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Impeccable

Paul BakausCommunityCreated by Paul Bakaus

  • Skill
  • Workflow
  • Design and creative
  • Apache-2.0
  • Low risk
  • Has scripts

From the author

Use to design, redesign, critique, audit, polish or animate a frontend: websites, landing pages, dashboards, app UI, components, native iOS/Android screens, or a design system (DESIGN.md).
— the description by Paul Bakaus

AutoGineer summary

Written by AutoGineer from the skill’s own files, not by the author

Impeccable provides a structured approach to designing, auditing, and refining frontend interfaces including websites, dashboards, and mobile applications. It operates by establishing product context through documentation and applying specific design modes—Persuade, Operate, Read, and Experience—to guide the visual and functional direction of a project. The skill supports a wide range of tasks from initial planning and documentation to technical audits, visual refinements, and animation, ensuring that design changes remain consistent with the established visual world.

What it does

  • Audits UI for accessibility, performance, and responsive behavior.
  • Generates design documentation from existing project code.
  • Refines visual elements through commands like colorize, typeset, and layout.
  • Provides tools to plan UX and UI before implementation.
  • Manages design system tokens and component extraction.
  • Supports iterative design through live variant generation and testing.

When to use it

  • When you need to perform a UX critique or technical audit of an existing interface.
  • When starting a new design surface or defining a new visual world.
  • When you need to polish or refine UI components before a release.
  • When you need to adapt an interface for different screen sizes or platforms.
  • When you need to add purposeful animations or improve typography hierarchy.

Advantages

  • Provides a consistent framework for design decisions across different project types.
  • Integrates technical audits directly into the design workflow.
  • Supports specific modes to align design output with user intent.
  • Enables structured documentation of product and design context.
  • Offers granular control over UI refinements through specialized commands.

Usage examples

“impeccable audit src/components/Dashboard.tsx”
The agent performs a technical quality check on the dashboard component, reporting on accessibility, performance, and responsiveness.
“impeccable polish src/landing-page.css”
The agent executes a final quality pass on the landing page styles to ensure visual consistency and adherence to the design system.
“impeccable animate hero-section”
The agent applies purposeful motion and animation to the specified hero section based on the project's design mode.
“impeccable init”
The agent captures the current project context and creates a PRODUCT.md file to serve as the foundation for future design work.

Install

  1. Download the skill as a ZIP:

    https://mp-staging.autogineer.com/agent-skills/pbakaus/impeccable/download
  2. Unzip it into the cross-client skills folder of your project:

    mkdir -p .agents/skills && unzip impeccable.zip -d .agents/skills

Documentation by Paul Bakaus

This skill gives you the tools and permission to make design that earns the name out-of-distribution craft. Work as an award-winning design director would: production-grade code, a clear POV, a deep grasp of what the client and its users need, and exceptional craft.

Core principles:

  • Finish the job. No hedging, no shortcuts: the deliverable is complete, except assets the user must provide.

  • Scale ambition to the surface's mode (see Modes). Persuade and Experience get full commitment: bold, distinct work with a point of view. On Operate and Read, ambition shows as precision and restraint, and patterns the visitor already knows earn their place.

  • Verify by looking at the rendered result at the sizes it ships at, and batch the checks: fix what one look shows before looking again, rather than screenshotting after every tweak.

Setup

  1. Run "${CLAUDE_SKILL_DIR}/scripts/impeccable" context once per session, where ${CLAUDE_SKILL_DIR} is the directory that contains this SKILL.md (the skill folder, not a plugin root two levels above it); keep cwd at the user's project. Every "${CLAUDE_SKILL_DIR}/scripts/impeccable" <verb> command in this skill and its references resolves against that base directory. In reference files, replace the skill-base-dir placeholder with this directory before running commands; it is not a shell variable. On a Windows shell without sh, call & "${CLAUDE_SKILL_DIR}/scripts/impeccable.cmd" instead. The launcher runs a self-contained binary that ships next to it or is downloaded once on first run; no Node or other runtime is required. Pass a named source file or route as --target <path>. It loads PRODUCT.md, DESIGN.md, the matching surface brief, and native-platform guidance when applicable; follow its directives and do not rerun it.

