optimizer_not_needed",
True,
"No GeomSubset, instance, or prototype topology detected for automatic Physics Agent optimization",
"info",
)
)
else:
checks.append(
_check(
"physics_auto_optimizer_inspection_skipped",
True,
str(topology.get("reason") or "USD topology inspection was skipped"),
"info",
)
)
report["command"] = _command(
args,
agent_key=agent_key,
asset_path=asset_path,
output_directory=output_directory,
base_url=base_url,
token=token,
)
checks.append(
_check(
"base_url_available",
bool(base_url),
f"Using Content Agents service {base_url}"
if base_url
else f"Set --base-url or one of {', '.join(spec['default_env'])}",
)
)
if base_url_source:
checks.append(_check(f"base_url_from_{base_url_source}", True, f"Resolved base URL from {base_url_source}", "info"))
if not base_url:
report["status"] = "BLOCKED"
report["errors"] = [check["message"] for check in checks if check["severity"] == "error" and not check["passed"]]
return report
if agent_key in {"material", "physics"}:
render_check = _local_render_endpoint_check(args.request_timeout)
if render_check is not None:
checks.append(render_check)
if not render_check["passed"]:
report["status"] = "BLOCKED"
report["errors"] = [render_check["message"]]
return report
if agent_key == "texture" and args.material_textures:
try:
json.loads(args.material_textures)
except json.JSONDecodeError as exc:
checks.append(_check("material_textures_json_valid", False, f"Invalid --material-textures JSON: {exc}"))
report["errors"] = [check["message"] for check in checks if check["severity"] == "error" and not check["passed"]]
return report
checks.append(_check("material_textures_json_valid", True, "Material texture config JSON is valid", "info"))
output_directory.mkdir(parents=True, exist_ok=True)
material_upload_info: dict[str, Any] | None = None
if agent_key == "material":
asset_path, material_upload_info = _stage_material_upload_asset(asset_path)
report["material_upload_info"] = material_upload_info
if material_upload_info.get("warning"):
checks.append(_check("material_upload_prep_skipped", True, material_upload_info["warning"], "info"))
elif material_upload_info.get("staged"):
if material_upload_info.get("stripped_mdl_source_assets"):
checks.append(
_check(
"material_upload_mdl_source_assets_stripped",
True,
"Staged Material Agent upload without "
f"{material_upload_info['stripped_mdl_source_assets']} MDL sourceAsset references",
"info",
)
)
if material_upload_info.get("cleared_unresolved_service_asset_paths"):
checks.append(
_check(
"material_upload_unresolved_service_asset_paths_cleared",
True,
"Staged Material Agent upload without "
f"{material_upload_info['cleared_unresolved_service_asset_paths']} service-internal asset paths",
"info",
)
)
physics_upload_info: dict[str, Any] | None = None
if agent_key == "physics":
asset_path, physics_upload_info = _stage_physics_upload_asset(asset_path)
report["physics_upload_info"] = physics_upload_info
if physics_upload_info.get("warning"):
checks.append(_check("physics_upload_prep_skipped", True, physics_upload_info["warning"], "info"))
elif physics_upload_info.get("staged"):
if physics_upload_info.get("stripped_mdl_source_assets"):
checks.append(
_check(
"physics_upload_mdl_source_assets_stripped",
True,
"Staged Physics Agent upload without "
f"{physics_upload_info['stripped_mdl_source_assets']} MDL sourceAsset references",
"info",
)
)
if physics_upload_info.get("cleared_unresolved_service_asset_paths"):
checks.append(
_check(
"physics_upload_unresolved_service_asset_paths_cleared",
True,
"Staged Physics Agent upload without "
f"{physics_upload_info['cleared_unresolved_service_asset_paths']} service-internal asset paths",
"info",
)
)
try:
upload_asset_path, upload_info = _prepare_upload_asset(
asset_path,
output_directory,
allow_missing_textures=agent_key == "material",
)
except Exception as exc:
checks.append(_check("upload_asset_prepared", False, str(exc)))
failed_upload_info = getattr(exc, "upload_info", None)
if isinstance(failed_upload_info, dict):
report["upload_info"] = failed_upload_info
report["upload_dependency_count"] = int(failed_upload_info.get("dependency_count") or 0)
report["upload_asset_path"] = str(
failed_upload_info.get("path", asset_path) if isinstance(failed_upload_info, dict) else asset_path
)
report["upload_packaging"] = "failed"
report["errors"] = [check["message"] for check in checks if check["severity"] == "error" and not check["passed"]]
