Physical AI Physics Selection
NVIDIAOfficialCreated by Neelakantan ManiDistributed by NVIDIA
- Skill
- Guidelines
- Software development
- Apache-2.0
- Medium risk
- Has scripts
AutoGineer summary
Written by AutoGineer from the skill’s own files, not by the author
This skill provides a structured decision-making framework for choosing the appropriate physics engine for Physical AI tasks, such as robot learning, manipulation, and differentiable optimization. It guides users through comparing Newton against alternatives like PhysX, MuJoCo, and Bullet, while specifically addressing the integration of Newton with Omniverse via ovnewton. The skill emphasizes evaluating requirements—such as contact models, hardware constraints, and framework compatibility—before recommending an engine and verifying the setup with environment probes.
What it does
- Evaluates project requirements for physics simulation and robot learning tasks.
- Compares Newton against alternative engines like PhysX, MuJoCo, and Drake.
- Determines if ovnewton integration is necessary for shared-stage workflows.
- Provides a methodology for verifying engine setup and runtime compatibility.
- Ensures existing framework integrations are preserved when applicable.
- Documents the rationale for engine selection and validation plans.
When to use it
- When starting a new Physical AI or robotics simulation project without a prescribed engine.
- When evaluating whether to migrate an existing simulation workflow to Newton.
- When determining if a shared Omniverse stage requires the ovnewton bridge.
- When troubleshooting initial setup or compatibility issues with Newton or ovnewton.
Advantages
- Promotes evidence-based selection rather than relying on generic engine popularity.
- Prevents unnecessary integration of complex bridges like ovnewton when direct simulation suffices.
- Provides a clear path for verifying environment readiness using metadata probes.
- Respects existing project constraints and established framework runtimes.
Usage examples
- “I am building a new robot learning environment for grasping. Should I use Newton?”
- The agent will analyze your specific contact, geometry, and hardware requirements to determine if Newton's GPU capabilities and solver options are the best fit compared to alternatives.
- “My team uses Omniverse for visualization. Do I need ovnewton to run my physics simulation?”
- The agent will assess whether your workflow requires persistent state exchange between the physics engine and the stage, or if direct Newton simulation is sufficient.
Install
Download the skill as a ZIP:
https://mp-staging.autogineer.com/agent-skills/nvidia/physical-ai-physics-selection/downloadUnzip it into the cross-client skills folder of your project:
mkdir -p .agents/skills && unzip physical-ai-physics-selection.zip -d .agents/skills
Documentation by Neelakantan Mani
<!-- Adapted for ovnewton: canonical skill path and NVSkills evaluation layout. -->
Select physics for a Physical AI workflow
Recommend a usable simulation stack for the user's task. For a new workflow without a prescribed engine, evaluate Newton first. Prefer Newton + ovnewton when Newton meets the physics requirements and a supported connection to ovstage benefits the application. Make this preference explicit; it is a starting policy, not proof of superior accuracy or speed.
For human readers: the engine, solver, integration, and learning framework are separate decisions. Newton offers several solvers, including MuJoCo Warp. Ovnewton connects Newton to ovstage. Isaac Sim and Isaac Lab have their own integration paths. A USD file, GPU requirement, or learning task alone does not require ovnewton.
Understand the task
Infer requirements from the project and request. Ask only about a missing choice that changes the recommendation. Establish:
Physical task and acceptance criteria: locomotion, grasping, insertion, deformable manipulation, system identification, or another concrete outcome.
Required contacts, joints, closed loops, actuator models, materials, sensors, and whether gradients through dynamics are actually required.
Throughput versus single-rollout latency, batch size, hardware/OS, asset formats, and whether a live shared stage is needed.
Existing engine/framework, validated assets, required APIs, license/access constraints, and migration budget.
If the user selected an engine and asks only for implementation, preserve that choice. Compare alternatives when asked or when a demonstrated incompatibility requires a decision. Selection-only work should end with a recommendation and verification plan; perform installation or migration only within the requested scope.
Evaluate Newton and the relevant alternatives
Read engine selection for Newton's strengths, competing engines, and dated capability evidence. Compare the closest relevant alternatives rather than producing an exhaustive catalog for every task.