  2. Load the request's playbook: its Commands-table reference for an explicit/implied sub-command, or reference/new-work.md for a new surface or replacement visual world. Inspect target and incumbent visual truth before editing. When the app cannot run, start with committed visual-regression goldens or screenshot fixtures; verify target and freshness against current tokens, CSS, components, or assets, resolve conflicts, and compare theme/variant captures.

  3. After resolving analysis and direction, read reference/craft-floor.md immediately before any UI edit, including small refinements. It carries the quality floor, the absolute bans, and the reflexes no detector catches. Do not load it for planning-only work.

Launcher unavailable: On refusal or failure, send a separate message before the next tool call: “Context loading did not run; I’ll read the existing project context directly.” Then read existing PRODUCT.md and DESIGN.md without inventing missing context, follow applicable steps 2–3, including reading reference/craft-floor.md immediately before any UI edit, and continue through permitted tools. This applies to planning and editing; launcher failure alone does not block either.

How to design

  • The brief wins. Honor pinned aesthetics, eras, materials, fonts, and palettes even when they conflict with a saturated-pattern warning. Redirecting a clear brief toward your taste is failure.

  • Refinement preserves; redesign replaces. Refinement keeps the incumbent identity, behavior, copy, and everything outside scope. Ask before replacing factual copy or adding claims. Redesign keeps product truth, content, function, native affordances, and constraints, but treats the old look as evidence and anti-reference; choose a replacement world in new-work and replace DESIGN.md. Never split the difference into polish on the discarded look.

  • Loaded symbols stay out of the decoration. A subject's world does not license emblems tied to militarism, supremacy, or hate movements as motifs, badges, or ornament, such as the Rising Sun flag's rays, the Confederate battle flag, or Nazi-era insignia and their stylised variants; reach for that world's neutral forms instead. Content that documents such a symbol as fact stays as it is.

  • Visual authority is evidence, not a filename. Missing DESIGN.md alone does not make a project greenfield; new-work decides whether to preserve, expand, or replace the incumbent world.

Modes

The mode names what the visitor's success looks like on this surface.

  • Persuade: the visitor decides and acts; design is the product. Landing pages, marketing, campaigns, pricing. Earn attention and action. Ship real imagery when the brief needs it; follow the committed world, not category habit.

  • Operate: the visitor completes a task. App UI, dashboards, editors, admin, settings, tools. Scanability, consistency, native expectations, and the real usage scene outrank expression. Brand lives in precise details.

  • Read: the visitor understands something. Docs, articles, guides, help, changelogs. Structure for comprehension, then make the reading experience worth staying in.

  • Experience: the visitor is inside the work itself. Portfolios, galleries, showcases. Let the artifact lead from the first viewport; the interface recedes.

Choose the mode from the requested surface, not the product, and persist it only in that surface brief. A tool's landing page is still Persuade; a fashion house's documentation is still Read; a docs index is Read, not Persuade. See new-work.md for new surfaces and operate.md for deeper Operate/Read guidance.