return report
report["upload_asset_path"] = str(upload_asset_path)
report["upload_packaging"] = upload_info["packaging"]
report["upload_dependency_count"] = upload_info["dependency_count"]
report["upload_info"] = upload_info
if upload_info.get("warning"):
report["warnings"].append(str(upload_info["warning"]))
checks.append(
_check(
"upload_missing_textures_accepted",
True,
str(upload_info["warning"]),
"warning",
)
)
if upload_info["packaging"] == "usdz":
checks.append(
_check(
"upload_asset_packaged",
True,
f"Packaged {upload_info['dependency_count']} USD dependencies into {upload_asset_path} for Content Agents upload",
"info",
)
)
elif upload_info["packaging"] == "already_usdz":
checks.append(_check("upload_asset_already_packaged", True, "Input asset is already a USDZ package", "info"))
elif upload_info["packaging"] == "missing_textures_passthrough":
checks.append(
_check(
"upload_asset_missing_textures_passthrough",
True,
"Uploading the original USD because Material Agent permits unresolved texture inputs",
"info",
)
)
else:
checks.append(_check("upload_asset_single_file", True, "No external USD dependencies detected for upload", "info"))
session_id: str | None = None
try:
session_id = _post_pipeline(upload_asset_path, base_url, token, _service_fields(args, agent_key), args.request_timeout)
report["session_id"] = session_id
checks.append(_check("session_started", True, f"Started Content Agents session {session_id}", "info"))
service_status = _wait_for_status(
base_url,
token,
session_id,
timeout=args.timeout,
poll_interval=args.poll_interval,
request_timeout=args.request_timeout,
)
report["service_status"] = service_status
poll_warnings = service_status.get("poll_warnings")
if isinstance(poll_warnings, list):
for warning in poll_warnings:
report["warnings"].append(f"Recovered transient status poll error: {warning}")
state = str(service_status.get("status", "")).lower()
try:
report["service_results"] = _json_request(
"GET",
urljoin(f"{base_url.rstrip('/')}/", f"pipeline/{session_id}/results"),
token=token,
timeout=args.request_timeout,
)
except Exception as exc:
report["warnings"].append(f"Could not fetch service results: {exc}")
session_message = f"Content Agents session status: {service_status.get('status')}"
if state not in TERMINAL_SUCCESS:
service_results = report.get("service_results")
error_message = service_results.get("error_message") if isinstance(service_results, dict) else None
if error_message:
session_message = f"{session_message}: {error_message}"
failed_step = service_results.get("failed_step")
if failed_step:
session_message = f"{session_message} (failed_step: {failed_step})"
checks.append(_check("session_completed", state in TERMINAL_SUCCESS, session_message))
except Exception as exc:
checks.append(_check("service_pipeline_completed", False, str(exc)))
report["errors"] = [check["message"] for check in checks if check["severity"] == "error" and not check["passed"]]
retry_report = _maybe_retry_material_without_optimizer(report, args)
if retry_report is not None:
return retry_report
retry_report = _maybe_repair_and_retry_physics_scene_optimizer(report, args)
if retry_report is not None:
return retry_report
retry_report = _maybe_retry_physics_without_optimizer(report, args)
if retry_report is not None:
return retry_report
return report
if any(check["severity"] == "error" and not check["passed"] for check in checks):
report["errors"] = [check["message"] for check in checks if check["severity"] == "error" and not check["passed"]]
retry_report = _maybe_retry_material_without_optimizer(report, args)
if retry_report is not None:
return retry_report
retry_report = _maybe_repair_and_retry_physics_scene_optimizer(report, args)
if retry_report is not None:
return retry_report
retry_report = _maybe_retry_physics_without_optimizer(report, args)
if retry_report is not None:
return retry_report
return report
artifacts = report["artifacts"]
required_artifact = _download_artifact(
base_url,
token,
session_id,
spec["output_label"],
spec["output_endpoint"],
output_usd_path,
True,
args.request_timeout * 2,
allow_response_usd_suffix=agent_key == "physics",
wait_timeout=args.artifact_timeout,
poll_interval=args.poll_interval,
)
artifacts.append(required_artifact)
if required_artifact.get("retry_count"):
report["warnings"].append(
f"Required artifact {spec['output_label']} became available after "
f"{required_artifact['retry_count']} retry attempt(s)."