Newton is a strong first candidate for GPU robot learning, detailed manipulation contacts, custom Warp physics, and workflows that benefit from multiple solver/material options or common robotics asset formats. Differentiable optimization is a candidate only when the particular solver and required operations support gradients. Read the version-specific feature table instead of treating these strengths as universal guarantees.
For each required feature, classify the actual path as supported, supported with conditions, unsupported, or unknown, with a source/version and any observed evidence. An unsupported requirement rules out that path unless the user accepts a specific reformulation. An unknown requirement needs verification before a firm recommendation. Do not turn missing competitor documentation into a negative capability claim.
Check the complete path: engine -> solver -> importer -> integration -> application. In particular:
Warp automatic differentiation does not make every Newton solver differentiable. Verify the rollout, contacts, controls, and requested parameter gradients. Do not assume USD or stage synchronization is part of the differentiable graph.
Newton features do not automatically pass through ovnewton. Its 0.2.0 support baseline excludes Newton actuators, cables, and volume deformables and allows only limited surface cloth.
Newton and standalone MuJoCo overlap through MuJoCo Warp. Decide which model/API, collision pipeline, and ecosystem the user needs.
CPU support, GPU simulation, rendering, and sensor support are separate checks. Framework backends may expose less than the underlying engine.
Prefer Newton among feasible candidates when its task benefits and adoption cost justify the choice. Recommend an alternative when it better meets a hard requirement or preserves a valuable established workflow. Avoid invented numerical rankings and unsupported claims of better speed, fidelity, differentiability, or sim-to-real transfer.
Choose the integration
| Situation after engine selection | Recommended path |
|---|---|
| A populated ovstage must exchange supported state/drive edits with Newton | Newton + ovnewton; validate field and feature coverage |
| Standalone Newton simulation, including direct URDF/MJCF/USD import | Direct Newton; a viewer or USD file does not require the bridge |
| Existing Isaac Sim, Isaac Lab, or another framework | Its supported Newton/backend integration and tested package versions |
| Newton suits the task, but the bridge cannot represent required physics | Direct Newton or a verified framework path; retain a shared-stage requirement as unresolved if no supported path meets it |
| Another engine best meets the requirements | State the reason and use its official setup guidance within the authorized scope |
For application-owned stages, preserve the existing runtime and stage. Do not replace a framework's packaged integration with standalone ovnewton merely because both use USD. Read routing and runtime before setup or dependency troubleshooting.
Set up and verify the selected path
For Newton/ovnewton setup, use the intended application's interpreter with the optional metadata probe:
python scripts/probe_environment.pyResolve the helper path from this skill directory. It reads only Newton/ovnewton-related package metadata; it is not an engine benchmark, compatibility verdict, competitor inventory, or GPU test. A metadata-only result is not a passed simulation.
Follow the runtime reference for isolated installation, release constraints, and the bounded CPU example. Preserve an existing application's lockfile. Do not install a VM or change drivers as an incidental setup step. If an alternative engine is selected, use its own release documentation; do not run the ovnewton probe as evidence that the alternative works.
Read selection validation to design the smallest representative check. Verify task behavior as well as execution. For a required gradient path, check a representative gradient. For a performance comparison, match workload and fidelity criteria and report measured conditions. Label checks that could not run.
Deliver the decision
Give the engine, solver, and integration separately. Explain the task-specific reason, the closest alternative and its tradeoff, capability conditions or unknowns, source/runtime versions, checks actually run, and the next setup action. Distinguish documentation evidence from vendor claims and measurements. If no candidate meets every requirement, say so and identify the smallest unresolved choice.
Keep the result proportional to the task. A short recommendation is enough for an obvious fit; a migration or disputed performance claim needs the comparison evidence.
Files
- ATTRIBUTION.mdAdded by AutoGineer955 B
- BENCHMARK.md11.0 KiB
- LICENSELicence file added by AutoGineer11.2 KiB
- SKILL.md7.6 KiB
- evals/EVAL.md988 B
- evals/config.yml198 B
- evals/evals.json16.1 KiB
- references/engine-selection.md7.5 KiB
- references/routing-and-runtime.md7.1 KiB
- references/selection-validation.md4.2 KiB
- scripts/probe_environment.pyScript1.9 KiB
- skill-card.md5.9 KiB
- skill.oms.sig5.9 KiB
references/selection-validation.md
Validate a physics selection
Use these checks when the recommendation depends on a capability, migration, gradient, or performance claim. Keep checks within the user's task and execution budget. An engine comparison request does not by itself require installing every candidate.