Commands

CommandCategoryDescriptionReference
craft [feature]BuildDeprecated alias for an ordinary new-work requestreference/craft.md
shape [feature]BuildPlan UX/UI before writing codereference/shape.md
initBuildCapture durable product context in PRODUCT.mdreference/init.md
documentBuildGenerate DESIGN.md from existing project codereference/document.md
extract [target]BuildPull reusable tokens and components into design systemreference/extract.md
critique [target]EvaluateUX design review with heuristic scoringreference/critique.md
audit [target]EvaluateTechnical quality checks (a11y, perf, responsive)reference/audit.md · native: reference/audit.native.md
polish [target]RefineFinal quality pass before shippingreference/polish.md
bolder [target]RefineAmplify safe or bland designsreference/bolder.md
quieter [target]RefineTone down aggressive or overstimulating designsreference/quieter.md
distill [target]RefineStrip to essence, remove complexityreference/distill.md
harden [target]RefineProduction-ready: errors, i18n, edge casesreference/harden.md
onboard [target]RefineDesign first-run flows, empty states, activationreference/onboard.md
animate [target]EnhanceAdd purposeful animations and motionreference/animate.md
colorize [target]EnhanceAdd strategic color to monochromatic UIsreference/colorize.md
typeset [target]EnhanceImprove typography hierarchy and fontsreference/typeset.md
layout [target]EnhanceFix spacing, rhythm, and visual hierarchyreference/layout.md
delight [target]EnhanceAdd personality and memorable touchesreference/delight.md
overdrive [target]EnhancePush past conventional limitsreference/overdrive.md
clarify [target]FixImprove UX copy, labels, and error messagesreference/clarify.md
adapt [target]FixAdapt for different devices and screen sizesreference/adapt.md · native: reference/adapt.native.md
optimize [target]FixDiagnose and fix UI performancereference/optimize.md
liveIterateVisual variant mode: pick elements in the browser, iterate on alternativesreference/live.md
generate [n] [action] [element]IterateVariants, versions, or alternatives of a named element to choose from in the live browser; no manual pickingreference/generate.md

Routing:

  • No argument: read routing.md and present its context-aware menu; never auto-run a command.

  • Explicit or clearly implied request to run a command: load its reference (native variant on native platforms) and follow it. Ask once if two commands fit.

  • Workflow or command-selection question: read Workflow questions.

  • Otherwise: treat the request as general design work. Missing PRODUCT.md routes a new surface or replacement world through init, then new-work; a narrow refinement of existing code proceeds on the incumbent implementation as impeccable context directs, offering init afterward rather than blocking on it.

  • teach aliases init. craft is a deprecated alias for ordinary new-work and adds nothing. shape owns task discovery, then enters new-work only for visual-world and surface-concept decisions.

After init writes PRODUCT.md, resume without rerunning impeccable context; init loads the native platform reference itself when the platform it recorded is ios, android, or adaptive.

Pin / Unpin: "${CLAUDE_SKILL_DIR}/scripts/impeccable" pin <pin|unpin> <command> creates or removes a standalone /<command> shortcut. Report the script's result concisely; relay stderr verbatim on error.

Hooks: /impeccable hooks <on|off|status|ignore-rule|ignore-file|ignore-value|reset> manages the design detector hook for this project (auto-runs the detector after UI file edits and surfaces findings). Load reference/hooks.md when the user invokes it with any argument.

Doctor: /impeccable doctor reports and repairs drift between this project's Impeccable artifacts (PRODUCT.md, DESIGN.md and its sidecar, config, surface briefs, the hook) and what this version reads. Load reference/doctor.md when the user invokes it, or when they ask what is out of date, stale, or needs refreshing. A CONTEXT_STALE directive in Setup's output is the cheap subset of the same report; act on it there per its own instructions rather than running doctor unasked.

Never repair drift as a side effect of a design task. A CONTEXT_STALE finding is reported, not acted on, unless the user asks. The one exception is a finding marked auto, which the next write to that file performs anyway.

Files

reference/clarify.md

Additional context needed: audience knowledge and emotional state.

Rewrite unclear interface text so users understand what happened, what matters, and what to do next. Preserve factual meaning, product terminology, and brand voice.

Audit the language

Read the entire interaction path, not isolated strings. Identify:

  • ambiguous nouns, verbs, and actions;

  • internal jargon or assumed knowledge;

  • vague labels, outcomes, and system states;

  • missing consequences, recovery, or timing;

  • inconsistent terminology and capitalization;

  • redundant headings, intros, helper text, and confirmations;

  • text that breaks at realistic widths or in translation;

  • tone that ignores stress, risk, success, or urgency.

Infer audience and task from product context and surrounding UI. Ask before changing factual claims, legal meaning, or a term that may be domain-specific.

Set the message hierarchy

For each state, decide:

  1. the one fact the user needs now;

  2. the action available next;

  3. supporting context that changes the decision;

  4. the appropriate tone for this moment.