)
if required_artifact["downloaded"] and required_artifact["path"]:
output_usd_path = Path(required_artifact["path"])
report["output_usd_path"] = str(output_usd_path)
if agent_key == "material" and args.material_output_cleanup and required_artifact["downloaded"] and output_usd_path:
cleanup = cleanup_material_output(output_usd_path)
report["material_output_cleanup"] = cleanup
if cleanup.get("warning"):
checks.append(_check("material_output_cleanup_warning", True, cleanup["warning"], "info"))
report["warnings"].append(str(cleanup["warning"]))
elif cleanup.get("skipped_reason"):
checks.append(_check("material_output_cleanup_skipped", True, str(cleanup["skipped_reason"]), "info"))
elif cleanup.get("removed_material_count") or cleanup.get("repaired_bound_shader_count"):
checks.append(
_check(
"material_output_broken_source_assets_cleaned",
True,
"Removed "
f"{cleanup.get('removed_material_count', 0)} unbound material subtree(s) and repaired "
f"{cleanup.get('repaired_bound_shader_count', 0)} bound shader(s) with broken sourceAsset references",
"info",
)
)
else:
checks.append(
_check(
"material_output_cleanup_noop",
True,
"No unbound material subtrees with broken sourceAsset shader references were found",
"info",
)
)
if cleanup.get("kept_bound_invalid_shader_count"):
report["warnings"].append(
"Material output cleanup found broken sourceAsset shader references on bound materials and left them unchanged."
)
elif agent_key == "material" and not args.material_output_cleanup:
report["material_output_cleanup"] = {
"attempted": False,
"path": str(output_usd_path),
"skipped_reason": "disabled by --no-material-output-cleanup",
}
for artifact_name, endpoint, suffix, required in spec["optional_artifacts"]:
artifact = _download_artifact(
base_url,
token,
session_id,
artifact_name,
endpoint,
output_directory / f"{asset_path.stem}_{agent_key}_{artifact_name}{suffix}",
required,
args.request_timeout * 2,
)
artifacts.append(artifact)
if not artifact["required"] and not artifact["downloaded"]:
report["warnings"].append(f"Optional artifact {artifact_name} was not downloaded: {artifact['error']}")
required_missing = [artifact for artifact in artifacts if artifact["required"] and not artifact["downloaded"]]
checks.append(
_check(
"required_artifacts_downloaded",
not required_missing,
"Downloaded required output artifact" if not required_missing else "; ".join(artifact["error"] or artifact["name"] for artifact in required_missing),
)
)
if agent_key == "physics" and args.convert_output_to_usd and not required_missing:
converted, message, converted_path = _convert_physics_output_to_usd(output_usd_path, output_usd_path.with_suffix(".usd"))
checks.append(_check("physics_output_converted_to_usd", converted, message))
if converted:
report["output_usd_path"] = str(converted_path)
artifacts.append(
{
"name": "physics_usd_crate",
"url": "local:usda-to-usd",
"path": str(converted_path),
"required": True,
"downloaded": True,
"content_type": "model/vnd.usd",
"error": None,
}
)
errors = [check["message"] for check in checks if check["severity"] == "error" and not check["passed"]]
report["errors"] = errors
report["passed"] = not errors
report["status"] = "PASS" if not errors else "FAIL"
if errors:
report["output_usd_path"] = None
return report
def _parser() -> argparse.ArgumentParser:
parser = argparse.ArgumentParser(description="Portable Content Agents service wrapper.")
parser.add_argument("asset_path", type=Path)
parser.add_argument("output_directory", type=Path)
parser.add_argument("--base-url")
parser.add_argument(
"--token",
help=(
"Last-resort bearer token fallback. Prefer service-specific token "
"environment variables or *_FILE variables so secrets do not appear "
"in process arguments."