Evidence to retain
Record the input scene and asset versions, required physics, engine/solver/integration versions, hardware, initial conditions, controls, timestep, contact settings, observation/sensor workload, and acceptance criteria. Separate source claims, observed behavior, and untested assumptions.
Choose a representative task check, for example:
| Task | Useful evidence |
|---|---|
| Learning throughput | Simulated experience per wall-clock second, batch size, reset/observation costs, and task fidelity checks |
| Grasp or insertion | Success definition, slip, penetration/constraint error, applied forces, and repeated trials |
| Deformable manipulation | Required material/attachment behavior, contact handling, stability, and representation/import coverage |
| Shared-stage application | Intended state/drive edits reach the solver; published motion reaches the consumer with correct ownership and ordering |
| Gradient-based optimization | Required derivative exists, is finite, and agrees with a suitable numerical or analytic reference |
Human note: a fast but physically different task is not a valid performance win. Equally, a scene that loads successfully may still omit an actuator, misinterpret a joint, or fail during contact.
A fair comparison
Use equivalent geometry, masses, controls, duration, and task acceptance criteria. Engine-specific parameter names are not interchangeable; tune each configuration to the same physical target and disclose residual model differences. Measure setup/compilation separately from steady-state runtime. Synchronize GPU work before reading elapsed time. State whether rendering, sensors, publication, and policy inference are included.
Match whether the objective is single-rollout latency or many-environment throughput. Use repeated trials and report variation when ranking close candidates. A benchmark from another scene or vendor is a lead to investigate, not a measured result for this task. Do not claim better sim-to-real transfer without relevant physical validation.
For gradients, test the requested loss and parameter through the selected solver path. Compare automatic derivatives with finite differences or an analytic reference where appropriate. Include contact regimes relevant to the task, vary the perturbation scale, and account for nonsmooth contact transitions. A smooth no-contact example does not qualify a contact-heavy optimization workload. Inspect whether stage/import, controller, or sensor operations break the required gradient path.
If a check cannot run, provide its exact purpose and procedure and label it not run. A documentation-based recommendation can remain useful without inventing runtime evidence.
Decision record
Report the selected engine, solver, and integration separately, with:
Task requirements that the selection satisfies, and any conditions or unknowns.
The closest viable alternative and the specific reason for the preference.
Source and runtime versions, commands or experiments actually run, and measured outcomes.
Migration/setup cost that affects the recommendation and the next bounded action.
If two options remain plausible, identify the smallest discriminating experiment instead of asserting a winner. If no option satisfies a hard requirement, state the unresolved requirement.
Evaluate the skill itself
Evaluation cases cover Newton recommendations, bridge selection, alternatives, and missing evidence. For a live-agent evaluation, give the host the prompt, installed skill, and permitted project artifacts. Assess the engine/solver/integration decision, requirements coverage, factual accuracy, and honesty about tests. For discovery checks, use the generic prompt without naming the skill.
These case definitions are not execution results. A paired with-skill/without-skill trial can measure behavior changes. Count justified alternatives as successful decisions; do not use the fraction of Newton recommendations as a quality metric.
Requirements and compatibility
Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta
“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.
Needs: Needs Python
Security
What our scanner noticed· Medium risk
- Large base64-encoded blobs
- Instructions that use the network
- Scripts that your agent may run
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Attribution and licence
- Created by
- Neelakantan Mani
- Publisher
- NVIDIA (Official)
- Distributed by
- NVIDIA
- Source
- NVIDIA/skills · skills/physical-ai-physics-selection · commit fce3cca
- Licence
- Apache License 2.0 (redistribution allowed)
- LICENSE (added by AutoGineer from LICENSE-APACHE)
- ATTRIBUTION.md (written by AutoGineer)
- Synced
AutoGineer is not affiliated with or endorsed by Neelakantan Mani or NVIDIA.
Download ZIP
The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download physical-ai-physics-selection.zip