Say each idea once. If the heading already explains the state, the introduction should add new information or disappear.

Rewrite by function

Actions and navigation

Use a specific verb and object when the outcome is not already obvious. Labels should describe what will happen, not the gesture used to trigger it. Keep the same noun and verb for the same concept throughout the product.

For destructive actions, name the object and consequence. Prefer undo over confirmation when recovery is safe. When confirmation is necessary, name the action on both the message and button instead of using Yes, No, OK, or Submit.

Forms

Use persistent labels; placeholders are examples, not labels. Put format and eligibility requirements before submission. Explain why information is requested only when it is not obvious. Required and optional treatment should be consistent.

Validation says what needs attention and how to correct it without blaming the user. Keep related instructions near the field and announce errors accessibly.

Errors and permissions

An actionable error answers:

  1. what failed;

  2. why, when known and useful;

  3. how to recover or what alternative remains.

Do not expose internal codes as the primary message. Do not promise a cause or resolution the system cannot know. Treat privacy, payment, deletion, access loss, and blocked work seriously; warmth is welcome, jokes are not.

Loading, empty, and success states

Loading text names the real operation and sets an honest expectation when the wait is meaningful. Show determinate progress when available; never invent progress.

An empty state distinguishes first use, no results, filters, permissions, and failure. Explain the state and provide the next useful action.

Success confirms the completed outcome and mentions the next consequence only when it changes what the user should do. Routine success should be brief.

Help and instructional text

Helper text answers an implicit question instead of restating the control. Use progressive disclosure for uncommon detail. Link text must make sense out of context; icon-only controls need accessible names.

Voice, accessibility, and localization

Voice stays consistent; tone adapts to the moment. Use plain language without flattening terminology the audience genuinely knows.

  • Write complete translatable messages rather than concatenated fragments.

  • Keep variables and numbers structured so translators can reorder them.

  • Allow expansion instead of abbreviating prematurely.

  • Make alt text convey the image's information; use empty alt for decoration.

  • Keep screen-reader names aligned with visible labels and outcomes.

  • Do not rely on punctuation, color, or iconography to carry the message alone.

Maintain a short terminology glossary when inconsistency spans the product. Do not vary words for literary effect in an interface.

Verify

Read the flow in context and test:

  • comprehension without hidden product knowledge;

  • actionability at errors, empty states, and decision points;

  • factual accuracy and consistent terminology;

  • scanability at target widths and 200% zoom;

  • long names, localization expansion, pluralization, and dynamic values;

  • accessible names and announced state changes;

  • tone appropriate to consequence and emotional context.

The final copy is as short as it can be without removing meaning or recovery.

When the language reads cleanly, hand off to /impeccable polish for the final pass.

Requirements and compatibility

Written for: Claude Code

Works with: Claude Code, Claude apps, OpenAI Codex, GitHub Copilot, Cursor, Gemini CLI, Kiro, OpenCode, Goose, Amp, Roo Code, JetBrains Junie, Factory Droid, Devin (ex-Windsurf), Mistral Vibe, OpenHands, Letta

“Works with” means the tool reads the open Agent Skills format; a skill written for one tool may use features others lack.

Needs: Claude Code frontmatter, Needs Node.js

Security

What our scanner noticed· Low risk

  • Scripts that your agent may run

This skill includes scripts that your agent may run. Read them before you use it.

A static scan is not a guarantee. Skills are third-party content: review a skill before you let an agent use it.

Attribution and licence

Created by
Paul Bakaus
Publisher
Paul Bakaus (Community)
Source
pbakaus/impeccable · plugin/skills/impeccable · commit 687bc38
Licence
Apache License 2.0 (redistribution allowed)
  • LICENSE (added by AutoGineer from LICENSE)
  • NOTICE (added by AutoGineer from NOTICE.md)
  • ATTRIBUTION.md (written by AutoGineer)
Synced

AutoGineer is not affiliated with or endorsed by Paul Bakaus.

Download ZIP

The ZIP holds the skill’s files, its licence files and an ATTRIBUTION.md. Download impeccable.zip