),
)
parser.add_argument("--prompt")
parser.add_argument("--timeout", type=int, default=1800)
parser.add_argument("--request-timeout", type=int, default=120)
parser.add_argument("--poll-interval", type=float, default=2.0)
parser.add_argument(
"--artifact-timeout",
type=float,
default=180.0,
help="Seconds to retry required artifact downloads after a terminal service status.",
)
parser.add_argument("--report", type=Path)
parser.add_argument("--markdown-report", type=Path)
parser.add_argument("--email")
optimize_usd = parser.add_mutually_exclusive_group()
optimize_usd.add_argument("--optimize-usd", dest="optimize_usd", action="store_true")
optimize_usd.add_argument("--no-optimize-usd", dest="optimize_usd", action="store_false")
parser.set_defaults(optimize_usd=None)
parser.add_argument("--skip-instances", action="store_true")
parser.add_argument("--skip-prototypes", action="store_true")
parser.add_argument("--skip-existing-materials", action="store_true")
parser.add_argument("--layer-only", action="store_true")
parser.add_argument(
"--material-steps",
default=MATERIAL_AGENT_DEFAULT_STEPS,
help=(
"Comma-separated Material Agent service steps. The default omits the "
"service-side render step because this workflow performs the final "
"OVRTX render separately."
),
)
parser.add_argument(
"--vlm-max-workers",
type=_positive_int_arg,
default=DEFAULT_MATERIAL_AGENT_VLM_MAX_WORKERS,
help="Maximum parallel Material Agent VLM workers sent to the service.",
)
parser.add_argument(
"--render-num-workers",
type=_positive_int_arg,
default=None,
help="Optional maximum parallel Material Agent render workers sent to the service.",
)
parser.add_argument(
"--no-material-output-cleanup",
dest="material_output_cleanup",
action="store_false",
help=(
"Disable the post-Material-Agent cleanup that removes unbound material subtrees "
"and repairs bound shaders with broken sourceAsset references from downloaded USD outputs."
),
)
parser.set_defaults(material_output_cleanup=True)
parser.add_argument("--render-backend", choices=("warp", "ovrtx", "remote"))
deinstance = parser.add_mutually_exclusive_group()
deinstance.add_argument("--enable-deinstance", dest="enable_deinstance", action="store_true")
deinstance.add_argument("--disable-deinstance", dest="enable_deinstance", action="store_false")
parser.set_defaults(enable_deinstance=True)
parser.add_argument("--enable-split", action="store_true")
auto_optimize = parser.add_mutually_exclusive_group()
auto_optimize.add_argument("--auto-optimize-composed-usd", dest="auto_optimize_composed_usd", action="store_true")
auto_optimize.add_argument("--no-auto-optimize-composed-usd", dest="auto_optimize_composed_usd", action="store_false")
parser.set_defaults(auto_optimize_composed_usd=True)
parser.add_argument("--convert-output-to-usd", action="store_true")
parser.add_argument("--material-textures")
return parser
def main(argv: list[str] | None = None) -> int:
args = _parser().parse_args(argv)
report = run(args)
_emit_report(report, args.report, args.markdown_report)
return 0 if report["passed"] else 1
if __name__ == "__main__":
raise SystemExit(main())
Requirements and compatibility
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Needs: Declares allowed tools, Needs Python
The author says: Orchestrator skill. Managed Content Agents deployment requires a configured model provider key matching the selected backend, such as NVIDIA_API_KEY, OPENAI_API_KEY, ANTHROPIC_API_KEY, GOOGLE_API_KEY, or GEMINI_API_KEY, Docker + NVIDIA Container Toolkit + GPU, Python 3.12, and an upstream checkout of nvidia-omniverse/content-agents at the ref pinned in upstream-versions.lock.json. Reused/provided endpoints may instead use explicit endpoint and usage-token environment variables. Linux/macOS only.
Security
What our scanner noticed· Medium risk
- Large base64-encoded blobs
- Instructions that use the network
- Downloads piped into a shell
- Scripts that your agent may run
This skill includes scripts that your agent may run. Read them before you use it.
A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.
Attribution and licence
- Created by
- Omniverse
- Publisher
- NVIDIA (Official)
- Distributed by
- NVIDIA
- Source
- NVIDIA/skills · skills/omniverse-cad-to-simready · commit fce3cca
- Licence
- Apache License 2.0 (redistribution allowed)
- LICENSE (added by AutoGineer from LICENSE-APACHE)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
AutoGineer is not affiliated with or endorsed by Omniverse or NVIDIA.
Download ZIP
The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download omniverse-cad-to-simready.zip